Player Matchup

Achilles
Achilles
 
Achilles
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AbyssalxPhoenix
Zeus
Level 145
God Stats
1W - 3L
1,485 SR
Queue Stats
10W - 7L
1,598 Elo+
Party 1
Mercury
Mercury
D4rklightr
Mercury
Level 127
God Stats
1W - 0L
1,531 SR
Queue Stats
12W - 10L
1,486 Elo+
Party 1
Artemis
Artemis
JTawsome
Artemis
Level 78
God Stats
14W - 9L
1,546 SR
Queue Stats
149W - 141L
1,512 Elo+
Solo
Janus
Janus
SnoopElf
Janus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Solo
Team Averages
Level 118
1,512 SR
1,513 Elo+

VS

Team Averages
Level 104
1,530 SR
1,519 Elo+
Anubis
Anubis
Anonymusness
Anubis
Level 105
God Stats
24W - 34L
1,461 SR
Queue Stats
757W - 887L
1,511 Elo+
Solo
Agni
Agni
DeneveBeel
Agni
Level 82
God Stats
1W - 3L
1,675 SR
Queue Stats
31W - 45L
1,417 Elo+
Solo
Mulan
Mulan
EwAnKiWi
Mulan
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 29L
1,554 Elo+
Solo
Xbalanque
Xbalanque
L4dy1uck
Xbalanque
Level 82
God Stats
11W - 10L
1,490 SR
Queue Stats
452W - 478L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
marlymarl511
Cthulhu
Level 140
God Stats
1W - 2L
1,524 SR
Queue Stats
124W - 115L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 1 / 11
9,853
985
9,367
15,817
22,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 0 / 14
10,510
1,051
18,201
6,569
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
D4rklightr
Mercury
16
7 / 0 / 5
9,940
994
8,785
8,581
3,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JTawsome
Artemis
16
2 / 0 / 13
10,121
1,012
17,758
6,889
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
SnoopElf
Janus
16
5 / 2 / 8
10,169
1,017
12,499
5,305
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

283

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 5 / 1
8,573
857
5,609
10,947
6,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 2
8,419
842
5,928
10,787
3,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
EwAnKiWi
Mulan
15
3 / 3 / 0
9,356
936
8,670
14,926
20,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
L4dy1uck
Xbalanque
14
0 / 3 / 1
8,364
836
8,920
12,702
4,873
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
marlymarl511
Cthulhu
15
0 / 5 / 2
9,250
925
8,526
21,529
24,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
21
Kills
3
3
Deaths
21
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
11
9.5
W
3
0
14
10
L
Anubis
0
5
1
0.1
W
Mercury
D4rklightr
Mercury
7
0
5
9.5
L
0
5
2
0.2
L
Mulan
EwAnKiWi
Mulan
3
3
0
1
W
Artemis
JTawsome
Artemis
2
0
13
8.5
L
Xbalanque
L4dy1uck
Xbalanque
0
3
1
0.17
W
Janus
SnoopElf
Janus
5
2
8
4.5
L
Cthulhu
marlymarl511
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,610
Damage
37,653
43,161
Taken
70,891
33,669
Mitigated
59,408
5,005
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,367
2,194
0
962
15,817
22,688
0
6,865
8,711
0
12,929
W
18,201
3,366
122
768
6,569
2,639
0
3,802
2,684
51,014
0
L
Anubis
5,609
246
0
979
10,947
6,088
0
3,576
7,371
29,746
0
W
Mercury
D4rklightr
Mercury
8,785
5,252
0
2,083
8,581
3,288
0
3,740
4,687
0
20,282
L
5,928
713
109
1,687
10,787
3,966
0
4,051
6,736
23,396
0
L
Mulan
EwAnKiWi
Mulan
8,670
1,158
0
1,149
14,926
20,010
0
7,054
7,872
0
15,046
W
Artemis
JTawsome
Artemis
17,758
9,454
0
1,070
6,889
2,975
0
3,372
3,431
0
34,896
L
Xbalanque
L4dy1uck
Xbalanque
8,920
6,575
0
930
12,702
4,873
0
5,785
6,917
0
29,668
W
Janus
SnoopElf
Janus
12,499
112
0
0
5,305
2,079
0
2,284
2,935
32,206
0
L
Cthulhu
marlymarl511
Cthulhu
8,526
603
0
1,127
21,529
24,471
0
10,234
11,295
15,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,593
Gold Earned
43,962
195
Minions Killed
183
13
Camps Cleared
3
1,051,510
Distance Traveled
917,962
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,853
985
4
0
1
209,812
0
W
Zeus
10,510
1,051
95
10
2
201,614
0
L
Anubis
8,573
857
72
7
0
193,685
0
W
Mercury
9,940
994
28
3
4
236,583
0
L
Agni
8,419
842
44
4
0
136,433
0
L
Mulan
9,356
936
15
2
2
207,948
0
W
Artemis
10,121
1,012
33
3
6
196,009
1
L
Xbalanque
8,364
836
34
3
1
186,819
0
W
Janus
10,169
1,017
35
4
0
207,492
0
L
Cthulhu
9,250
925
18
2
0
193,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role