Player Matchup

Sylvanus
Sylvanus
HardBodyHeath
Sylvanus
Level 18
God Stats
2W - 0L
1,743 SR
Queue Stats
5W - 0L
1,770 Elo+
Party 1
Neith
Neith
LooMaster44
Neith
Level 81
God Stats
6W - 0L
1,676 SR
Queue Stats
30W - 18L
1,609 Elo+
Party 1
Mulan
Mulan
Toiletpro44
Mulan
Level 107
God Stats
2W - 2L
1,540 SR
Queue Stats
60W - 42L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
plungerpro44
Cthulhu
Level 149
God Stats
1W - 3L
1,370 SR
Queue Stats
98W - 83L
1,580 Elo+
Party 1
Team Averages
Level 89
1,582 SR
1,643 Elo+

VS

Team Averages
Level 114
1,719 SR
1,614 Elo+
Aphrodite
Aphrodite
Logainzzz
Aphrodite
Level 117
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 6L
1,758 Elo+
Party 2
Bacchus
Bacchus
M4SHED POTATOES
Bacchus
Level 104
God Stats
6W - 6L
1,733 SR
Queue Stats
49W - 53L
1,493 Elo+
Party 2
Mulan
Mulan
Spooglemachine
Mulan
Level 109
God Stats
1W - 1L
1,699 SR
Queue Stats
50W - 55L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
Tenzuhhh
Ne Zha
Level 125
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 7L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HardBodyHeath
Sylvanus
14
1 / 0 / 2
8,894
809
4,193
6,264
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 0 / 6
8,522
775
7,731
8,952
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
6 / 1 / 2
9,289
844
10,762
9,173
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
plungerpro44
Cthulhu
15
2 / 0 / 4
9,718
883
11,433
6,627
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Logainzzz
Aphrodite
14
1 / 3 / 0
8,337
758
3,044
8,781
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 1
7,983
726
3,839
9,726
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 2 / 1
7,593
690
8,133
14,107
9,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Tenzuhhh
Ne Zha
14
0 / 4 / 1
7,964
724
5,034
8,162
3,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
1
1
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HardBodyHeath
Sylvanus
1
0
2
2
L
Aphrodite
Logainzzz
Aphrodite
1
3
0
0.33
W
0
0
6
3
L
0
0
1
0.5
L
0
2
1
0.25
L
Ne Zha
Tenzuhhh
Ne Zha
0
4
1
0.13
W
6
1
2
7
W
Cthulhu
plungerpro44
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
20,050
31,016
Taken
40,776
28,318
Mitigated
25,801
9,898
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HardBodyHeath
Sylvanus
4,193
1,007
1,636
2,869
6,264
6,301
326
1,509
4,590
15,939
0
L
Aphrodite
Logainzzz
Aphrodite
3,044
221
2,129
4,381
8,781
3,628
540
3,905
4,672
22,102
0
W
7,731
2,044
0
2,456
8,952
3,751
602
1,872
6,968
0
31,990
L
3,839
196
283
3,017
9,726
9,122
384
4,552
5,015
18,721
0
L
8,133
1,095
59
4,808
14,107
9,952
0
5,409
8,443
0
24,936
L
Ne Zha
Tenzuhhh
Ne Zha
5,034
299
0
1,060
8,162
3,099
653
2,240
5,834
0
30,668
W
10,762
812
0
1,447
9,173
10,758
0
2,201
6,664
0
25,272
W
Cthulhu
plungerpro44
Cthulhu
11,433
249
688
802
6,627
7,508
258
1,935
4,471
44,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
31,877
206
Minions Killed
200
10
Camps Cleared
9
892,468
Distance Traveled
877,213
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,894
809
22
2
2
193,879
0
L
Aphrodite
8,337
758
65
6
2
202,199
0
W
Neith
8,522
775
67
6
3
232,550
2
L
Bacchus
7,983
726
34
3
2
233,209
1
L
Mulan
7,593
690
49
4
2
225,368
0
L
Ne Zha
7,964
724
52
5
3
216,437
1
W
Mulan
9,289
844
40
4
3
219,351
0
W
Cthulhu
9,718
883
77
7
2
246,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role