Player Matchup

Cernunnos
Cernunnos
Silver III
ClemeGJ
Cernunnos
Silver III
Level 107
God Stats
13W - 15L
1,404 SR
Queue Stats
366W - 367L
822 MMR
Party 1
Nu Wa
Nu Wa
Gold V
LonelySadFatMan
Nu Wa
Gold V
Level 138
God Stats
8W - 8L
1,537 SR
Queue Stats
464W - 474L
1,223 MMR
Solo
Kali
Kali
Silver III
ObiRemKenobi
Kali
Silver III
Level 143
God Stats
28W - 20L
1,560 SR
Queue Stats
289W - 313L
934 MMR
Solo
Hercules
Hercules
Silver III
lirroy16
Hercules
Silver III
Level 106
God Stats
4W - 4L
1,521 SR
Queue Stats
389W - 392L
780 MMR
Party 1
Amaterasu
Amaterasu
Silver III
sickassjonath
Amaterasu
Silver III
Level 89
God Stats
7W - 11L
1,474 SR
Queue Stats
430W - 451L
830 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,499 SR
918 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,505 SR
898 MMR
Hel
Hel
Bronze V
Ancinet Bows
Hel
Bronze V
Level 122
God Stats
90W - 167L
1,347 SR
Queue Stats
107W - 194L
-500 MMR
Solo
Anhur
Anhur
Silver III
IzMaggi
Anhur
Silver III
Level 149
God Stats
1W - 2L
1,536 SR
Queue Stats
26W - 30L
1,228 MMR
Solo
Guan Yu
Guan Yu
Silver I
KalaniNoa13
Guan Yu
Silver I
Level 94
God Stats
9W - 8L
1,582 SR
Queue Stats
66W - 69L
1,235 MMR
Solo
Fenrir
Fenrir
Silver I
ccmixcoatl
Fenrir
Silver I
Level 146
God Stats
4W - 9L
1,499 SR
Queue Stats
45W - 57L
1,285 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
x850x Flyer
Morgan Le Fay
Gold V
Level 108
God Stats
1W - 3L
1,560 SR
Queue Stats
84W - 83L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClemeGJ
Cernunnos
16
6 / 4 / 7
10,588
557
11,827
13,359
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 6
10,768
567
13,604
8,524
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 1 / 6
12,646
666
9,596
20,077
10,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
lirroy16
Hercules
17
12 / 0 / 7
11,527
607
6,671
15,880
15,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
sickassjonath
Amaterasu
19
4 / 1 / 3
12,022
633
12,929
13,998
12,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioJormungandrFreyaZeus

VS

Bans
PoseidonCliodhnaGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
6,549
345
916
9,520
3,807
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
IzMaggi
Anhur
13
1 / 9 / 1
8,177
430
7,708
16,486
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
KalaniNoa13
Guan Yu
16
2 / 4 / 0
9,670
509
10,327
17,414
17,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
ccmixcoatl
Fenrir
13
3 / 8 / 1
8,245
434
7,681
15,189
4,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
x850x Flyer
Morgan Le Fay
17
2 / 3 / 2
9,868
519
10,328
11,787
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
34
Kills
8
8
Deaths
34
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Cernunnos
ClemeGJ
Cernunnos
6
4
7
2.38
L
Anhur
IzMaggi
Anhur
1
9
1
0.17
L
Guan Yu
KalaniNoa13
Guan Yu
2
4
0
0.5
W
1
2
6
2
W
11
1
6
14
L
Fenrir
ccmixcoatl
Fenrir
3
8
1
0.44
W
Hercules
lirroy16
Hercules
12
0
7
15.5
W
Amaterasu
sickassjonath
Amaterasu
4
1
3
5.5
L
Morgan Le Fay
x850x Flyer
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,627
Damage
36,960
71,838
Taken
70,396
45,869
Mitigated
33,204
31,300
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
916
331
328
201
9,520
3,807
230
2,536
6,782
8,231
0
W
Cernunnos
ClemeGJ
Cernunnos
11,827
4,119
0
5,249
13,359
3,969
3,256
3,850
9,343
0
72,396
L
Anhur
IzMaggi
Anhur
7,708
2,448
0
2,686
16,486
3,282
728
2,455
13,885
0
48,544
L
Guan Yu
KalaniNoa13
Guan Yu
10,327
2,866
0
5,647
17,414
17,985
0
1,137
16,137
68
64,318
W
13,604
1,722
0
1,130
8,524
2,701
2,083
1,937
6,319
87,818
0
W
9,596
3,401
0
10,691
20,077
10,739
759
1,422
18,589
0
121,190
L
Fenrir
ccmixcoatl
Fenrir
7,681
494
0
173
15,189
4,687
0
2,962
12,033
0
48,072
W
Hercules
lirroy16
Hercules
6,671
740
0
5,569
15,880
15,615
0
3,430
12,286
4,924
32,535
W
Amaterasu
sickassjonath
Amaterasu
12,929
6,801
0
8,661
13,998
12,845
47
68
13,930
0
85,198
L
Morgan Le Fay
x850x Flyer
Morgan Le Fay
10,328
108
73
2,203
11,787
3,443
0
4,807
6,630
76,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,551
Gold Earned
42,509
671
Minions Killed
468
0
Camps Cleared
0
1,818,042
Distance Traveled
1,659,288
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,549
345
10
1
0
247,596
8
W
Cernunnos
10,588
557
127
7
0
318,851
1
L
Anhur
8,177
430
87
5
0
317,776
3
L
Guan Yu
9,670
509
134
7
0
380,163
4
W
Nu Wa
10,768
567
161
8
0
343,658
1
W
Kali
12,646
666
162
9
0
395,946
1
L
Fenrir
8,245
434
82
4
0
354,350
1
W
Hercules
11,527
607
59
3
0
365,939
3
W
Amaterasu
12,022
633
162
9
0
393,648
0
L
Morgan Le Fay
9,868
519
155
8
0
359,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role