Player Matchup

Yemoja
Yemoja
Ext Daze
Yemoja
Level 85
God Stats
1W - 3L
1,589 SR
Queue Stats
62W - 79L
1,532 Elo+
Party 1
Thanatos
Thanatos
Ext Juju
Thanatos
Level 140
God Stats
2W - 4L
1,404 SR
Queue Stats
89W - 93L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
Ext Malice
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,562 Elo+
Party 1
Janus
Janus
TxcTom
Janus
Level 113
God Stats
0W - 2L
1,336 SR
Queue Stats
40W - 45L
1,498 Elo+
Party 1
Hercules
Hercules
benicy
Hercules
Level 147
God Stats
1W - 1L
1,506 SR
Queue Stats
98W - 102L
1,542 Elo+
Party 1
Team Averages
Level 117
1,467 SR
1,542 Elo+

VS

Team Averages
Level 137
1,628 SR
1,600 Elo+
Da Ji
Da Ji
Gamerj0
Da Ji
Level 141
God Stats
126W - 111L
1,520 SR
Queue Stats
534W - 481L
1,588 Elo+
Party 2
Artemis
Artemis
KIRITOGAMER205
Artemis
Level 143
God Stats
2W - 0L
1,898 SR
Queue Stats
90W - 65L
1,660 Elo+
Solo
Athena
Athena
Kokawko Shnawko
Athena
Level 147
God Stats
7W - 10L
1,469 SR
Queue Stats
747W - 700L
1,582 Elo+
Party 2
Osiris
Osiris
TheExgoblin
Osiris
Level 146
God Stats
54W - 54L
1,528 SR
Queue Stats
656W - 597L
1,582 Elo+
Party 2
Chang'e
Chang'e
WooshCat
Chang'e
Level 109
God Stats
4W - 1L
1,726 SR
Queue Stats
350W - 324L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ext Daze
Yemoja
12
0 / 1 / 1
7,870
394
4,714
10,423
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Ext Juju
Thanatos
16
3 / 5 / 3
9,741
487
11,379
18,876
7,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Ext Malice
Hou Yi
16
0 / 3 / 2
9,180
459
5,680
11,693
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
TxcTom
Janus
15
3 / 2 / 2
9,544
477
8,914
10,395
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
benicy
Hercules
16
5 / 5 / 0
10,268
513
16,775
24,853
19,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gamerj0
Da Ji
18
8 / 1 / 5
11,153
558
9,805
9,510
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
4 / 1 / 2
11,494
575
10,120
11,022
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 6
9,512
476
5,141
17,987
16,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
17
1 / 4 / 9
10,461
523
20,508
21,615
20,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
WooshCat
Chang'e
17
1 / 4 / 1
9,840
492
10,301
14,592
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
16
16
Deaths
11
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ext Daze
Yemoja
0
1
1
0.5
L
Thanatos
Ext Juju
Thanatos
3
5
3
0.9
L
Hou Yi
Ext Malice
Hou Yi
0
3
2
0.33
W
Da Ji
Gamerj0
Da Ji
8
1
5
10.5
W
4
1
2
5
W
2
1
6
5
W
Osiris
1
4
9
1.38
L
Janus
TxcTom
Janus
3
2
2
2
W
Chang'e
WooshCat
Chang'e
1
4
1
0.38
L
Hercules
benicy
Hercules
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,462
Damage
55,875
76,240
Taken
74,726
44,439
Mitigated
50,232
33,898
Healing
36,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ext Daze
Yemoja
4,714
270
593
2,584
10,423
9,752
96
5,242
5,181
22,892
0
L
Thanatos
Ext Juju
Thanatos
11,379
3,111
0
15,224
18,876
7,852
0
4,002
14,874
0
75,001
L
Hou Yi
Ext Malice
Hou Yi
5,680
2,517
0
3,369
11,693
3,898
780
701
10,992
0
68,660
W
Da Ji
Gamerj0
Da Ji
9,805
3,108
0
5,636
9,510
3,892
0
878
8,580
0
77,460
W
10,120
4,859
0
5,346
11,022
3,732
1,819
1,288
9,685
0
92,954
W
5,141
1,431
3,201
3,734
17,987
16,485
27
6,822
11,030
14,663
0
W
Osiris
20,508
7,518
0
9,373
21,615
20,448
14
2,370
17,941
17,190
60,650
L
Janus
TxcTom
Janus
8,914
844
143
2,356
10,395
3,609
126
5,838
4,557
67,340
0
W
Chang'e
WooshCat
Chang'e
10,301
299
2,034
7,359
14,592
5,675
0
5,182
9,319
85,470
0
L
Hercules
benicy
Hercules
16,775
5,889
0
9,629
24,853
19,328
0
4,410
20,443
9,253
58,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
52,460
568
Minions Killed
618
0
Camps Cleared
0
1,917,352
Distance Traveled
1,988,370
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,870
394
34
2
0
370,530
5
L
Thanatos
9,741
487
119
6
0
442,691
1
L
Hou Yi
9,180
459
129
6
0
336,363
8
W
Da Ji
11,153
558
123
6
0
463,198
10
W
Artemis
11,494
575
185
9
0
339,877
5
W
Athena
9,512
476
22
1
0
422,152
8
W
Osiris
10,461
523
140
7
0
400,997
1
L
Janus
9,544
477
144
7
0
379,915
4
W
Chang'e
9,840
492
148
7
0
362,146
7
L
Hercules
10,268
513
142
7
0
387,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role