Player Matchup

Sylvanus
Sylvanus
DJxPhrost
Sylvanus
Level 119
God Stats
3W - 3L
1,570 SR
Queue Stats
23W - 28L
1,511 Elo+
Party 2
The Morrigan
The Morrigan
Fartster1204
The Morrigan
Level 158
God Stats
4W - 4L
1,555 SR
Queue Stats
425W - 420L
1,556 Elo+
Party 3
Bellona
Bellona
TeddyFinger
Bellona
Level 46
God Stats
2W - 1L
1,531 SR
Queue Stats
26W - 22L
1,607 Elo+
Solo
Izanami
Izanami
Wolfman1021
Izanami
Level 149
God Stats
2W - 0L
1,766 SR
Queue Stats
72W - 78L
1,528 Elo+
Party 2
Chiron
Chiron
bowmaster760
Chiron
Level 124
God Stats
26W - 12L
1,736 SR
Queue Stats
295W - 287L
1,554 Elo+
Party 3
Team Averages
Level 119
1,632 SR
1,551 Elo+

VS

Team Averages
Level 78
1,539 SR
1,576 Elo+
Sun Wukong
Sun Wukong
Bordapatrol
Sun Wukong
Level 107
God Stats
2W - 3L
1,657 SR
Queue Stats
294W - 280L
1,593 Elo+
Party 1
Kali
Kali
Dahnstar
Kali
Level 84
God Stats
3W - 9L
1,327 SR
Queue Stats
281W - 241L
1,617 Elo+
Party 1
Anubis
Anubis
Fittante
Anubis
Level 48
God Stats
5W - 6L
1,453 SR
Queue Stats
43W - 62L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Queefasaurus
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
terrajvc
Cthulhu
Level 106
God Stats
1W - 1L
1,755 SR
Queue Stats
175W - 157L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DJxPhrost
Sylvanus
17
0 / 1 / 15
11,336
436
5,190
14,434
16,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Fartster1204
The Morrigan
20
9 / 3 / 8
14,915
574
25,079
19,083
9,410
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TeddyFinger
Bellona
20
9 / 2 / 9
14,866
572
26,590
31,006
32,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Wolfman1021
Izanami
20
9 / 4 / 6
14,372
553
27,662
23,149
9,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
19
9 / 6 / 8
13,866
533
23,894
24,124
9,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bordapatrol
Sun Wukong
18
4 / 6 / 3
12,126
466
16,871
31,083
30,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
20
7 / 6 / 3
14,021
539
19,409
31,539
18,973
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Fittante
Anubis
15
0 / 14 / 3
9,656
371
8,328
20,280
9,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Queefasaurus
Danzaburou
19
3 / 8 / 1
12,534
482
8,929
24,153
9,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
terrajvc
Cthulhu
16
2 / 2 / 5
11,582
445
14,157
28,079
39,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
36
Kills
16
16
Deaths
36
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bordapatrol
Sun Wukong
4
6
3
0.92
W
Sylvanus
DJxPhrost
Sylvanus
0
1
15
7.5
L
Kali
7
6
3
1.42
W
The Morrigan
Fartster1204
The Morrigan
9
3
8
4.33
L
Anubis
Fittante
Anubis
0
14
3
0.11
L
Danzaburou
Queefasaurus
Danzaburou
3
8
1
0.44
W
Bellona
TeddyFinger
Bellona
9
2
9
6.75
W
Izanami
Wolfman1021
Izanami
9
4
6
3
W
Chiron
9
6
8
2.17
L
Cthulhu
terrajvc
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,415
Damage
67,694
111,796
Taken
135,134
77,787
Mitigated
107,552
46,940
Healing
41,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bordapatrol
Sun Wukong
16,871
2,140
801
11,519
31,083
30,542
484
5,759
25,273
0
78,596
W
Sylvanus
DJxPhrost
Sylvanus
5,190
1,018
4,167
4,172
14,434
16,728
260
4,365
9,972
19,735
4,600
L
Kali
19,409
10,701
0
11,488
31,539
18,973
0
3,247
28,292
0
134,425
W
The Morrigan
Fartster1204
The Morrigan
25,079
4,319
742
8,251
19,083
9,410
470
4,062
14,514
101,095
22,910
L
Anubis
Fittante
Anubis
8,328
431
601
2,618
20,280
9,023
0
4,012
16,193
58,188
0
L
Danzaburou
Queefasaurus
Danzaburou
8,929
3,377
0
4,314
24,153
9,805
834
5,588
18,470
0
89,381
W
Bellona
TeddyFinger
Bellona
26,590
7,363
531
10,590
31,006
32,414
520
3,539
26,616
715
107,244
W
Izanami
Wolfman1021
Izanami
27,662
18,710
0
9,146
23,149
9,707
5,597
3,992
19,018
0
155,905
W
Chiron
23,894
10,962
2,032
7,309
24,124
9,528
2,654
8,110
15,629
0
106,452
L
Cthulhu
terrajvc
Cthulhu
14,157
1,258
943
8,725
28,079
39,209
0
6,559
21,484
50,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,355
Gold Earned
59,919
712
Minions Killed
589
0
Camps Cleared
0
2,418,920
Distance Traveled
2,311,797
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,126
466
130
5
0
504,486
2
W
Sylvanus
11,336
436
44
2
0
498,961
5
L
Kali
14,021
539
161
6
0
516,723
3
W
The Morrigan
14,915
574
171
7
0
487,537
1
L
Anubis
9,656
371
88
3
0
370,767
10
L
Danzaburou
12,534
482
145
6
0
396,110
3
W
Bellona
14,866
572
178
7
0
521,913
6
W
Izanami
14,372
553
202
8
0
452,301
9
W
Chiron
13,866
533
117
5
0
458,208
2
L
Cthulhu
11,582
445
65
3
0
523,711
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role