Player Matchup

Sol
Sol
Clawraa
Sol
Level 125
God Stats
19W - 4L
1,809 SR
Queue Stats
72W - 31L
1,723 Elo+
Party 2
Ymir
Ymir
Ice Wzzrd
Ymir
Level 26
God Stats
31W - 6L
1,688 SR
Queue Stats
31W - 6L
1,791 Elo+
Party 2
Hachiman
Hachiman
Jazgames
Hachiman
Level 137
God Stats
2W - 1L
1,315 SR
Queue Stats
43W - 24L
1,693 Elo+
Party 2
Team Averages
Level 96
1,604 SR
1,736 Elo+

VS

Team Averages
Level 34
1,555 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AOD_LordHades
Cernunnos
Level 23
God Stats
3W - 2L
1,688 SR
Queue Stats
31W - 25L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AOD_RondoYT
Tsukuyomi
Level 5
God Stats
1W - 2L
1,476 SR
Queue Stats
3W - 2L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
12 / 3 / 7
10,920
840
16,398
12,725
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
12
0 / 5 / 18
9,776
752
2,996
19,194
19,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Jazgames
Hachiman
15
7 / 3 / 11
10,611
816
15,694
10,768
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 4 / 4
11,268
867
13,849
13,435
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
AOD_LordHades
Cernunnos
12
1 / 5 / 5
8,462
651
6,777
13,144
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
AOD_RondoYT
Tsukuyomi
11
3 / 10 / 5
8,668
667
4,135
12,688
5,067
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
19
Kills
10
11
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
4
4
2
L
Cernunnos
AOD_LordHades
Cernunnos
1
5
5
0.7
L
Tsukuyomi
AOD_RondoYT
Tsukuyomi
3
10
5
0.55
W
Sol
12
3
7
5.17
W
Ymir
0
5
18
1.8
W
Hachiman
Jazgames
Hachiman
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,088
Damage
24,761
42,687
Taken
39,267
29,447
Mitigated
13,542
12,355
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,849
4,687
0
4,332
13,435
3,610
108
5,259
8,176
49,957
0
L
Cernunnos
AOD_LordHades
Cernunnos
6,777
2,806
0
485
13,144
4,865
215
7,331
5,813
0
16,500
L
Tsukuyomi
AOD_RondoYT
Tsukuyomi
4,135
1,172
0
90
12,688
5,067
32
6,038
6,650
0
16,594
W
Sol
16,398
4,872
0
5,980
12,725
5,436
1,315
3,468
9,109
46,618
4,991
W
Ymir
2,996
353
449
3,352
19,194
19,423
134
6,305
12,644
13,060
0
W
Hachiman
Jazgames
Hachiman
15,694
5,180
0
2,574
10,768
4,588
2,041
4,649
5,831
0
44,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
28,398
161
Minions Killed
135
8
Camps Cleared
4
696,051
Distance Traveled
611,847
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,268
867
90
7
3
228,264
5
L
Cernunnos
8,462
651
30
2
1
220,623
0
L
Tsukuyomi
8,668
667
15
1
0
162,960
5
W
Sol
10,920
840
84
6
3
225,724
2
W
Ymir
9,776
752
20
2
0
234,197
4
W
Hachiman
10,611
816
57
4
5
236,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role