Player Matchup

Sol
Sol
Elite_Milo24
Sol
Level 90
God Stats
1W - 3L
1,576 SR
Queue Stats
38W - 32L
1,500 Elo+
Party 2
Ymir
Ymir
FillAndPhill
Ymir
Level 16
God Stats
8W - 13L
1,195 SR
Queue Stats
9W - 14L
1,089 Elo+
Party 2
Ao Kuang
Ao Kuang
HanSandman01
Ao Kuang
Level 44
God Stats
1W - 4L
1,218 SR
Queue Stats
46W - 48L
1,171 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RussBuss6
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,017 Elo+
Party 2
Cthulhu
Cthulhu
StubbCity
Cthulhu
Level 16
God Stats
3W - 7L
1,349 SR
Queue Stats
24W - 21L
1,239 Elo+
Party 2
Team Averages
Level 37
1,367 SR
1,203 Elo+

VS

Team Averages
Level 63
1,388 SR
1,277 Elo+
Anubis
Anubis
I-_-Templier-_-I
Anubis
Level 106
God Stats
7W - 8L
1,360 SR
Queue Stats
120W - 134L
1,306 Elo+
Party 1
Ra
Ra
JustOwen22
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,214 Elo+
Party 3
Sylvanus
Sylvanus
LolfZMind
Sylvanus
Level 45
God Stats
28W - 36L
1,335 SR
Queue Stats
150W - 214L
1,281 Elo+
Party 3
Nu Wa
Nu Wa
Mll-Terra
Nu Wa
Level 113
God Stats
4W - 11L
1,387 SR
Queue Stats
99W - 101L
1,302 Elo+
Party 1
Neith
Neith
Wade_Da_G
Neith
Level 45
God Stats
53W - 79L
1,356 SR
Queue Stats
72W - 109L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
13,263
603
17,345
17,252
6,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 4
9,880
449
10,326
13,607
3,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
HanSandman01
Ao Kuang
18
7 / 1 / 6
10,932
497
12,613
16,126
5,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
RussBuss6
Tsukuyomi
14
1 / 4 / 3
8,806
400
4,520
9,898
2,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
StubbCity
Cthulhu
18
6 / 2 / 2
11,475
522
5,791
13,216
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,639
438
10,158
12,848
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 1
10,947
498
8,746
14,243
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
LolfZMind
Sylvanus
18
6 / 3 / 2
12,048
548
9,112
17,560
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Mll-Terra
Nu Wa
15
0 / 7 / 2
9,648
439
7,674
13,789
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Wade_Da_G
Neith
16
1 / 3 / 4
9,757
444
7,416
12,026
4,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
27
Kills
10
10
Deaths
27
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
4
1
4
6
W
Ao Kuang
HanSandman01
Ao Kuang
7
1
6
10
L
1
9
2
0.22
L
2
5
1
0.5
L
Sylvanus
LolfZMind
Sylvanus
6
3
2
2.33
L
Nu Wa
Mll-Terra
Nu Wa
0
7
2
0.14
W
Tsukuyomi
RussBuss6
Tsukuyomi
1
4
3
0.63
W
Cthulhu
StubbCity
Cthulhu
6
2
2
3.5
L
Neith
Wade_Da_G
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
43,106
70,099
Taken
70,466
30,829
Mitigated
30,490
25,626
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,345
4,524
0
10,250
17,252
6,550
1,814
10,374
6,634
117,369
10,034
W
10,326
685
0
4,025
13,607
3,619
471
6,249
7,301
56,322
0
W
Ao Kuang
HanSandman01
Ao Kuang
12,613
3,012
0
7,463
16,126
5,913
0
6,075
9,997
76,269
0
L
10,158
637
0
1,269
12,848
6,426
768
10,249
2,599
47,734
0
L
8,746
1,794
1,324
5,270
14,243
6,315
480
8,484
5,759
71,398
10,245
L
Sylvanus
LolfZMind
Sylvanus
9,112
3,226
572
5,466
17,560
7,943
1,345
10,963
6,597
57,885
14,032
L
Nu Wa
Mll-Terra
Nu Wa
7,674
1,877
99
2,016
13,789
5,605
1,427
11,539
2,250
52,452
0
W
Tsukuyomi
RussBuss6
Tsukuyomi
4,520
1,549
0
2,095
9,898
2,421
0
3,713
6,133
0
44,192
W
Cthulhu
StubbCity
Cthulhu
5,791
677
209
1,584
13,216
12,326
391
7,281
5,873
61,824
0
L
Neith
Wade_Da_G
Neith
7,416
4,007
0
3,931
12,026
4,201
695
4,789
7,237
0
66,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
52,039
643
Minions Killed
583
0
Camps Cleared
0
2,117,177
Distance Traveled
1,693,113
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,263
603
225
10
0
408,651
3
W
Ymir
9,880
449
107
5
0
439,999
5
W
Ao Kuang
10,932
497
109
5
0
444,659
0
L
Anubis
9,639
438
104
5
0
291,548
15
L
Ra
10,947
498
147
7
0
349,454
5
L
Sylvanus
12,048
548
129
6
0
351,770
1
L
Nu Wa
9,648
439
112
5
0
321,195
4
W
Tsukuyomi
8,806
400
73
3
0
415,273
0
W
Cthulhu
11,475
522
129
6
0
408,595
3
L
Neith
9,757
444
91
4
0
379,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role