Player Matchup

Aphrodite
Aphrodite
ShellShadow
Aphrodite
Level 106
God Stats
15W - 14L
1,666 SR
Queue Stats
110W - 116L
1,623 Elo+
Party 1
Sol
Sol
kwolf37
Sol
Level 62
God Stats
4W - 4L
1,478 SR
Queue Stats
106W - 104L
1,397 Elo+
Party 1
Thanatos
Thanatos
oOo_Eclipse_oOo
Thanatos
Level 82
God Stats
1W - 4L
1,433 SR
Queue Stats
173W - 228L
1,341 Elo+
Party 1
Team Averages
Level 83
1,526 SR
1,453 Elo+

VS

Team Averages
Level 74
1,417 SR
1,554 Elo+
Chang'e
Chang'e
Alyetta
Chang'e
Level 67
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 2L
1,514 Elo+
Party 2
Loki
Loki
Biggerboom9
Loki
Level 127
God Stats
40W - 51L
1,477 SR
Queue Stats
1,919W - 2,238L
1,453 Elo+
Solo
Ullr
Ullr
TameIntegral797
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ShellShadow
Aphrodite
14
4 / 8 / 9
11,414
671
13,945
19,403
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
17
5 / 5 / 12
13,103
771
21,335
24,532
14,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
15
8 / 11 / 5
12,661
745
6,699
15,154
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alyetta
Chang'e
15
1 / 6 / 15
11,710
689
4,712
14,977
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 8 / 16
12,332
725
13,735
18,326
16,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
20 / 3 / 2
14,454
850
31,471
21,470
8,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
17
Kills
24
24
Deaths
17
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alyetta
Chang'e
1
6
15
1.42
W
3
8
16
1.38
L
Aphrodite
ShellShadow
Aphrodite
4
8
9
1.06
W
20
3
2
7
L
Sol
5
5
12
2.2
L
Thanatos
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
49,918
59,089
Taken
54,773
26,661
Mitigated
29,328
22,881
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alyetta
Chang'e
4,712
224
2,454
3,818
14,977
4,526
335
10,767
3,972
20,289
0
W
13,735
3,639
0
2,071
18,326
16,768
60
9,888
8,084
0
38,194
L
Aphrodite
ShellShadow
Aphrodite
13,945
1,084
3,845
7,114
19,403
6,892
202
1,751
17,652
34,947
0
W
31,471
12,946
0
4,675
21,470
8,034
2,886
14,357
6,949
0
80,116
L
Sol
21,335
8,955
0
8,059
24,532
14,107
1,867
2,187
22,345
61,871
0
L
Thanatos
6,699
1,662
0
3,863
15,154
5,662
0
945
14,209
0
25,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
38,496
185
Minions Killed
144
6
Camps Cleared
7
827,878
Distance Traveled
845,261
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,710
689
32
2
1
236,418
0
W
Loki
12,332
725
34
2
2
305,976
3
L
Aphrodite
11,414
671
67
4
0
253,171
4
W
Ullr
14,454
850
78
5
4
302,867
1
L
Sol
13,103
771
81
5
3
305,779
6
L
Thanatos
12,661
745
37
2
3
268,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role