Player Matchup

Bastet
Bastet
Gxthics-
Bastet
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 87L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
Misfired-
Baron Samedi
Level 86
God Stats
58W - 49L
1,579 SR
Queue Stats
323W - 298L
1,486 Elo+
Party 3
Set
Set
Necrophilxc-
Set
Level 108
God Stats
99W - 90L
1,548 SR
Queue Stats
376W - 340L
1,476 Elo+
Party 3
Hel
Hel
ReReina
Hel
Level 87
God Stats
2W - 2L
1,551 SR
Queue Stats
211W - 180L
1,504 Elo+
Party 3
Rama
Rama
Synth3tic4
Rama
Level 121
God Stats
4W - 6L
1,395 SR
Queue Stats
391W - 378L
1,488 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,498 Elo+

VS

Team Averages
Level 117
1,602 SR
1,531 Elo+
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CH1KKA
Tyr
Level 158
God Stats
3W - 2L
1,768 SR
Queue Stats
664W - 650L
1,548 Elo+
Party 2
Medusa
Medusa
Fast Fred Teeps
Medusa
Level 109
God Stats
17W - 11L
1,672 SR
Queue Stats
187W - 179L
1,542 Elo+
Party 1
Raijin
Raijin
ll M3RC3N4RY ll
Raijin
Level 101
God Stats
0W - 1L
1,563 SR
Queue Stats
305W - 296L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
penguingoboom
Ao Kuang
Level 106
God Stats
6W - 7L
1,509 SR
Queue Stats
412W - 376L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gxthics-
Bastet
9
1 / 0 / 2
5,233
523
3,203
6,840
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Misfired-
Baron Samedi
9
1 / 2 / 1
5,122
512
3,144
5,261
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 1
7,326
733
5,380
5,741
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
11
3 / 0 / 1
6,225
623
4,910
3,556
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 0
5,761
576
3,975
6,999
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 3 / 2
4,928
493
1,939
6,994
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
CH1KKA
Tyr
9
0 / 3 / 0
4,975
498
1,535
6,311
4,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 2
5,626
563
6,241
5,068
1,051
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
4,733
473
561
4,038
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
penguingoboom
Ao Kuang
9
1 / 4 / 0
5,155
516
4,702
9,386
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
13
Kills
5
5
Deaths
13
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
Tyr
CH1KKA
Tyr
0
3
0
0
L
3
1
2
4
W
Bastet
Gxthics-
Bastet
1
0
2
2
W
Baron Samedi
Misfired-
Baron Samedi
1
2
1
0.75
W
5
0
1
5.5
W
Hel
3
0
1
3.5
W
3
3
0
1
L
0
2
0
0
L
Ao Kuang
penguingoboom
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
14,978
28,397
Taken
31,797
10,210
Mitigated
15,167
13,094
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,939
97
225
1,085
6,994
5,765
250
1,702
4,943
9,398
0
L
Tyr
CH1KKA
Tyr
1,535
191
0
2,716
6,311
4,654
0
186
5,746
0
26,738
L
6,241
2,184
0
800
5,068
1,051
576
834
4,061
0
32,352
W
Bastet
Gxthics-
Bastet
3,203
1,004
0
3,709
6,840
2,101
23
2,764
4,076
0
21,913
W
Baron Samedi
Misfired-
Baron Samedi
3,144
216
511
2,335
5,261
2,159
76
1,675
3,586
23,807
0
W
5,380
2,176
19
2,191
5,741
3,749
23
729
5,012
2,634
42,528
W
Hel
4,910
656
558
1,830
3,556
991
38
1,164
2,392
37,180
0
W
3,975
3,466
0
1,941
6,999
1,210
456
870
6,129
0
28,596
L
561
41
0
640
4,038
1,075
33
2,173
1,687
24,675
0
L
Ao Kuang
penguingoboom
Ao Kuang
4,702
1,472
0
1,917
9,386
2,622
0
2,777
6,364
30,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
25,417
359
Minions Killed
249
0
Camps Cleared
0
969,809
Distance Traveled
991,660
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,928
493
17
2
0
190,084
2
L
Tyr
4,975
498
64
6
0
213,189
4
L
Medusa
5,626
563
58
6
0
197,711
2
W
Bastet
5,233
523
47
5
0
229,603
3
W
Baron Samedi
5,122
512
54
5
0
185,898
2
W
Set
7,326
733
106
11
0
206,866
3
W
Hel
6,225
623
88
9
0
186,263
2
W
Rama
5,761
576
64
6
0
161,179
3
L
Raijin
4,733
473
48
5
0
193,098
5
L
Ao Kuang
5,155
516
62
6
0
197,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role