Player Matchup

Odin
Odin
DaveMate1999
Odin
Level 64
God Stats
3W - 2L
1,613 SR
Queue Stats
134W - 175L
1,446 Elo+
Party 2
He Bo
He Bo
LaneJ1
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,626 Elo+
Solo
Hun Batz
Hun Batz
Mrbeast777
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,231 Elo+
Solo
Eset
Eset
Rockystone311
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
timo520
Kukulkan
Level 83
God Stats
2W - 4L
1,620 SR
Queue Stats
179W - 194L
1,495 Elo+
Solo
Team Averages
Level 41
1,547 SR
1,442 Elo+

VS

Team Averages
Level 95
1,529 SR
1,588 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Apihai
Nox
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,505 Elo+
Solo
Bellona
Bellona
Hyrae
Bellona
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 4L
1,711 Elo+
Party 1
Freya
Freya
PandalfTheWhite
Freya
Level 81
God Stats
1W - 0L
1,445 SR
Queue Stats
10W - 10L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
pufer
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,768
681
0
0
0
He Bo
LaneJ1
He Bo
11
3 / 5 / 0
6,512
930
5,132
5,656
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Mrbeast777
Hun Batz
10
0 / 6 / 1
5,486
784
3,185
7,776
2,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
6,382
912
3,201
5,818
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
timo520
Kukulkan
14
0 / 2 / 4
7,117
1,017
8,705
4,831
2,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 14
7,877
1,125
9,986
12,060
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
Apihai
Nox
13
4 / 1 / 9
7,671
1,096
2,972
4,240
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Hyrae
Bellona
12
4 / 1 / 8
7,548
1,078
4,084
5,082
6,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 10
7,417
1,060
2,974
5,416
2,024
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
pufer
Ne Zha
12
3 / 2 / 9
7,096
1,014
3,224
6,957
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
4
Kills
18
18
Deaths
5
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
14
10
W
Nox
Apihai
Nox
4
1
9
8.5
L
0
0
0
0
W
Bellona
Hyrae
Bellona
4
1
8
8
L
He Bo
LaneJ1
He Bo
3
5
0
0.6
L
Hun Batz
Mrbeast777
Hun Batz
0
6
1
0.08
W
4
1
10
9
L
1
5
2
0.4
W
Ne Zha
pufer
Ne Zha
3
2
9
3.75
L
Kukulkan
timo520
Kukulkan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
23,240
24,081
Taken
33,755
9,377
Mitigated
20,297
3,266
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,986
404
2,015
6,542
12,060
6,459
256
5,154
6,550
19,647
0
W
Nox
Apihai
Nox
2,972
0
671
934
4,240
1,656
736
2,462
1,666
10,991
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Hyrae
Bellona
4,084
268
1,283
1,198
5,082
6,241
427
1,401
3,547
0
5,419
L
He Bo
LaneJ1
He Bo
5,132
45
117
492
5,656
2,081
0
2,927
2,342
6,391
0
L
Hun Batz
Mrbeast777
Hun Batz
3,185
146
82
693
7,776
2,830
0
4,997
2,483
0
5,980
W
2,974
1,178
786
2,077
5,416
2,024
699
2,687
2,599
12,023
0
L
3,201
657
284
445
5,818
2,169
0
4,300
1,283
4,849
0
W
Ne Zha
pufer
Ne Zha
3,224
489
677
2,064
6,957
3,917
995
4,436
2,355
0
6,333
L
Kukulkan
timo520
Kukulkan
8,705
648
305
848
4,831
2,297
0
2,892
1,694
27,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
37,609
62
Minions Killed
80
0
Camps Cleared
0
464,073
Distance Traveled
716,585
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,877
1,125
27
4
0
162,114
0
W
Nox
7,671
1,096
18
3
0
147,002
1
L
Odin
4,768
681
0
0
0
0
0
W
Bellona
7,548
1,078
4
1
0
98,225
0
L
He Bo
6,512
930
3
0
0
127,957
0
L
Hun Batz
5,486
784
10
1
0
120,441
0
W
Freya
7,417
1,060
22
3
0
152,816
0
L
Eset
6,382
912
6
1
0
96,823
0
W
Ne Zha
7,096
1,014
9
1
0
156,428
0
L
Kukulkan
7,117
1,017
43
6
0
118,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role