Player Matchup

Cthulhu
Cthulhu
Cavanoune
Cthulhu
Level 109
God Stats
5W - 2L
1,489 SR
Queue Stats
179W - 137L
1,473 Elo+
Party 1
Neith
Neith
LeMaitreDenis
Neith
Level 85
God Stats
13W - 21L
1,590 SR
Queue Stats
136W - 116L
1,525 Elo+
Party 1
Ra
Ra
ZxT kr4k3n
Ra
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
9W - 1L
1,760 Elo+
Party 1
Team Averages
Level 67
1,610 SR
1,586 Elo+

VS

Team Averages
Level 49
1,452 SR
1,454 Elo+
Ao Kuang
Ao Kuang
JoshGoCrazyy
Ao Kuang
Level 87
God Stats
0W - 5L
1,052 SR
Queue Stats
191W - 175L
1,451 Elo+
Party 2
Osiris
Osiris
TheLordKak
Osiris
Level 44
God Stats
1W - 1L
1,806 SR
Queue Stats
136W - 129L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
TheSquirrelToes
Danzaburou
Level 16
God Stats
26W - 21L
1,498 SR
Queue Stats
33W - 29L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cavanoune
Cthulhu
20
11 / 4 / 8
16,337
653
27,472
33,874
41,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 5 / 12
16,823
673
38,183
23,931
9,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 15 / 12
14,613
585
10,348
21,718
9,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JoshGoCrazyy
Ao Kuang
19
14 / 9 / 4
17,836
713
22,919
32,621
13,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
TheLordKak
Osiris
19
7 / 7 / 12
15,824
633
24,013
34,899
37,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
TheSquirrelToes
Danzaburou
17
3 / 6 / 12
15,258
610
23,886
23,530
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
22
Kills
24
24
Deaths
22
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cavanoune
Cthulhu
11
4
8
3.75
L
Ao Kuang
JoshGoCrazyy
Ao Kuang
14
9
4
1.78
W
9
5
12
3
L
Osiris
TheLordKak
Osiris
7
7
12
1.86
L
Danzaburou
TheSquirrelToes
Danzaburou
3
6
12
1.5
W
2
15
12
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,003
Damage
70,818
79,523
Taken
91,050
60,095
Mitigated
60,443
19,454
Healing
23,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cavanoune
Cthulhu
27,472
2,259
362
2,456
33,874
41,703
504
9,825
21,548
66,241
0
L
Ao Kuang
JoshGoCrazyy
Ao Kuang
22,919
7,890
0
12,442
32,621
13,731
797
13,368
18,736
63,765
0
W
38,183
12,058
956
6,868
23,931
9,325
2,523
8,303
14,027
0
100,930
L
Osiris
TheLordKak
Osiris
24,013
8,082
962
5,587
34,899
37,744
1,263
15,789
18,086
13,724
57,349
L
Danzaburou
TheSquirrelToes
Danzaburou
23,886
9,296
0
4,648
23,530
8,968
988
7,788
15,280
0
61,936
W
10,348
1,345
6,333
2,479
21,718
9,067
300
7,668
13,074
29,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
48,918
267
Minions Killed
234
5
Camps Cleared
12
1,192,404
Distance Traveled
1,234,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,337
653
96
4
1
457,009
0
L
Ao Kuang
17,836
713
63
3
5
403,751
0
W
Neith
16,823
673
133
5
4
393,206
2
L
Osiris
15,824
633
86
3
6
436,362
0
L
Danzaburou
15,258
610
85
3
1
394,115
0
W
Ra
14,613
585
38
2
0
342,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role