Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ImRxc1st2009
Yemoja
Level 82
God Stats
2W - 3L
1,422 SR
Queue Stats
324W - 367L
1,401 Elo+
Solo
Susano
Susano
javiekiller
Susano
Level 121
God Stats
15W - 34L
1,427 SR
Queue Stats
412W - 392L
1,498 Elo+
Party 2
Merlin
Merlin
pochyflow
Merlin
Level 45
God Stats
16W - 20L
1,428 SR
Queue Stats
62W - 61L
1,500 Elo+
Party 2
Mulan
Mulan
sandervandon
Mulan
Level 50
God Stats
10W - 16L
1,513 SR
Queue Stats
156W - 150L
1,437 Elo+
Party 2
Team Averages
Level 83
1,458 SR
1,467 Elo+

VS

Team Averages
Level 86
1,528 SR
1,517 Elo+
Izanami
Izanami
ChaNakano
Izanami
Level 29
God Stats
3W - 3L
1,487 SR
Queue Stats
79W - 76L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
MellotheGreatest
Gilgamesh
Level 41
God Stats
4W - 6L
1,367 SR
Queue Stats
73W - 87L
1,452 Elo+
Party 1
Susano
Susano
Warman9876
Susano
Level 105
God Stats
5W - 4L
1,527 SR
Queue Stats
526W - 540L
1,567 Elo+
Party 1
Mercury
Mercury
YungWukong
Mercury
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 220L
1,458 Elo+
Solo
Atlas
Atlas
ÿämï
Atlas
Level 94
God Stats
6W - 10L
1,758 SR
Queue Stats
263W - 273L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 5 / 0
4,723
472
1,691
8,206
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 3 / 0
5,007
501
1,843
6,329
1,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
9
0 / 4 / 1
5,022
502
3,812
7,351
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
pochyflow
Merlin
9
0 / 2 / 0
5,029
503
982
2,753
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 0
6,132
613
6,502
6,928
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChaNakano
Izanami
12
9 / 0 / 1
7,401
740
9,381
5,410
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
9
1 / 4 / 1
5,164
516
3,104
8,412
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
Warman9876
Susano
10
4 / 0 / 4
6,092
609
5,716
6,638
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
YungWukong
Mercury
9
1 / 0 / 1
5,253
525
2,159
3,462
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
ÿämï
Atlas
9
0 / 0 / 8
5,285
529
1,753
3,931
2,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
15
15
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Izanami
ChaNakano
Izanami
9
0
1
9.5
L
Yemoja
0
3
0
0
W
Gilgamesh
1
4
1
0.38
W
Susano
Warman9876
Susano
4
0
4
6
W
Mercury
YungWukong
Mercury
1
0
1
1.5
L
Susano
0
4
1
0.13
L
Merlin
pochyflow
Merlin
0
2
0
0
L
4
1
0
4
W
Atlas
ÿämï
Atlas
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,830
Damage
22,113
31,567
Taken
27,853
9,209
Mitigated
10,116
9,918
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,691
735
0
1,273
8,206
1,152
0
651
7,555
0
24,191
W
Izanami
ChaNakano
Izanami
9,381
6,586
0
2,908
5,410
1,336
392
458
4,952
0
57,000
L
Yemoja
1,843
349
2,131
1,218
6,329
1,441
0
567
5,762
10,053
0
W
Gilgamesh
3,104
1,290
0
2,575
8,412
3,376
0
0
7,858
0
17,188
W
Susano
Warman9876
Susano
5,716
2,183
0
235
6,638
2,046
0
562
6,076
0
29,239
W
Mercury
YungWukong
Mercury
2,159
245
0
1,144
3,462
1,235
0
1,407
2,055
0
24,778
L
Susano
3,812
762
0
1,940
7,351
1,727
0
233
7,082
0
26,373
L
Merlin
pochyflow
Merlin
982
0
0
90
2,753
790
0
79
2,674
23,465
0
L
6,502
1,250
0
3,266
6,928
4,099
342
223
6,312
0
33,543
W
Atlas
ÿämï
Atlas
1,753
772
964
1,322
3,931
2,123
0
398
3,493
9,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
29,195
256
Minions Killed
294
0
Camps Cleared
0
932,133
Distance Traveled
1,001,179
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,723
472
56
6
0
182,382
0
W
Izanami
7,401
740
115
12
0
174,059
2
L
Yemoja
5,007
501
28
3
0
176,734
0
W
Gilgamesh
5,164
516
44
4
0
181,989
0
W
Susano
6,092
609
59
6
0
230,038
3
W
Mercury
5,253
525
54
5
0
216,770
4
L
Susano
5,022
502
59
6
0
217,984
1
L
Merlin
5,029
503
43
4
0
171,438
0
L
Mulan
6,132
613
70
7
0
183,595
0
W
Atlas
5,285
529
22
2
0
198,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role