Player Matchup

The Morrigan
The Morrigan
Darksouls250
The Morrigan
Level 62
God Stats
3W - 3L
1,567 SR
Queue Stats
77W - 79L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Doodoocrack
Cthulhu
Level 12
God Stats
4W - 2L
1,907 SR
Queue Stats
13W - 9L
1,531 Elo+
Party 3
Sun Wukong
Sun Wukong
DrySnailTrail
Sun Wukong
Level 70
God Stats
4W - 5L
1,574 SR
Queue Stats
181W - 159L
1,536 Elo+
Party 2
Apollo
Apollo
EXUL
Apollo
Level 78
God Stats
2W - 2L
1,591 SR
Queue Stats
19W - 14L
1,481 Elo+
Party 3
Hun Batz
Hun Batz
TheIronShiek
Hun Batz
Level 49
God Stats
1W - 3L
1,376 SR
Queue Stats
160W - 143L
1,522 Elo+
Party 2
Team Averages
Level 54
1,603 SR
1,504 Elo+

VS

Team Averages
Level 67
1,551 SR
1,459 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AbsoluteH3R0
Ganesha
Level 77
God Stats
2W - 6L
1,347 SR
Queue Stats
169W - 193L
1,449 Elo+
Party 1
Neith
Neith
CyrooHS
Neith
Level 76
God Stats
5W - 1L
1,743 SR
Queue Stats
91W - 95L
1,478 Elo+
Solo
Cabrakan
Cabrakan
Rkhuu
Cabrakan
Level 63
God Stats
2W - 1L
1,597 SR
Queue Stats
89W - 123L
1,423 Elo+
Party 1
Poseidon
Poseidon
YungCanto
Poseidon
Level 109
God Stats
6W - 6L
1,568 SR
Queue Stats
213W - 215L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Darksouls250
The Morrigan
16
5 / 5 / 7
10,237
512
8,820
8,362
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Doodoocrack
Cthulhu
14
0 / 4 / 5
8,871
444
7,094
14,934
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
DrySnailTrail
Sun Wukong
15
3 / 3 / 3
9,931
497
10,508
17,486
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
EXUL
Apollo
16
5 / 7 / 0
9,773
489
8,902
14,626
4,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
TheIronShiek
Hun Batz
18
8 / 6 / 5
11,308
565
11,937
18,871
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
6 / 5 / 10
11,687
584
8,000
16,819
7,187
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
AbsoluteH3R0
Ganesha
15
1 / 4 / 16
10,057
503
5,889
17,908
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
CyrooHS
Neith
18
9 / 3 / 7
11,368
568
16,479
11,322
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Rkhuu
Cabrakan
18
6 / 3 / 5
11,232
562
14,109
18,319
20,431
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
YungCanto
Poseidon
17
3 / 6 / 4
10,721
536
4,415
10,335
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
21
Kills
25
25
Deaths
21
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
5
10
2.2
W
Ganesha
AbsoluteH3R0
Ganesha
1
4
16
2.25
W
Neith
CyrooHS
Neith
9
3
7
4.17
L
The Morrigan
Darksouls250
The Morrigan
5
5
7
1.7
L
Cthulhu
Doodoocrack
Cthulhu
0
4
5
0.63
L
Sun Wukong
DrySnailTrail
Sun Wukong
3
3
3
1.5
L
Apollo
EXUL
Apollo
5
7
0
0.71
W
Cabrakan
Rkhuu
Cabrakan
6
3
5
2.83
L
Hun Batz
TheIronShiek
Hun Batz
8
6
5
1.75
W
Poseidon
YungCanto
Poseidon
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,261
Damage
48,892
74,279
Taken
74,703
38,915
Mitigated
56,643
18,545
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,000
1,687
0
5,317
16,819
7,187
242
3,224
13,275
0
73,820
W
Ganesha
AbsoluteH3R0
Ganesha
5,889
448
0
1,957
17,908
20,678
33
4,371
13,459
25,162
0
W
Neith
CyrooHS
Neith
16,479
7,063
0
3,949
11,322
5,307
2,870
3,428
7,854
0
100,036
L
The Morrigan
Darksouls250
The Morrigan
8,820
1,452
92
2,032
8,362
2,862
39
2,674
5,444
48,967
3,090
L
Cthulhu
Doodoocrack
Cthulhu
7,094
1,121
0
893
14,934
14,092
0
3,193
11,741
27,542
0
L
Sun Wukong
DrySnailTrail
Sun Wukong
10,508
1,366
0
7,155
17,486
10,117
0
8,579
8,907
0
62,140
L
Apollo
EXUL
Apollo
8,902
5,340
0
4,061
14,626
4,666
249
3,894
10,732
0
78,599
W
Cabrakan
Rkhuu
Cabrakan
14,109
2,019
0
4,786
18,319
20,431
129
4,600
12,767
55,111
0
L
Hun Batz
TheIronShiek
Hun Batz
11,937
2,985
0
4,312
18,871
7,178
0
5,937
12,728
0
82,895
W
Poseidon
YungCanto
Poseidon
4,415
320
366
1,273
10,335
3,040
0
2,098
8,069
67,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
55,065
534
Minions Killed
520
0
Camps Cleared
0
1,850,197
Distance Traveled
1,919,206
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,687
584
129
6
0
419,514
6
W
Ganesha
10,057
503
11
1
0
388,975
5
W
Neith
11,368
568
152
8
0
352,460
1
L
The Morrigan
10,237
512
94
5
0
346,668
4
L
Cthulhu
8,871
444
48
2
0
384,313
0
L
Sun Wukong
9,931
497
118
6
0
376,720
1
L
Apollo
9,773
489
147
7
0
352,562
1
W
Cabrakan
11,232
562
86
4
0
363,475
6
L
Hun Batz
11,308
565
127
6
0
389,934
4
W
Poseidon
10,721
536
142
7
0
394,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role