Player Matchup

He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Crabwithashotgun
King Arthur
Level 63
God Stats
3W - 2L
1,772 SR
Queue Stats
282W - 197L
1,584 Elo+
Party 3
Thoth
Thoth
DiamondExtract
Thoth
Level 113
God Stats
8W - 2L
1,732 SR
Queue Stats
609W - 568L
1,561 Elo+
Party 2
Atlas
Atlas
Hunterstride
Atlas
Level 104
God Stats
3W - 2L
1,893 SR
Queue Stats
535W - 470L
1,588 Elo+
Party 2
Ullr
Ullr
kamaro50
Ullr
Level 37
God Stats
39W - 37L
1,562 SR
Queue Stats
180W - 142L
1,630 Elo+
Party 3
Team Averages
Level 69
1,692 SR
1,572 Elo+

VS

Team Averages
Level 75
1,605 SR
1,640 Elo+
Mercury
Mercury
HercSimp
Mercury
Level 8
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 7L
1,696 Elo+
Party 1
Cerberus
Cerberus
Lefnuarb
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,840 Elo+
Party 1
Horus
Horus
RompusRuffler
Horus
Level 116
God Stats
29W - 34L
1,432 SR
Queue Stats
238W - 226L
1,540 Elo+
Solo
Cernunnos
Cernunnos
xPattyIce
Cernunnos
Level 105
God Stats
7W - 5L
1,608 SR
Queue Stats
557W - 489L
1,612 Elo+
Party 1
Ah Puch
Ah Puch
xTexasOutlawx
Ah Puch
Level 126
God Stats
5W - 1L
1,772 SR
Queue Stats
103W - 103L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 2 / 1
5,366
671
2,778
4,938
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Crabwithashotgun
King Arthur
6
0 / 2 / 0
4,141
518
2,955
4,327
1,450
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
1 / 0 / 0
4,198
525
983
2,431
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 2 / 0
4,472
559
1,587
5,009
1,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
7
1 / 4 / 2
4,580
573
2,813
4,977
847
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HercSimp
Mercury
8
5 / 2 / 1
5,293
662
3,818
5,470
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lefnuarb
Cerberus
9
2 / 1 / 1
5,253
657
3,112
5,381
2,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 3
4,203
525
2,373
3,767
2,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
xPattyIce
Cernunnos
9
2 / 1 / 2
5,380
673
3,432
4,222
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
9
0 / 0 / 0
4,668
584
1,947
2,491
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
10
10
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
1
1.25
L
King Arthur
Crabwithashotgun
King Arthur
0
2
0
0
L
1
0
0
1
W
Mercury
HercSimp
Mercury
5
2
1
2.75
L
2
2
0
1
W
Cerberus
Lefnuarb
Cerberus
2
1
1
2.5
W
1
2
3
1.25
L
Ullr
1
4
2
0.5
W
Cernunnos
xPattyIce
Cernunnos
2
1
2
3
W
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,116
Damage
14,682
21,682
Taken
21,331
5,295
Mitigated
8,172
5,490
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,778
39
0
2,042
4,938
950
0
108
4,830
29,598
0
L
King Arthur
Crabwithashotgun
King Arthur
2,955
545
0
914
4,327
1,450
0
2,307
2,020
0
17,631
L
983
125
0
472
2,431
608
0
1,481
634
17,678
0
W
Mercury
HercSimp
Mercury
3,818
2,341
0
10
5,470
1,320
0
2,532
2,938
0
19,680
L
1,587
703
912
921
5,009
1,440
0
823
4,162
7,575
0
W
Cerberus
Lefnuarb
Cerberus
3,112
268
0
2,570
5,381
2,671
0
862
4,519
28,428
0
W
2,373
1,303
499
680
3,767
2,486
440
733
3,034
0
11,184
L
Ullr
2,813
1,253
0
229
4,977
847
0
0
4,977
0
15,966
W
Cernunnos
xPattyIce
Cernunnos
3,432
1,918
0
1,013
4,222
1,027
0
450
3,772
0
31,762
W
Ah Puch
1,947
0
0
1,100
2,491
668
0
771
1,720
22,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
24,797
190
Minions Killed
283
0
Camps Cleared
0
718,461
Distance Traveled
791,024
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,366
671
69
9
0
167,023
3
L
King Arthur
4,141
518
40
5
0
128,411
0
L
Thoth
4,198
525
35
4
0
133,774
0
W
Mercury
5,293
662
44
6
0
188,194
1
L
Atlas
4,472
559
10
1
0
156,693
0
W
Cerberus
5,253
657
102
13
0
156,903
2
W
Horus
4,203
525
23
3
0
155,872
0
L
Ullr
4,580
573
36
5
0
132,560
1
W
Cernunnos
5,380
673
65
8
0
137,469
2
W
Ah Puch
4,668
584
49
6
0
152,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role