Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
GappingGemini
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,818 Elo+
Party 1
Cthulhu
Cthulhu
MKESK23
Cthulhu
Level 103
God Stats
3W - 1L
1,465 SR
Queue Stats
213W - 249L
1,425 Elo+
Solo
Tiamat
Tiamat
SFG__4__LIFE
Tiamat
Level 109
God Stats
1W - 1L
1,221 SR
Queue Stats
65W - 47L
1,600 Elo+
Party 1
Chaac
Chaac
earthflatxnasa
Chaac
Level 47
God Stats
1W - 0L
1,519 SR
Queue Stats
36W - 20L
1,662 Elo+
Party 1
Team Averages
Level 81
1,441 SR
1,601 Elo+

VS

Team Averages
Level 79
1,541 SR
1,451 Elo+
Anubis
Anubis
ChaosKillSquad
Anubis
Level 127
God Stats
5W - 7L
1,563 SR
Queue Stats
449W - 426L
1,480 Elo+
Party 2
Skadi
Skadi
Cousin Beaux
Skadi
Level 60
God Stats
3W - 3L
1,525 SR
Queue Stats
280W - 310L
1,429 Elo+
Solo
Cerberus
Cerberus
DeathReanimated
Cerberus
Level 89
God Stats
13W - 6L
1,619 SR
Queue Stats
474W - 444L
1,469 Elo+
Party 2
Hachiman
Hachiman
DrPhil2880
Hachiman
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
383W - 373L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
XoMsRosalOx
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 2 / 13
9,502
864
10,379
9,496
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 1 / 12
10,639
967
12,675
10,027
4,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MKESK23
Cthulhu
16
2 / 2 / 17
9,290
845
9,332
12,944
16,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
14
4 / 2 / 10
9,062
824
4,260
9,042
6,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 2 / 12
10,110
919
15,463
13,799
10,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,561
687
9,289
12,852
6,110
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 5
7,655
696
8,833
7,546
2,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
14
2 / 4 / 7
8,522
775
12,001
16,530
16,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
DrPhil2880
Hachiman
15
3 / 4 / 5
8,329
757
7,218
9,528
4,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
XoMsRosalOx
Jing Wei
13
1 / 5 / 3
7,264
660
3,338
8,969
3,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
23
Kills
9
9
Deaths
23
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
13
4.75
L
2
7
3
0.5
L
1
3
5
1.17
L
Cerberus
2
4
7
1.38
L
Hachiman
DrPhil2880
Hachiman
3
4
5
1.38
W
6
1
12
12
W
Cthulhu
MKESK23
Cthulhu
2
2
17
5.25
W
Tiamat
4
2
10
4.5
L
Jing Wei
XoMsRosalOx
Jing Wei
1
5
3
0.5
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,109
Damage
40,679
55,308
Taken
55,425
41,704
Mitigated
32,211
20,796
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,379
6,026
593
2,694
9,496
4,497
2,244
2,908
6,588
0
29,075
L
9,289
212
1,349
3,741
12,852
6,110
0
6,443
6,258
22,957
0
L
8,833
3,299
1,805
1,482
7,546
2,602
351
4,217
3,207
0
17,233
L
Cerberus
12,001
332
1,359
3,979
16,530
16,011
0
7,956
8,162
21,848
0
L
Hachiman
DrPhil2880
Hachiman
7,218
2,468
911
1,059
9,528
4,039
0
3,695
5,655
0
15,568
W
12,675
1,351
2,626
2,663
10,027
4,839
933
4,264
5,763
23,343
0
W
Cthulhu
MKESK23
Cthulhu
9,332
160
1,003
930
12,944
16,184
312
4,127
8,817
20,760
0
W
Tiamat
4,260
328
1,173
2,692
9,042
6,142
594
4,488
4,554
11,209
0
L
Jing Wei
XoMsRosalOx
Jing Wei
3,338
2,346
946
700
8,969
3,449
0
3,956
4,941
0
9,170
W
15,463
1,927
972
5,450
13,799
10,042
811
5,503
8,296
0
28,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
39,331
130
Minions Killed
123
0
Camps Cleared
0
1,112,544
Distance Traveled
981,467
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,502
864
39
4
0
225,996
1
L
Anubis
7,561
687
30
3
0
165,851
0
L
Skadi
7,655
696
24
2
0
214,164
5
L
Cerberus
8,522
775
36
3
0
216,637
1
L
Hachiman
8,329
757
14
1
0
199,442
1
W
Raijin
10,639
967
33
3
0
214,810
3
W
Cthulhu
9,290
845
25
2
0
227,661
0
W
Tiamat
9,062
824
12
1
0
210,676
3
L
Jing Wei
7,264
660
19
2
0
185,373
2
W
Chaac
10,110
919
21
2
0
233,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role