Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AneChutamero
King Arthur
Level 151
God Stats
11W - 17L
1,536 SR
Queue Stats
123W - 142L
1,494 Elo+
Party 2
Hel
Hel
Kozmo07
Hel
Level 122
God Stats
9W - 9L
1,533 SR
Queue Stats
220W - 183L
1,542 Elo+
Party 3
Mulan
Mulan
MessiCR7
Mulan
Level 3
God Stats
2W - 0L
1,681 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Ymir
Ymir
obred
Ymir
Level 119
God Stats
7W - 3L
1,481 SR
Queue Stats
22W - 22L
1,502 Elo+
Party 2
Team Averages
Level 105
1,546 SR
1,507 Elo+

VS

Team Averages
Level 71
1,609 SR
1,666 Elo+
Bacchus
Bacchus
JavarisJamapan
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,719 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrBean33
Morgan Le Fay
Level 107
God Stats
4W - 3L
1,623 SR
Queue Stats
30W - 14L
1,719 Elo+
Party 1
Sun Wukong
Sun Wukong
TheThirdSmitty
Sun Wukong
Level 62
God Stats
1W - 3L
1,544 SR
Queue Stats
9W - 8L
1,610 Elo+
Party 1
Anubis
Anubis
cinamazing
Anubis
Level 47
God Stats
10W - 4L
1,841 SR
Queue Stats
25W - 11L
1,724 Elo+
Party 1
Artemis
Artemis
drtyt3
Artemis
Level 33
God Stats
17W - 20L
1,538 SR
Queue Stats
145W - 144L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 0 / 10
10,148
1,015
11,549
9,198
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
AneChutamero
King Arthur
16
1 / 2 / 10
10,579
1,058
6,199
11,845
9,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
16
2 / 1 / 8
10,023
1,002
8,997
6,498
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
MessiCR7
Mulan
17
3 / 4 / 7
10,220
1,022
11,720
19,688
16,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
obred
Ymir
17
5 / 3 / 4
11,077
1,108
10,175
17,096
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

228

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 10
9,306
931
8,709
10,082
15,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
MrBean33
Morgan Le Fay
16
3 / 2 / 7
10,049
1,005
19,239
8,603
3,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TheThirdSmitty
Sun Wukong
15
4 / 3 / 3
9,966
997
10,602
13,264
9,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
cinamazing
Anubis
16
3 / 3 / 7
10,262
1,026
10,518
9,802
6,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
drtyt3
Artemis
16
0 / 4 / 5
8,903
890
10,680
9,652
4,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
13
Kills
10
10
Deaths
13
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
10
7
W
King Arthur
AneChutamero
King Arthur
1
2
10
3
L
0
1
10
5
W
Hel
2
1
8
6
W
Mulan
MessiCR7
Mulan
3
4
7
1.63
L
Morgan Le Fay
MrBean33
Morgan Le Fay
3
2
7
3.25
L
Sun Wukong
TheThirdSmitty
Sun Wukong
4
3
3
1.83
L
Anubis
cinamazing
Anubis
3
3
7
2.17
L
Artemis
drtyt3
Artemis
0
4
5
0.63
W
Ymir
obred
Ymir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
59,748
64,325
Taken
51,403
37,115
Mitigated
40,026
25,118
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,549
713
3,872
3,925
9,198
2,861
0
4,013
5,185
43,047
0
W
King Arthur
AneChutamero
King Arthur
6,199
138
2,174
1,051
11,845
9,058
0
7,600
4,245
174
17,910
L
8,709
332
0
153
10,082
15,840
0
5,366
4,235
13,986
0
W
Hel
8,997
81
7,638
3,514
6,498
2,358
0
3,485
3,013
25,346
0
W
Mulan
MessiCR7
Mulan
11,720
575
0
1,474
19,688
16,436
0
12,922
6,766
2,630
20,188
L
Morgan Le Fay
MrBean33
Morgan Le Fay
19,239
2,034
362
1,837
8,603
3,954
0
4,134
4,174
31,933
0
L
Sun Wukong
TheThirdSmitty
Sun Wukong
10,602
2,079
0
1,027
13,264
9,563
0
9,586
3,257
0
26,522
L
Anubis
cinamazing
Anubis
10,518
302
0
1,624
9,802
6,146
0
6,421
3,272
46,301
0
L
Artemis
drtyt3
Artemis
10,680
3,665
0
165
9,652
4,523
0
5,625
3,792
0
27,132
W
Ymir
obred
Ymir
10,175
1,661
0
1,470
17,096
6,402
0
10,446
6,650
31,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,047
Gold Earned
48,486
211
Minions Killed
211
14
Camps Cleared
3
1,070,004
Distance Traveled
1,002,675
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,148
1,015
72
7
0
207,959
2
W
King Arthur
10,579
1,058
11
1
3
207,611
1
L
Bacchus
9,306
931
16
2
1
216,582
1
W
Hel
10,023
1,002
39
4
0
242,025
1
W
Mulan
10,220
1,022
33
3
6
213,049
2
L
Morgan Le Fay
10,049
1,005
28
3
2
204,868
0
L
Sun Wukong
9,966
997
49
5
0
198,063
0
L
Anubis
10,262
1,026
84
8
0
190,738
1
L
Artemis
8,903
890
34
3
0
192,424
1
W
Ymir
11,077
1,108
56
6
5
199,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role