Player Matchup

Chronos
Chronos
FaitStormz
Chronos
Level 125
God Stats
1W - 0L
1,511 SR
Queue Stats
10W - 4L
1,253 Elo+
Party 2
Hades
Hades
LmaohGod
Hades
Level 119
God Stats
2W - 0L
1,627 SR
Queue Stats
11W - 4L
1,385 Elo+
Party 2
Neith
Neith
TBNRAlec
Neith
Level 16
God Stats
4W - 1L
1,604 SR
Queue Stats
10W - 4L
1,253 Elo+
Party 2
Amaterasu
Amaterasu
jcc2013
Amaterasu
Level 61
God Stats
9W - 2L
1,805 SR
Queue Stats
10W - 4L
1,253 Elo+
Party 2
Team Averages
Level 80
1,637 SR
1,286 Elo+

VS

Team Averages
Level 65
1,545 SR
1,285 Elo+
Sol
Sol
Aurails
Sol
Level 48
God Stats
0W - 1L
1,541 SR
Queue Stats
5W - 7L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
BuddahBoppYT
Danzaburou
Level 46
God Stats
1W - 6L
1,634 SR
Queue Stats
4W - 7L
1,333 Elo+
Party 1
Achilles
Achilles
WaveGodRay
Achilles
Level 86
God Stats
1W - 1L
1,475 SR
Queue Stats
5W - 7L
1,329 Elo+
Party 1
Cerberus
Cerberus
zZCriSisKinGZz
Cerberus
Level 80
God Stats
3W - 3L
1,528 SR
Queue Stats
4W - 10L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FaitStormz
Chronos
17
2 / 2 / 8
11,169
798
13,352
12,894
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
LmaohGod
Hades
18
4 / 4 / 8
11,985
856
11,142
15,850
13,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TBNRAlec
Neith
18
7 / 1 / 5
12,148
868
10,931
6,276
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
jcc2013
Amaterasu
19
7 / 1 / 5
12,594
900
10,271
11,484
9,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 6 / 4
10,111
722
11,122
11,863
4,030
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
BuddahBoppYT
Danzaburou
18
3 / 4 / 2
11,294
807
10,153
11,732
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WaveGodRay
Achilles
14
2 / 7 / 1
9,154
654
6,879
14,959
12,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
2 / 3 / 3
10,140
724
7,183
17,591
13,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
8
8
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
1
6
4
0.5
L
Danzaburou
BuddahBoppYT
Danzaburou
3
4
2
1
W
Chronos
FaitStormz
Chronos
2
2
8
3
W
Hades
LmaohGod
Hades
4
4
8
2
W
Neith
TBNRAlec
Neith
7
1
5
9.5
L
Achilles
WaveGodRay
Achilles
2
7
1
0.36
W
Amaterasu
jcc2013
Amaterasu
7
1
5
9.5
L
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,696
Damage
35,337
46,504
Taken
56,145
29,547
Mitigated
34,960
14,167
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
11,122
3,805
0
1,898
11,863
4,030
264
3,952
7,911
53,394
0
L
Danzaburou
BuddahBoppYT
Danzaburou
10,153
3,584
0
2,194
11,732
4,558
204
6,363
5,369
0
53,251
W
Chronos
FaitStormz
Chronos
13,352
5,244
0
3,671
12,894
4,339
4,893
4,061
8,723
50,665
0
W
Hades
LmaohGod
Hades
11,142
481
1,219
6,304
15,850
13,700
692
6,733
8,994
37,232
0
W
Neith
TBNRAlec
Neith
10,931
5,604
0
821
6,276
2,414
2,176
2,274
3,808
0
51,723
L
Achilles
WaveGodRay
Achilles
6,879
2,011
0
1,014
14,959
12,500
0
8,449
6,510
0
17,937
W
Amaterasu
jcc2013
Amaterasu
10,271
3,439
0
2,152
11,484
9,094
615
5,007
6,379
688
40,288
L
Cerberus
7,183
560
39
2,964
17,591
13,872
0
6,300
11,291
32,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
40,699
298
Minions Killed
280
8
Camps Cleared
9
1,090,668
Distance Traveled
931,279
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,111
722
91
7
3
219,874
0
L
Danzaburou
11,294
807
107
8
6
250,946
0
W
Chronos
11,169
798
73
5
4
267,013
2
W
Hades
11,985
856
73
5
2
254,022
2
W
Neith
12,148
868
79
6
0
246,569
0
L
Achilles
9,154
654
21
2
0
213,660
0
W
Amaterasu
12,594
900
73
5
2
323,064
4
L
Cerberus
10,140
724
61
4
0
246,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role