Player Matchup

Cernunnos
Cernunnos
DankFranco
Cernunnos
Level 7
God Stats
2W - 2L
1,631 SR
Queue Stats
16W - 16L
1,427 Elo+
Party 3
Bastet
Bastet
MellowDaPro
Bastet
Level 129
God Stats
21W - 13L
1,549 SR
Queue Stats
162W - 188L
1,365 Elo+
Party 3
Ra
Ra
ShoTGuNPro12
Ra
Level 148
God Stats
28W - 27L
1,473 SR
Queue Stats
50W - 58L
1,377 Elo+
Party 3
Sylvanus
Sylvanus
pimplizard38
Sylvanus
Level 118
God Stats
0W - 4L
1,448 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 3
Hercules
Hercules
rahdiggitydawg
Hercules
Level 147
God Stats
1W - 1L
1,408 SR
Queue Stats
28W - 33L
1,390 Elo+
Party 3
Team Averages
Level 110
1,502 SR
1,395 Elo+

VS

Team Averages
Level 41
1,531 SR
1,393 Elo+
Izanami
Izanami
Angusbeefy
Izanami
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 11L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
AziresBrother
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,504 Elo+
Party 1
Loki
Loki
Ice General444
Loki
Level 73
God Stats
11W - 7L
1,587 SR
Queue Stats
401W - 383L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
Kutzy
Guan Yu
Level 38
God Stats
14W - 4L
1,343 SR
Queue Stats
25W - 20L
1,221 Elo+
Party 2
Tiamat
Tiamat
Touchmytotum
Tiamat
Level 44
God Stats
1W - 4L
1,723 SR
Queue Stats
32W - 28L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DankFranco
Cernunnos
9
0 / 2 / 1
5,032
419
3,373
6,670
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
2 / 5 / 1
5,364
447
3,527
10,632
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,541
545
4,475
6,717
1,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
pimplizard38
Sylvanus
8
1 / 6 / 1
5,198
433
4,046
13,220
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
9
0 / 2 / 1
5,399
450
3,345
11,032
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angusbeefy
Izanami
11
6 / 2 / 1
7,270
606
11,231
6,503
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
AziresBrother
Xing Tian
9
2 / 0 / 6
6,190
516
4,324
7,404
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 2 / 3
6,851
571
8,041
7,139
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Kutzy
Guan Yu
12
2 / 0 / 4
7,178
598
6,546
9,662
4,997
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
11
1 / 2 / 2
6,528
544
4,315
4,829
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
16
16
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Angusbeefy
Izanami
6
2
1
3.25
W
Xing Tian
AziresBrother
Xing Tian
2
0
6
5
L
Cernunnos
DankFranco
Cernunnos
0
2
1
0.25
W
5
2
3
3.25
W
Guan Yu
Kutzy
Guan Yu
2
0
4
4
L
Bastet
2
5
1
0.5
L
3
1
2
4
W
Tiamat
1
2
2
1
L
Sylvanus
pimplizard38
Sylvanus
1
6
1
0.25
L
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,766
Damage
34,457
48,271
Taken
35,537
16,690
Mitigated
15,385
16,462
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Angusbeefy
Izanami
11,231
8,377
0
721
6,503
1,966
0
2,669
3,834
0
49,038
W
Xing Tian
AziresBrother
Xing Tian
4,324
898
168
2,024
7,404
3,940
0
1,815
5,589
13,575
0
L
Cernunnos
DankFranco
Cernunnos
3,373
1,990
0
888
6,670
1,505
0
1,060
5,580
0
21,345
W
8,041
2,401
0
2,476
7,139
2,048
0
1,783
5,356
0
34,593
W
Guan Yu
Kutzy
Guan Yu
6,546
1,530
71
4,338
9,662
4,997
333
295
9,367
0
34,291
L
Bastet
3,527
822
253
2,283
10,632
2,618
0
3,165
7,263
0
16,566
L
4,475
706
489
2,877
6,717
1,820
0
1,442
5,129
36,958
0
W
Tiamat
4,315
480
0
1,780
4,829
2,434
264
1,959
2,870
33,844
0
L
Sylvanus
pimplizard38
Sylvanus
4,046
1,026
738
3,277
13,220
6,135
0
1,967
11,253
15,444
0
L
Hercules
3,345
1,557
0
5,657
11,032
4,612
73
678
10,348
0
20,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
34,017
210
Minions Killed
335
0
Camps Cleared
0
1,143,499
Distance Traveled
1,151,495
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,270
606
99
8
0
218,510
0
W
Xing Tian
6,190
516
20
2
0
223,465
1
L
Cernunnos
5,032
419
40
3
0
220,116
0
W
Loki
6,851
571
59
5
0
264,435
4
W
Guan Yu
7,178
598
70
6
0
225,519
3
L
Bastet
5,364
447
30
3
0
258,267
0
L
Ra
6,541
545
67
6
0
217,972
0
W
Tiamat
6,528
544
87
7
0
219,566
3
L
Sylvanus
5,198
433
24
2
0
210,870
4
L
Hercules
5,399
450
49
4
0
236,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role