Player Matchup

Freya
Freya
Byrce
Freya
Level 127
God Stats
3W - 0L
1,742 SR
Queue Stats
315W - 299L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
DeathPlushie
Amaterasu
Level 148
God Stats
3W - 6L
1,464 SR
Queue Stats
484W - 456L
1,582 Elo+
Party 1
Thoth
Thoth
Jebloh
Thoth
Level 125
God Stats
8W - 16L
1,418 SR
Queue Stats
274W - 265L
1,556 Elo+
Party 1
Odin
Odin
Mastake maker
Odin
Level 142
God Stats
120W - 82L
1,691 SR
Queue Stats
472W - 463L
1,568 Elo+
Party 1
Thanatos
Thanatos
WeptAxe
Thanatos
Level 125
God Stats
13W - 14L
1,533 SR
Queue Stats
304W - 313L
1,604 Elo+
Party 1
Team Averages
Level 133
1,570 SR
1,569 Elo+

VS

Team Averages
Level 132
1,607 SR
1,624 Elo+
Jing Wei
Jing Wei
DatPenguin776
Jing Wei
Level 147
God Stats
0W - 2L
1,340 SR
Queue Stats
230W - 195L
1,564 Elo+
Party 2
Loki
Loki
Ecl1p53
Loki
Level 125
God Stats
14W - 12L
1,582 SR
Queue Stats
256W - 216L
1,675 Elo+
Solo
Jormungandr
Jormungandr
EcuadorianNinja
Jormungandr
Level 129
God Stats
71W - 47L
1,696 SR
Queue Stats
119W - 92L
1,663 Elo+
Party 3
Nu Wa
Nu Wa
Emoney447
Nu Wa
Level 160
God Stats
6W - 4L
1,675 SR
Queue Stats
415W - 369L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
Falconbridge21
Kuzenbo
Level 100
God Stats
2W - 1L
1,742 SR
Queue Stats
14W - 9L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Byrce
Freya
20
9 / 1 / 8
13,012
620
16,574
17,492
6,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
DeathPlushie
Amaterasu
17
0 / 1 / 7
10,354
493
4,588
23,439
11,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Jebloh
Thoth
17
4 / 1 / 8
11,173
532
7,107
11,554
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 15
11,569
551
6,927
16,926
16,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
WeptAxe
Thanatos
18
5 / 4 / 8
11,221
534
15,677
16,011
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DatPenguin776
Jing Wei
17
1 / 5 / 0
10,528
501
4,378
13,888
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Ecl1p53
Loki
15
2 / 5 / 3
9,617
458
8,544
14,212
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
EcuadorianNinja
Jormungandr
15
2 / 3 / 2
10,190
485
16,093
20,024
17,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Emoney447
Nu Wa
17
2 / 4 / 3
10,817
515
16,069
9,273
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 4
8,606
410
6,784
17,707
25,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
21
Kills
8
8
Deaths
21
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
Byrce
Freya
9
1
8
13
L
Jing Wei
DatPenguin776
Jing Wei
1
5
0
0.2
W
Amaterasu
DeathPlushie
Amaterasu
0
1
7
3.5
L
Loki
Ecl1p53
Loki
2
5
3
0.7
L
Jormungandr
EcuadorianNinja
Jormungandr
2
3
2
1
L
Nu Wa
Emoney447
Nu Wa
2
4
3
0.88
L
1
4
4
0.75
W
Thoth
Jebloh
Thoth
4
1
8
8
W
3
1
15
10.5
W
Thanatos
WeptAxe
Thanatos
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,873
Damage
51,868
85,422
Taken
75,104
45,237
Mitigated
54,732
52,216
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Byrce
Freya
16,574
7,483
0
8,201
17,492
6,786
1,874
7,214
9,822
112,383
0
L
Jing Wei
DatPenguin776
Jing Wei
4,378
3,186
0
5,132
13,888
4,588
246
4,445
9,443
0
93,728
W
Amaterasu
DeathPlushie
Amaterasu
4,588
1,244
0
13,846
23,439
11,679
2,572
10,504
12,261
2,585
56,881
L
Loki
Ecl1p53
Loki
8,544
1,554
0
3,706
14,212
4,473
0
4,153
10,059
0
66,031
L
Jormungandr
EcuadorianNinja
Jormungandr
16,093
3,526
0
5,538
20,024
17,408
155
5,702
14,322
79,220
0
L
Nu Wa
Emoney447
Nu Wa
16,069
1,689
0
1,032
9,273
3,099
28
2,874
6,399
88,873
0
L
6,784
2,242
624
4,507
17,707
25,164
68
7,563
10,144
25,716
0
W
Thoth
Jebloh
Thoth
7,107
210
0
3,038
11,554
4,184
336
6,205
4,857
85,442
0
W
6,927
1,316
4,775
5,247
16,926
16,588
510
7,543
8,716
294
37,268
W
Thanatos
WeptAxe
Thanatos
15,677
3,881
0
17,109
16,011
6,000
0
6,872
8,574
0
81,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,329
Gold Earned
49,758
606
Minions Killed
640
0
Camps Cleared
0
2,052,489
Distance Traveled
1,922,079
33
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,012
620
169
8
0
406,720
11
L
Jing Wei
10,528
501
175
8
0
379,502
8
W
Amaterasu
10,354
493
125
6
0
372,389
5
L
Loki
9,617
458
121
6
0
409,404
4
L
Jormungandr
10,190
485
152
7
0
383,784
1
L
Nu Wa
10,817
515
159
8
0
364,578
9
L
Kuzenbo
8,606
410
33
2
0
384,811
1
W
Thoth
11,173
532
143
7
0
396,275
12
W
Odin
11,569
551
40
2
0
428,081
3
W
Thanatos
11,221
534
129
6
0
449,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role