Player Matchup

Achilles
Achilles
GainzY523
Achilles
Level 44
God Stats
1W - 1L
1,464 SR
Queue Stats
60W - 43L
1,534 Elo+
Party 1
Ares
Ares
NoelSnipes
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,790 Elo+
Party 1
Thoth
Thoth
PistolPetey22
Thoth
Level 23
God Stats
0W - 1L
1,779 SR
Queue Stats
30W - 20L
1,636 Elo+
Party 1
Izanami
Izanami
XxSP3CxX
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,770 Elo+
Party 1
Jormungandr
Jormungandr
lordoftoes
Jormungandr
Level 39
God Stats
1W - 1L
1,829 SR
Queue Stats
102W - 98L
1,492 Elo+
Solo
Team Averages
Level 34
1,614 SR
1,644 Elo+

VS

Team Averages
Level 63
1,391 SR
1,475 Elo+
Anhur
Anhur
BlitzGod
Anhur
Level 84
God Stats
3W - 5L
1,336 SR
Queue Stats
215W - 338L
1,466 Elo+
Party 2
Raijin
Raijin
Iam2Ambitious
Raijin
Level 28
God Stats
39W - 48L
1,460 SR
Queue Stats
79W - 105L
1,429 Elo+
Party 2
Thanatos
Thanatos
RafaelAlex
Thanatos
Level 38
God Stats
15W - 18L
1,482 SR
Queue Stats
85W - 114L
1,492 Elo+
Party 2
Mulan
Mulan
elcalibre50x
Mulan
Level 45
God Stats
1W - 4L
1,530 SR
Queue Stats
85W - 93L
1,463 Elo+
Solo
Athena
Athena
yousaucy
Athena
Level 118
God Stats
5W - 10L
1,146 SR
Queue Stats
362W - 478L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GainzY523
Achilles
14
3 / 5 / 2
8,254
486
8,911
13,586
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
6,149
362
3,454
9,787
7,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 0
8,558
503
9,033
9,235
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxSP3CxX
Izanami
12
1 / 5 / 2
7,475
440
5,923
8,155
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
lordoftoes
Jormungandr
14
2 / 4 / 1
8,193
482
9,541
13,872
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlitzGod
Anhur
17
12 / 1 / 7
10,762
633
9,213
12,005
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 7
8,403
494
5,997
9,789
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
RafaelAlex
Thanatos
13
3 / 3 / 6
8,110
477
6,596
9,685
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 3
9,499
559
10,128
15,420
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
yousaucy
Athena
13
3 / 2 / 14
9,064
533
6,560
14,085
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
10
Kills
22
22
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
BlitzGod
Anhur
12
1
7
15.5
L
Achilles
GainzY523
Achilles
3
5
2
0.8
W
2
3
7
1.83
L
1
4
0
0.25
L
3
4
0
0.75
W
Thanatos
RafaelAlex
Thanatos
3
3
6
2
L
Izanami
XxSP3CxX
Izanami
1
5
2
0.4
W
2
1
3
3.5
L
Jormungandr
lordoftoes
Jormungandr
2
4
1
0.63
W
Athena
yousaucy
Athena
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,862
Damage
38,494
54,635
Taken
60,984
29,951
Mitigated
37,736
10,825
Healing
23,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BlitzGod
Anhur
9,213
4,504
0
5,583
12,005
3,771
1,454
1,967
9,996
0
75,356
L
Achilles
GainzY523
Achilles
8,911
3,091
0
3,540
13,586
4,364
0
1,948
11,537
0
51,665
W
5,997
464
145
2,134
9,789
3,303
0
4,352
5,437
51,329
0
L
3,454
219
0
125
9,787
7,603
0
3,492
6,159
13,067
0
L
9,033
620
0
2,297
9,235
2,624
132
2,339
6,641
65,761
0
W
Thanatos
RafaelAlex
Thanatos
6,596
1,607
0
7,551
9,685
3,832
0
3,656
6,029
0
38,834
L
Izanami
XxSP3CxX
Izanami
5,923
3,701
0
1,071
8,155
2,238
620
2,935
5,202
0
47,174
W
10,128
2,960
0
6,396
15,420
12,490
472
7,988
6,512
0
66,332
L
Jormungandr
lordoftoes
Jormungandr
9,541
3,078
0
3,792
13,872
13,122
0
1,669
11,210
40,265
0
W
Athena
yousaucy
Athena
6,560
1,366
0
2,151
14,085
14,340
0
3,125
10,914
26,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
45,838
430
Minions Killed
454
0
Camps Cleared
0
1,601,947
Distance Traveled
1,647,895
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,762
633
119
7
0
324,169
0
L
Achilles
8,254
486
87
5
0
350,693
6
W
Raijin
8,403
494
93
5
0
305,558
1
L
Ares
6,149
362
21
1
0
333,767
4
L
Thoth
8,558
503
137
8
0
293,148
6
W
Thanatos
8,110
477
56
3
0
339,919
0
L
Izanami
7,475
440
93
5
0
319,050
1
W
Mulan
9,499
559
143
8
0
301,841
3
L
Jormungandr
8,193
482
92
5
0
305,289
0
W
Athena
9,064
533
43
3
0
376,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role