Player Matchup

Nox
Nox
BIG Krysis
Nox
Level 87
God Stats
2W - 4L
1,603 SR
Queue Stats
168W - 111L
1,610 Elo+
Party 1
Fafnir
Fafnir
TweakerOnThe360
Fafnir
Level 149
God Stats
2W - 5L
1,559 SR
Queue Stats
396W - 293L
1,588 Elo+
Party 1
Odin
Odin
WizardLyricist
Odin
Level 111
God Stats
0W - 1L
1,652 SR
Queue Stats
49W - 47L
1,553 Elo+
Party 1
Team Averages
Level 116
1,605 SR
1,584 Elo+

VS

Team Averages
Level 82
1,771 SR
1,997 Elo+
Eset
Eset
VoorheesFPS
Eset
Level 123
God Stats
2W - 0L
1,771 SR
Queue Stats
19W - 2L
1,997 Elo+
Party 2
Cupid
Cupid
epicwhiteguy
Cupid
Level 104
God Stats
4W - 1L
1,771 SR
Queue Stats
19W - 2L
1,997 Elo+
Party 2
Yemoja
Yemoja
shmkevin
Yemoja
Level 20
God Stats
2W - 0L
1,771 SR
Queue Stats
19W - 2L
1,997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 4
7,649
695
8,561
9,976
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 8
7,478
680
6,467
17,299
21,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 8 / 3
7,789
708
6,478
12,825
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 10
9,110
828
10,863
7,523
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 4 / 8
9,432
857
19,396
13,664
4,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
shmkevin
Yemoja
12
3 / 5 / 12
8,268
752
3,783
10,289
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
18
18
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
1
5
8
1
W
7
1
10
12
L
4
8
3
0.69
W
8
4
8
3
W
Yemoja
shmkevin
Yemoja
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
34,042
40,100
Taken
31,476
39,291
Mitigated
11,812
6,222
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,561
406
262
1,239
9,976
4,213
0
2,474
7,502
20,048
0
L
6,467
1,600
443
3,447
17,299
21,334
52
7,205
10,094
10,387
0
W
10,863
1,174
864
840
7,523
2,649
642
2,724
4,446
27,174
0
L
6,478
1,113
0
831
12,825
13,744
23
5,155
7,670
0
22,426
W
19,396
10,863
461
3,802
13,664
4,639
1,849
8,331
4,817
0
48,042
W
Yemoja
shmkevin
Yemoja
3,783
1,787
5,175
1,439
10,289
4,524
329
3,424
6,114
8,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,916
Gold Earned
26,810
78
Minions Killed
113
1
Camps Cleared
7
571,881
Distance Traveled
544,357
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,649
695
41
4
1
178,490
1
L
Fafnir
7,478
680
13
1
0
191,147
6
W
Eset
9,110
828
34
3
3
210,463
2
L
Odin
7,789
708
24
2
0
202,244
0
W
Cupid
9,432
857
67
6
4
166,348
1
W
Yemoja
8,268
752
12
1
0
167,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role