Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A77lbDog
Ah Muzen Cab
Level 107
God Stats
8W - 4L
1,718 SR
Queue Stats
326W - 287L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
MrBigFacts
Cabrakan
Level 84
God Stats
10W - 2L
1,813 SR
Queue Stats
133W - 112L
1,490 Elo+
Party 1
Geb
Geb
Sanitar88
Geb
Level 49
God Stats
25W - 34L
1,444 SR
Queue Stats
103W - 154L
1,424 Elo+
Party 1
Sol
Sol
bmjxx11
Sol
Level 59
God Stats
18W - 21L
1,419 SR
Queue Stats
118W - 178L
1,430 Elo+
Party 1
Bellona
Bellona
xAshhh
Bellona
Level 67
God Stats
33W - 20L
1,605 SR
Queue Stats
245W - 276L
1,445 Elo+
Solo
Team Averages
Level 73
1,600 SR
1,464 Elo+

VS

Team Averages
Level 53
1,621 SR
1,520 Elo+
Nike
Nike
EarthMoonTransit
Nike
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 180L
1,500 Elo+
Party 3
Tiamat
Tiamat
Gluttony911
Tiamat
Level 89
God Stats
3W - 3L
1,704 SR
Queue Stats
237W - 242L
1,517 Elo+
Party 3
Mulan
Mulan
RagingBussyBoi
Mulan
Level 12
God Stats
1W - 1L
1,828 SR
Queue Stats
7W - 4L
1,625 Elo+
Party 2
Hachiman
Hachiman
RhinoTheMemeKing
Hachiman
Level 40
God Stats
5W - 4L
1,503 SR
Queue Stats
88W - 89L
1,471 Elo+
Party 3
Ymir
Ymir
RomanSilver1075
Ymir
Level 58
God Stats
3W - 5L
1,570 SR
Queue Stats
39W - 35L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A77lbDog
Ah Muzen Cab
19
19 / 1 / 2
12,596
700
26,575
12,753
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
MrBigFacts
Cabrakan
13
3 / 1 / 9
8,990
499
6,966
10,878
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 5
8,961
498
8,765
15,495
12,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
15
4 / 3 / 7
9,341
519
11,966
10,856
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
xAshhh
Bellona
18
2 / 0 / 10
10,497
583
9,776
13,212
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,035
502
13,844
13,675
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
12
1 / 8 / 2
7,890
438
5,634
16,146
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 4
8,526
474
8,017
17,188
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 7 / 1
6,513
362
7,775
11,291
2,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
7,082
393
4,572
20,258
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
30
Kills
6
6
Deaths
30
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A77lbDog
Ah Muzen Cab
19
1
2
20
L
2
4
0
0.5
L
Tiamat
1
8
2
0.25
W
Cabrakan
MrBigFacts
Cabrakan
3
1
9
7.5
L
1
6
4
0.5
L
1
7
1
0.21
L
1
5
1
0.3
W
2
1
5
4.5
W
Sol
4
3
7
2.5
W
Bellona
xAshhh
Bellona
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,048
Damage
39,842
63,194
Taken
78,558
44,220
Mitigated
40,669
20,772
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A77lbDog
Ah Muzen Cab
26,575
12,896
0
8,432
12,753
6,552
0
3,550
9,157
0
105,758
L
13,844
1,084
300
2,868
13,675
9,078
0
7,258
6,417
4,467
48,919
L
Tiamat
5,634
395
0
2,975
16,146
6,882
8
3,978
12,168
38,452
0
W
Cabrakan
MrBigFacts
Cabrakan
6,966
1,129
0
1,314
10,878
11,761
165
2,521
8,315
24,477
0
L
8,017
1,000
0
7,423
17,188
7,708
0
3,648
13,540
0
62,003
L
7,775
5,022
0
1,816
11,291
2,809
0
5,129
6,162
0
31,523
L
4,572
801
56
2,853
20,258
14,192
0
6,594
13,664
23,423
0
W
8,765
632
0
4,455
15,495
12,800
200
1,433
12,714
45,661
0
W
Sol
11,966
3,992
0
4,517
10,856
4,412
1,036
2,547
8,264
56,455
7,540
W
Bellona
xAshhh
Bellona
9,776
3,144
0
2,054
13,212
8,695
819
1,711
11,355
0
96,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
39,046
512
Minions Killed
423
0
Camps Cleared
0
1,817,726
Distance Traveled
1,577,973
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,596
700
163
9
0
375,269
2
L
Nike
9,035
502
106
6
0
339,456
5
L
Tiamat
7,890
438
95
5
0
300,045
5
W
Cabrakan
8,990
499
33
2
0
324,912
4
L
Mulan
8,526
474
120
7
0
339,585
3
L
Hachiman
6,513
362
64
4
0
291,613
7
L
Ymir
7,082
393
38
2
0
307,274
3
W
Geb
8,961
498
63
4
0
385,885
2
W
Sol
9,341
519
107
6
0
322,887
5
W
Bellona
10,497
583
146
8
0
408,773
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role