Player Matchup

Hera
Hera
Kl2is
Hera
Level 122
God Stats
2W - 2L
1,626 SR
Queue Stats
106W - 88L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Objections x
Tsukuyomi
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 40L
1,553 Elo+
Party 2
Raijin
Raijin
junglejake99
Raijin
Level 84
God Stats
3W - 3L
1,758 SR
Queue Stats
111W - 105L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
ubundet_bacon
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,463 Elo+
Solo
Cabrakan
Cabrakan
yxiwt
Cabrakan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 114L
1,601 Elo+
Party 2
Team Averages
Level 75
1,577 SR
1,562 Elo+

VS

Team Averages
Level 55
1,538 SR
1,491 Elo+
Xing Tian
Xing Tian
Aquyre
Xing Tian
Level 122
God Stats
5W - 2L
1,484 SR
Queue Stats
132W - 104L
1,534 Elo+
Party 1
Olorun
Olorun
Narsheena
Olorun
Level 106
God Stats
5W - 1L
1,705 SR
Queue Stats
123W - 97L
1,536 Elo+
Party 1
Ymir
Ymir
The1TrueHero
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,500 Elo+
Solo
Hou Yi
Hou Yi
WinSethWynn5922
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,422 Elo+
Solo
Da Ji
Da Ji
YoungEnema
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kl2is
Hera
19
7 / 5 / 14
12,175
716
24,776
13,813
6,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Objections x
Tsukuyomi
20
6 / 4 / 17
12,201
718
20,042
20,057
11,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
18
5 / 4 / 12
11,446
673
21,055
14,561
6,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ubundet_bacon
Baron Samedi
18
4 / 6 / 17
11,814
695
14,263
18,535
9,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
yxiwt
Cabrakan
20
3 / 4 / 20
12,956
762
10,087
20,970
33,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aquyre
Xing Tian
17
0 / 5 / 14
10,843
638
6,388
23,218
30,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Narsheena
Olorun
20
8 / 5 / 8
13,076
769
23,102
18,869
10,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 15
11,495
676
6,557
25,238
27,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 3 / 12
13,409
789
20,876
17,429
9,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
20
8 / 5 / 11
12,903
759
22,986
20,795
24,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
83
25
Kills
23
23
Deaths
25
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Aquyre
Xing Tian
0
5
14
1.4
L
Hera
Kl2is
Hera
7
5
14
2.8
W
Olorun
Narsheena
Olorun
8
5
8
2.4
L
Tsukuyomi
Objections x
Tsukuyomi
6
4
17
3.63
W
1
7
15
1.21
W
6
3
12
4
W
Da Ji
8
5
11
2.7
L
Raijin
5
4
12
2.75
L
Baron Samedi
ubundet_bacon
Baron Samedi
4
6
17
2.08
L
Cabrakan
yxiwt
Cabrakan
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,223
Damage
79,909
87,936
Taken
105,549
67,316
Mitigated
102,363
27,491
Healing
33,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Aquyre
Xing Tian
6,388
271
2,521
2,943
23,218
30,725
127
14,206
8,535
12,598
0
L
Hera
Kl2is
Hera
24,776
7,561
1,566
1,175
13,813
6,734
1,036
6,258
7,216
47,578
0
W
Olorun
Narsheena
Olorun
23,102
14,234
9,073
6,853
18,869
10,034
1,482
13,788
4,710
48,366
0
L
Tsukuyomi
Objections x
Tsukuyomi
20,042
3,822
1,469
4,150
20,057
11,514
845
7,636
12,111
0
33,190
W
6,557
864
858
1,321
25,238
27,743
450
18,729
6,301
20,103
0
W
20,876
7,387
1,677
4,668
17,429
9,698
2,894
11,959
5,268
0
61,874
W
Da Ji
22,986
6,639
87
3,356
20,795
24,163
1,076
11,499
8,854
0
36,357
L
Raijin
21,055
1,433
459
1,363
14,561
6,176
856
4,630
9,660
43,676
0
L
Baron Samedi
ubundet_bacon
Baron Samedi
14,263
1,388
5,930
5,053
18,535
9,624
720
6,610
11,693
28,378
0
L
Cabrakan
yxiwt
Cabrakan
10,087
1,375
2,228
4,098
20,970
33,268
162
10,913
9,776
17,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,592
Gold Earned
61,726
162
Minions Killed
188
0
Camps Cleared
0
1,485,790
Distance Traveled
1,465,585
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,843
638
10
1
0
338,433
2
L
Hera
12,175
716
54
3
0
288,796
4
W
Olorun
13,076
769
41
2
0
308,525
1
L
Tsukuyomi
12,201
718
14
1
0
338,654
0
W
Ymir
11,495
676
31
2
0
269,716
2
W
Hou Yi
13,409
789
70
4
0
289,566
2
W
Da Ji
12,903
759
36
2
0
259,345
0
L
Raijin
11,446
673
57
3
0
294,488
0
L
Baron Samedi
11,814
695
24
1
0
283,581
0
L
Cabrakan
12,956
762
13
1
0
280,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role