Player Matchup

Tiamat
Tiamat
DonCoatl
Tiamat
Level 61
God Stats
1W - 3L
1,202 SR
Queue Stats
13W - 20L
1,312 Elo+
Solo
Bacchus
Bacchus
Eddiezz99
Bacchus
Level 11
God Stats
0W - 2L
1,486 SR
Queue Stats
2W - 12L
1,008 Elo+
Party 1
Fenrir
Fenrir
EnderRidge214
Fenrir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,401 Elo+
Party 1
Team Averages
Level 49
1,396 SR
1,240 Elo+

VS

Team Averages
Level 58
1,490 SR
1,358 Elo+
Persephone
Persephone
WovenAsmodeus
Persephone
Level 50
God Stats
15W - 13L
1,515 SR
Queue Stats
120W - 155L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
framedinhell
Danzaburou
Level 107
God Stats
14W - 4L
1,614 SR
Queue Stats
25W - 25L
1,524 Elo+
Solo
Ymir
Ymir
hunterOFbread
Ymir
Level 18
God Stats
9W - 10L
1,341 SR
Queue Stats
21W - 29L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DonCoatl
Tiamat
10
1 / 5 / 1
6,544
595
5,375
12,518
6,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Eddiezz99
Bacchus
10
1 / 1 / 1
7,051
641
2,995
9,324
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 1
5,964
542
3,291
10,825
3,631
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
WovenAsmodeus
Persephone
13
6 / 0 / 5
8,852
805
8,759
2,635
1,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
framedinhell
Danzaburou
12
4 / 1 / 7
8,456
769
12,922
8,608
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 9
7,969
724
3,898
10,345
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DonCoatl
Tiamat
1
5
1
0.3
L
Bacchus
Eddiezz99
Bacchus
1
1
1
1.5
L
0
5
1
0.1
W
Persephone
WovenAsmodeus
Persephone
6
0
5
8.5
W
Danzaburou
framedinhell
Danzaburou
4
1
7
7.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,661
Damage
25,579
32,667
Taken
21,588
19,734
Mitigated
13,937
5,161
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DonCoatl
Tiamat
5,375
386
0
2,595
12,518
6,222
0
4,693
7,825
19,686
0
L
Bacchus
Eddiezz99
Bacchus
2,995
260
0
1,644
9,324
9,881
0
3,350
5,974
11,677
0
L
3,291
922
0
922
10,825
3,631
0
4,614
6,211
0
9,211
W
Persephone
WovenAsmodeus
Persephone
8,759
151
392
538
2,635
1,169
183
1,626
1,009
29,905
0
W
Danzaburou
framedinhell
Danzaburou
12,922
6,828
0
2,895
8,608
3,884
1,815
3,569
5,039
0
39,205
W
3,898
1,203
0
1,508
10,345
8,884
125
3,617
6,728
10,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,559
Gold Earned
25,277
62
Minions Killed
142
1
Camps Cleared
7
545,195
Distance Traveled
585,492
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,544
595
33
3
1
181,088
0
L
Bacchus
7,051
641
15
1
0
193,934
0
L
Fenrir
5,964
542
14
1
0
170,173
1
W
Persephone
8,852
805
55
5
3
208,378
0
W
Danzaburou
8,456
769
65
6
3
186,211
0
W
Ymir
7,969
724
22
2
1
190,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role