Player Matchup

Cliodhna
Cliodhna
B1gNose75
Cliodhna
Level 69
God Stats
1W - 3L
1,597 SR
Queue Stats
51W - 37L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Golden Boi Ace
Cthulhu
Level 9
God Stats
1W - 2L
1,204 SR
Queue Stats
9W - 5L
1,346 Elo+
Party 2
Medusa
Medusa
PristineJet
Medusa
Level 130
God Stats
5W - 9L
1,554 SR
Queue Stats
100W - 173L
1,298 Elo+
Solo
Team Averages
Level 69
1,452 SR
1,352 Elo+

VS

Team Averages
Level 56
1,684 SR
1,321 Elo+
Merlin
Merlin
BuxtonCreamy
Merlin
Level 45
God Stats
2W - 0L
1,812 SR
Queue Stats
16W - 35L
1,196 Elo+
Party 1
Cabrakan
Cabrakan
CptPiddles
Cabrakan
Level 104
God Stats
2W - 1L
1,739 SR
Queue Stats
297W - 327L
1,561 Elo+
Solo
Artemis
Artemis
Napqueen0413
Artemis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 34L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B1gNose75
Cliodhna
14
3 / 8 / 4
9,718
648
11,644
14,333
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 6
9,490
633
10,328
17,148
10,668
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
6 / 10 / 4
10,771
718
8,422
17,327
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
10 / 3 / 11
12,272
818
15,624
12,295
4,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
CptPiddles
Cabrakan
17
9 / 3 / 11
12,318
821
16,671
16,536
13,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Napqueen0413
Artemis
15
4 / 4 / 12
10,717
714
8,081
9,200
2,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
23
23
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
B1gNose75
Cliodhna
3
8
4
0.63
W
Merlin
10
3
11
5.17
W
Cabrakan
CptPiddles
Cabrakan
9
3
11
4.83
L
1
5
6
0.8
W
Artemis
Napqueen0413
Artemis
4
4
12
2.5
L
Medusa
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
40,376
48,808
Taken
38,031
21,793
Mitigated
21,065
3,718
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
B1gNose75
Cliodhna
11,644
431
0
1,611
14,333
5,301
0
10,296
3,674
0
44,406
W
Merlin
15,624
1,286
855
3,605
12,295
4,454
919
3,461
8,834
55,891
0
W
Cabrakan
CptPiddles
Cabrakan
16,671
2,113
0
2,269
16,536
13,681
707
5,590
10,946
38,183
0
L
10,328
766
0
1,687
17,148
10,668
0
9,055
7,922
31,957
0
W
Artemis
Napqueen0413
Artemis
8,081
2,748
390
1,234
9,200
2,930
1,060
2,085
7,115
0
27,249
L
Medusa
8,422
4,298
0
420
17,327
5,824
330
12,593
4,430
0
21,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
35,307
150
Minions Killed
176
5
Camps Cleared
7
744,401
Distance Traveled
755,642
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,718
648
72
5
4
277,359
6
W
Merlin
12,272
818
93
6
5
246,275
0
W
Cabrakan
12,318
821
42
3
2
288,045
1
L
Cthulhu
9,490
633
51
3
1
249,059
1
W
Artemis
10,717
714
41
3
0
221,322
0
L
Medusa
10,771
718
27
2
0
217,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role