Player Matchup

Hun Batz
Hun Batz
DeVonPuckett
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 208L
1,347 Elo+
Solo
Sol
Sol
LeviaToon
Sol
Level 108
God Stats
5W - 10L
1,357 SR
Queue Stats
85W - 98L
1,374 Elo+
Party 2
Artemis
Artemis
PatekBeats
Artemis
Level 13
God Stats
0W - 1L
1,171 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Pato Vicious
Nu Wa
Level 67
God Stats
3W - 10L
1,137 SR
Queue Stats
242W - 288L
1,323 Elo+
Party 2
Cerberus
Cerberus
Prps_The_Goat
Cerberus
Level 80
God Stats
0W - 1L
1,124 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 3
Team Averages
Level 63
1,258 SR
1,376 Elo+

VS

Team Averages
Level 77
1,490 SR
1,402 Elo+
Arachne
Arachne
ARA Fragment
Arachne
Level 102
God Stats
1W - 1L
1,317 SR
Queue Stats
51W - 32L
1,494 Elo+
Party 1
Bacchus
Bacchus
DucttapeNinja41
Bacchus
Level 46
God Stats
8W - 3L
1,617 SR
Queue Stats
78W - 89L
1,333 Elo+
Solo
He Bo
He Bo
Tbands215
He Bo
Level 109
God Stats
15W - 20L
1,406 SR
Queue Stats
770W - 911L
1,407 Elo+
Solo
Nu Wa
Nu Wa
ZRCbored
Nu Wa
Level 69
God Stats
119W - 126L
1,471 SR
Queue Stats
120W - 128L
1,375 Elo+
Solo
Heimdallr
Heimdallr
paystea
Heimdallr
Level 58
God Stats
4W - 1L
1,639 SR
Queue Stats
32W - 23L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeVonPuckett
Hun Batz
11
2 / 8 / 1
7,066
471
6,364
14,189
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 2
7,811
521
6,099
9,515
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
PatekBeats
Artemis
9
1 / 8 / 0
5,729
382
6,545
8,550
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 0
6,378
425
5,123
10,956
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Prps_The_Goat
Cerberus
8
0 / 7 / 1
5,782
385
2,871
15,203
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARA Fragment
Arachne
15
16 / 0 / 2
9,469
631
13,100
15,144
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 12
8,278
552
8,365
8,109
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Tbands215
He Bo
13
4 / 1 / 4
7,704
514
6,042
5,798
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
ZRCbored
Nu Wa
13
1 / 2 / 8
8,167
544
6,344
7,102
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
paystea
Heimdallr
13
5 / 1 / 9
7,989
533
9,747
9,448
3,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
4
Kills
31
31
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
ARA Fragment
Arachne
16
0
2
17
L
Hun Batz
DeVonPuckett
Hun Batz
2
8
1
0.31
W
5
0
12
11
L
1
2
2
1
L
Artemis
PatekBeats
Artemis
1
8
0
0.13
L
0
6
0
0
L
Cerberus
Prps_The_Goat
Cerberus
0
7
1
0.07
W
He Bo
Tbands215
He Bo
4
1
4
6
W
Nu Wa
ZRCbored
Nu Wa
1
2
8
2.5
W
Heimdallr
paystea
Heimdallr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
43,598
58,413
Taken
45,601
21,574
Mitigated
23,361
13,672
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ARA Fragment
Arachne
13,100
9,210
100
8,588
15,144
5,808
2,705
2,991
11,907
0
44,995
L
Hun Batz
DeVonPuckett
Hun Batz
6,364
1,641
0
3,840
14,189
4,107
0
3,418
10,649
0
36,943
W
8,365
1,160
408
1,602
8,109
9,846
290
1,325
6,707
24,664
0
L
6,099
1,481
0
4,971
9,515
2,549
802
3,722
5,523
59,156
0
L
Artemis
PatekBeats
Artemis
6,545
3,988
0
464
8,550
2,254
0
3,823
4,623
0
23,387
L
5,123
751
0
1,229
10,956
2,836
98
3,922
6,919
36,945
0
L
Cerberus
Prps_The_Goat
Cerberus
2,871
262
142
3,026
15,203
9,828
0
5,173
9,948
23,437
0
W
He Bo
Tbands215
He Bo
6,042
74
228
1,893
5,798
1,856
0
2,553
3,097
35,890
0
W
Nu Wa
ZRCbored
Nu Wa
6,344
675
0
899
7,102
2,211
878
4,467
2,599
47,048
0
W
Heimdallr
paystea
Heimdallr
9,747
5,331
261
3,716
9,448
3,640
1,756
2,164
7,198
0
44,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
41,607
370
Minions Killed
355
0
Camps Cleared
0
1,305,656
Distance Traveled
1,357,781
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,469
631
76
5
0
323,344
1
L
Hun Batz
7,066
471
76
5
0
262,005
0
W
Bacchus
8,278
552
31
2
0
278,268
2
L
Sol
7,811
521
125
8
0
243,646
2
L
Artemis
5,729
382
47
3
0
253,401
0
L
Nu Wa
6,378
425
61
4
0
243,459
0
L
Cerberus
5,782
385
61
4
0
303,145
1
W
He Bo
7,704
514
71
5
0
258,271
0
W
Nu Wa
8,167
544
96
6
0
240,402
3
W
Heimdallr
7,989
533
81
5
0
257,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role