Player Matchup

Ares
Ares
ItsTHEN-_-
Ares
Level 43
God Stats
5W - 2L
1,523 SR
Queue Stats
84W - 114L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
Lannery
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,438 Elo+
Party 3
Hera
Hera
Navart
Hera
Level 51
God Stats
8W - 5L
1,617 SR
Queue Stats
248W - 237L
1,408 Elo+
Party 3
Neith
Neith
SpeeSsy19
Neith
Level 18
God Stats
6W - 6L
1,529 SR
Queue Stats
67W - 66L
1,428 Elo+
Party 1
Osiris
Osiris
melmann1
Osiris
Level 89
God Stats
6W - 7L
1,407 SR
Queue Stats
487W - 513L
1,507 Elo+
Party 1
Team Averages
Level 46
1,515 SR
1,448 Elo+

VS

Team Averages
Level 50
1,479 SR
1,332 Elo+
Khepri
Khepri
 
Khepri
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DeusFord
Neith
Level 7
God Stats
0W - 2L
1,495 SR
Queue Stats
0W - 3L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
Mekolat
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,133 Elo+
Party 2
Guan Yu
Guan Yu
Meskan
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,325 Elo+
Party 2
Thanatos
Thanatos
TLK l Doug
Thanatos
Level 35
God Stats
14W - 20L
1,398 SR
Queue Stats
92W - 128L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,305
489
5,087
11,352
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Lannery
Cliodhna
16
5 / 3 / 7
9,812
577
8,395
13,429
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Navart
Hera
15
4 / 2 / 8
9,637
567
6,104
7,749
2,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
SpeeSsy19
Neith
16
4 / 2 / 5
9,253
544
9,721
10,530
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
melmann1
Osiris
18
11 / 0 / 4
11,139
655
16,722
11,445
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 4 / 4
7,360
433
4,534
13,191
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
DeusFord
Neith
11
2 / 4 / 1
7,297
429
7,257
8,525
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Mekolat
Nu Wa
15
4 / 5 / 3
8,819
519
11,216
8,489
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Meskan
Guan Yu
11
0 / 5 / 1
6,493
382
4,449
15,673
9,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TLK l Doug
Thanatos
12
2 / 7 / 6
7,735
455
10,136
14,658
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
25
Kills
9
9
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
4
0.75
L
Neith
DeusFord
Neith
2
4
1
0.63
W
1
2
8
2.5
W
Cliodhna
Lannery
Cliodhna
5
3
7
2.83
L
Nu Wa
Mekolat
Nu Wa
4
5
3
1.1
L
Guan Yu
Meskan
Guan Yu
0
5
1
0.1
W
Hera
Navart
Hera
4
2
8
4
W
Neith
SpeeSsy19
Neith
4
2
5
3.25
L
Thanatos
TLK l Doug
Thanatos
2
7
6
0.71
W
Osiris
melmann1
Osiris
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,029
Damage
37,592
54,505
Taken
60,536
31,862
Mitigated
31,132
15,244
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,534
881
205
2,234
13,191
10,765
0
3,464
9,630
16,947
0
L
Neith
DeusFord
Neith
7,257
2,369
0
1,253
8,525
3,810
0
2,048
6,378
0
42,990
W
5,087
124
0
1,499
11,352
10,347
0
3,510
7,648
20,296
0
W
Cliodhna
Lannery
Cliodhna
8,395
1,394
0
4,744
13,429
4,716
0
3,746
9,299
0
67,166
L
Nu Wa
Mekolat
Nu Wa
11,216
2,559
0
757
8,489
2,349
96
1,299
6,943
48,889
0
L
Guan Yu
Meskan
Guan Yu
4,449
1,185
301
2,952
15,673
9,478
0
2,644
12,410
0
31,678
W
Hera
Navart
Hera
6,104
1,644
0
1,470
7,749
2,596
2,658
1,737
5,832
61,323
0
W
Neith
SpeeSsy19
Neith
9,721
3,799
0
4,881
10,530
3,728
1,342
2,603
7,783
0
70,493
L
Thanatos
TLK l Doug
Thanatos
10,136
2,499
0
9,868
14,658
4,730
0
3,371
11,185
0
38,212
W
Osiris
melmann1
Osiris
16,722
4,468
112
2,538
11,445
10,475
547
3,248
7,955
7,180
67,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
37,704
516
Minions Killed
342
0
Camps Cleared
0
1,720,699
Distance Traveled
1,553,302
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,360
433
22
1
0
309,350
3
L
Neith
7,297
429
102
6
0
280,073
2
W
Ares
8,305
489
25
1
0
355,032
0
W
Cliodhna
9,812
577
121
7
0
375,777
5
L
Nu Wa
8,819
519
90
5
0
300,676
9
L
Guan Yu
6,493
382
71
4
0
355,391
6
W
Hera
9,637
567
121
7
0
305,806
6
W
Neith
9,253
544
116
7
0
309,236
3
L
Thanatos
7,735
455
57
3
0
307,812
1
W
Osiris
11,139
655
133
8
0
374,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role