Player Matchup

Ah Puch
Ah Puch
Cuppycakecreep
Ah Puch
Level 107
God Stats
14W - 10L
1,594 SR
Queue Stats
61W - 63L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
GreenGhost49
Sylvanus
Level 122
God Stats
4W - 2L
1,881 SR
Queue Stats
121W - 148L
1,537 Elo+
Party 2
Izanami
Izanami
The64MarioMan
Izanami
Level 38
God Stats
5W - 6L
1,657 SR
Queue Stats
9W - 14L
1,381 Elo+
Party 2
Team Averages
Level 89
1,711 SR
1,491 Elo+

VS

Team Averages
Level 97
1,683 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Gloriousfury
Baron Samedi
Level 125
God Stats
1W - 0L
1,668 SR
Queue Stats
4W - 3L
1,443 Elo+
Party 1
Janus
Janus
HeavenlyDarkling
Janus
Level 17
God Stats
3W - 0L
1,689 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Quikk
Bastet
Level 148
God Stats
2W - 1L
1,693 SR
Queue Stats
15W - 10L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
9,388
626
12,421
11,444
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GreenGhost49
Sylvanus
12
4 / 8 / 4
9,595
640
11,202
21,232
21,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
0 / 5 / 4
8,584
572
5,513
15,028
4,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gloriousfury
Baron Samedi
15
2 / 3 / 13
10,171
678
14,272
13,214
6,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
4 / 6 / 12
10,584
706
11,155
12,173
4,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Quikk
Bastet
16
14 / 0 / 6
12,085
806
17,966
16,685
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
20
20
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Baron Samedi
Gloriousfury
Baron Samedi
2
3
13
2.83
L
Sylvanus
GreenGhost49
Sylvanus
4
8
4
0.75
W
4
6
12
1.67
W
Bastet
Quikk
Bastet
14
0
6
17
L
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,136
Damage
43,393
47,704
Taken
42,072
29,214
Mitigated
16,934
7,250
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,421
126
0
708
11,444
2,975
390
6,451
4,993
26,168
0
W
Baron Samedi
Gloriousfury
Baron Samedi
14,272
621
1,145
3,459
13,214
6,936
943
6,521
6,382
44,711
0
L
Sylvanus
GreenGhost49
Sylvanus
11,202
2,753
1,556
4,986
21,232
21,986
37
10,443
10,789
14,953
0
W
11,155
1,240
246
1,518
12,173
4,097
660
8,481
3,265
33,399
0
W
Bastet
Quikk
Bastet
17,966
4,601
0
4,804
16,685
5,901
1,156
8,478
7,593
0
59,654
L
Izanami
5,513
2,485
0
0
15,028
4,253
852
8,533
6,495
0
26,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
32,840
119
Minions Killed
177
1
Camps Cleared
12
718,572
Distance Traveled
856,310
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,388
626
45
3
0
223,392
1
W
Baron Samedi
10,171
678
60
4
1
257,781
5
L
Sylvanus
9,595
640
6
0
0
231,705
5
W
Janus
10,584
706
71
5
4
267,229
0
W
Bastet
12,085
806
46
3
7
331,300
2
L
Izanami
8,584
572
68
5
1
263,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role