Player Matchup

Atlas
Atlas
DatGuyUknow20
Atlas
Level 140
God Stats
10W - 6L
1,715 SR
Queue Stats
248W - 188L
1,632 Elo+
Party 2
Zeus
Zeus
NeverxFear
Zeus
Level 125
God Stats
0W - 1L
1,311 SR
Queue Stats
148W - 103L
1,671 Elo+
Party 2
King Arthur
King Arthur
Rendandan
King Arthur
Level 64
God Stats
12W - 18L
1,391 SR
Queue Stats
236W - 191L
1,580 Elo+
Party 3
Serqet
Serqet
Yegetta
Serqet
Level 85
God Stats
23W - 12L
1,806 SR
Queue Stats
396W - 305L
1,633 Elo+
Party 3
Cernunnos
Cernunnos
xKILLERxRAINx
Cernunnos
Level 147
God Stats
5W - 5L
1,674 SR
Queue Stats
474W - 500L
1,571 Elo+
Solo
Team Averages
Level 112
1,579 SR
1,617 Elo+

VS

Team Averages
Level 129
1,636 SR
1,610 Elo+
Baron Samedi
Baron Samedi
Amüse
Baron Samedi
Level 107
God Stats
2W - 0L
1,733 SR
Queue Stats
83W - 73L
1,566 Elo+
Party 1
Ares
Ares
Jaylud
Ares
Level 147
God Stats
5W - 8L
1,765 SR
Queue Stats
161W - 119L
1,596 Elo+
Solo
Hercules
Hercules
Lüsty
Hercules
Level 128
God Stats
8W - 3L
1,540 SR
Queue Stats
155W - 131L
1,682 Elo+
Party 1
Vulcan
Vulcan
bluechevy94
Vulcan
Level 159
God Stats
3W - 4L
1,510 SR
Queue Stats
216W - 188L
1,580 Elo+
Solo
Da Ji
Da Ji
camiilomejia18
Da Ji
Level 106
God Stats
263W - 277L
1,630 SR
Queue Stats
748W - 777L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
11,025
1,002
8,485
12,715
11,107
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 4
11,823
1,075
21,920
7,332
2,863
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rendandan
King Arthur
18
4 / 6 / 9
10,979
998
17,267
21,526
18,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
Yegetta
Serqet
17
1 / 7 / 7
9,765
888
8,443
17,001
15,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
xKILLERxRAINx
Cernunnos
16
0 / 4 / 7
10,048
913
14,735
12,155
4,934
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

172

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amüse
Baron Samedi
17
2 / 3 / 16
10,663
969
12,208
13,013
7,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Jaylud
Ares
17
4 / 2 / 9
11,011
1,001
12,991
18,263
20,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Lüsty
Hercules
17
9 / 3 / 8
11,862
1,078
15,892
24,305
18,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
17
1 / 4 / 12
9,880
898
14,432
8,568
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 12
10,704
973
10,015
12,813
6,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
14
Kills
21
21
Deaths
14
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Amüse
Baron Samedi
2
3
16
3.33
L
3
3
5
1.83
W
Ares
Jaylud
Ares
4
2
9
4.25
W
Hercules
Lüsty
Hercules
9
3
8
4.33
L
6
1
4
8
L
King Arthur
Rendandan
King Arthur
4
6
9
1.42
L
Serqet
Yegetta
Serqet
1
7
7
0.64
W
Vulcan
1
4
12
1.75
W
5
2
12
5.5
L
Cernunnos
xKILLERxRAINx
Cernunnos
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,850
Damage
65,538
70,729
Taken
76,962
53,187
Mitigated
56,704
6,895
Healing
23,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Amüse
Baron Samedi
12,208
706
3,231
5,084
13,013
7,397
0
6,721
5,836
43,607
0
L
8,485
3,090
2,329
1,813
12,715
11,107
0
7,975
4,456
19,185
0
W
Ares
Jaylud
Ares
12,991
447
1,234
2,973
18,263
20,175
0
6,173
11,533
24,614
0
W
Hercules
Lüsty
Hercules
15,892
4,447
0
6,980
24,305
18,551
0
9,527
13,552
0
22,033
L
21,920
334
0
1,289
7,332
2,863
0
4,293
2,898
48,735
0
L
King Arthur
Rendandan
King Arthur
17,267
840
0
0
21,526
18,409
0
11,774
9,168
4,793
24,207
L
Serqet
Yegetta
Serqet
8,443
1,029
0
524
17,001
15,874
0
8,680
7,833
2,007
10,741
W
Vulcan
14,432
6,972
0
711
8,568
4,060
0
5,799
2,690
37,275
0
W
10,015
3,327
0
3,545
12,813
6,521
0
5,671
7,097
0
20,515
L
Cernunnos
xKILLERxRAINx
Cernunnos
14,735
5,062
0
940
12,155
4,934
0
6,315
5,531
0
52,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,640
Gold Earned
54,120
195
Minions Killed
200
4
Camps Cleared
9
1,082,589
Distance Traveled
1,094,123
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,663
969
71
6
1
198,603
2
L
Atlas
11,025
1,002
13
1
0
178,245
0
W
Ares
11,011
1,001
21
2
0
219,077
0
W
Hercules
11,862
1,078
16
1
2
239,934
1
L
Zeus
11,823
1,075
75
7
1
231,255
0
L
King Arthur
10,979
998
15
1
1
222,895
1
L
Serqet
9,765
888
14
1
1
240,453
0
W
Vulcan
9,880
898
61
6
4
222,801
0
W
Da Ji
10,704
973
31
3
2
213,708
0
L
Cernunnos
10,048
913
78
7
1
209,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role