Player Matchup

Cernunnos
Cernunnos
I-_-Templier-_-I
Cernunnos
Level 106
God Stats
14W - 16L
1,381 SR
Queue Stats
120W - 134L
1,295 Elo+
Party 1
Awilix
Awilix
IndefiniteAsp
Awilix
Level 96
God Stats
1W - 8L
988 SR
Queue Stats
458W - 699L
1,263 Elo+
Party 2
Chang'e
Chang'e
Mll-Terra
Chang'e
Level 113
God Stats
19W - 8L
1,604 SR
Queue Stats
99W - 101L
1,290 Elo+
Party 1
Sol
Sol
Taechii_
Sol
Level 65
God Stats
32W - 28L
1,481 SR
Queue Stats
206W - 330L
1,293 Elo+
Party 2
Persephone
Persephone
xBlackxSoul_
Persephone
Level 86
God Stats
15W - 6L
1,402 SR
Queue Stats
359W - 612L
1,287 Elo+
Party 2
Team Averages
Level 93
1,371 SR
1,286 Elo+

VS

Team Averages
Level 41
1,363 SR
1,231 Elo+
Bacchus
Bacchus
AvatarCisco1120
Bacchus
Level 47
God Stats
1W - 2L
1,393 SR
Queue Stats
16W - 35L
1,245 Elo+
Party 3
Neith
Neith
NetflixndWings
Neith
Level 37
God Stats
9W - 15L
1,358 SR
Queue Stats
15W - 29L
1,238 Elo+
Party 3
Bakasura
Bakasura
ORSOMBRA
Bakasura
Level 63
God Stats
45W - 33L
1,477 SR
Queue Stats
117W - 139L
1,352 Elo+
Solo
Baba Yaga
Baba Yaga
cuddlebûns
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,042 Elo+
Party 3
Nike
Nike
memezndremez
Nike
Level 28
God Stats
0W - 3L
1,087 SR
Queue Stats
8W - 14L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
14 / 2 / 7
12,166
608
26,545
18,973
7,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
11 / 3 / 6
11,452
573
12,688
14,365
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Mll-Terra
Chang'e
17
4 / 0 / 12
11,895
595
9,550
16,469
6,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 0 / 8
13,412
671
17,150
11,075
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
xBlackxSoul_
Persephone
16
2 / 2 / 6
11,252
563
5,204
9,203
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,179
359
5,641
23,172
18,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 10 / 1
7,717
386
9,190
16,847
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ORSOMBRA
Bakasura
16
5 / 4 / 0
10,517
526
8,075
15,191
6,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
cuddlebûns
Baba Yaga
13
2 / 11 / 0
9,115
456
10,414
20,399
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 12 / 1
8,103
405
3,517
18,820
15,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
43
Kills
7
7
Deaths
44
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cernunnos
14
2
7
8.75
W
11
3
6
4.67
W
Chang'e
Mll-Terra
Chang'e
4
0
12
10
L
0
10
1
0.05
L
Bakasura
ORSOMBRA
Bakasura
5
4
0
1.25
W
12
0
8
16
L
Baba Yaga
cuddlebûns
Baba Yaga
2
11
0
0.18
L
0
12
1
0.04
W
Persephone
xBlackxSoul_
Persephone
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,137
Damage
36,837
70,085
Taken
94,429
27,791
Mitigated
52,847
37,112
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,641
443
311
2,855
23,172
18,363
54
4,350
18,822
20,406
0
W
Cernunnos
26,545
15,726
277
3,954
18,973
7,724
3,516
3,602
15,146
0
86,925
W
12,688
4,962
0
5,213
14,365
5,913
212
2,496
11,473
0
63,439
W
Chang'e
Mll-Terra
Chang'e
9,550
1,284
7,708
9,735
16,469
6,185
2,072
5,430
10,953
57,120
0
L
9,190
3,205
0
1,810
16,847
5,651
84
4,299
12,548
0
52,604
L
Bakasura
ORSOMBRA
Bakasura
8,075
7,227
0
4,202
15,191
6,508
0
3,720
11,418
0
47,218
W
17,150
6,345
0
7,672
11,075
4,378
5,454
2,359
8,620
96,352
0
L
Baba Yaga
cuddlebûns
Baba Yaga
10,414
1,113
82
3,393
20,399
7,294
540
7,345
12,826
42,683
0
L
3,517
985
0
0
18,820
15,031
390
12,303
6,517
10,304
23,630
W
Persephone
xBlackxSoul_
Persephone
5,204
143
93
2,460
9,203
3,591
536
2,977
5,890
61,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,177
Gold Earned
42,631
641
Minions Killed
342
0
Camps Cleared
0
1,858,073
Distance Traveled
1,725,335
33
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,179
359
19
1
0
363,705
0
W
Cernunnos
12,166
608
115
6
0
312,378
13
W
Awilix
11,452
573
108
5
0
433,197
5
W
Chang'e
11,895
595
98
5
0
358,974
4
L
Neith
7,717
386
84
4
0
324,375
2
L
Bakasura
10,517
526
103
5
0
406,974
2
W
Sol
13,412
671
190
10
0
407,187
6
L
Baba Yaga
9,115
456
67
3
0
317,133
1
L
Nike
8,103
405
69
3
0
313,148
0
W
Persephone
11,252
563
130
7
0
346,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role