Player Matchup

Horus
Horus
Asauxil
Horus
Level 17
God Stats
3W - 4L
1,576 SR
Queue Stats
29W - 31L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HYNKO27
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
Jhaa
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,106 Elo+
Solo
Ymir
Ymir
Tij4k
Ymir
Level 53
God Stats
1W - 4L
1,580 SR
Queue Stats
10W - 16L
1,432 Elo+
Solo
Mercury
Mercury
rpaez25112005
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,528 Elo+
Party 1
Team Averages
Level 34
1,531 SR
1,396 Elo+

VS

Team Averages
Level 38
1,554 SR
1,362 Elo+
Hel
Hel
RyhaF
Hel
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Party 2
Bastet
Bastet
ScrotombRaider
Bastet
Level 64
God Stats
11W - 5L
1,596 SR
Queue Stats
19W - 20L
1,504 Elo+
Solo
Poseidon
Poseidon
SehZuTyp
Poseidon
Level 36
God Stats
6W - 7L
1,507 SR
Queue Stats
140W - 120L
1,623 Elo+
Solo
Neith
Neith
aAFC
Neith
Level 15
God Stats
1W - 0L
1,669 SR
Queue Stats
2W - 8L
1,332 Elo+
Party 2
Gilgamesh
Gilgamesh
zJEEEEEEEEEEEE
Gilgamesh
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 20L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Asauxil
Horus
13
1 / 2 / 2
7,759
554
4,939
10,279
6,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
HYNKO27
Morgan Le Fay
10
0 / 8 / 4
6,578
470
3,927
9,982
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Jhaa
Heimdallr
10
0 / 4 / 0
6,238
446
5,045
8,126
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Tij4k
Ymir
9
0 / 2 / 1
6,080
434
2,733
14,389
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
12
5 / 4 / 0
7,657
547
4,950
11,863
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
RyhaF
Hel
13
6 / 0 / 2
7,123
509
8,627
6,416
2,610
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 2 / 9
7,681
549
8,335
10,665
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
SehZuTyp
Poseidon
16
10 / 3 / 4
9,578
684
10,236
6,459
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Neith
aAFC
Neith
12
1 / 0 / 7
6,679
477
8,378
7,152
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
zJEEEEEEEEEEEE
Gilgamesh
11
2 / 1 / 0
6,463
462
4,079
7,759
5,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
20
20
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
Asauxil
Horus
1
2
2
1
L
Morgan Le Fay
HYNKO27
Morgan Le Fay
0
8
4
0.25
L
Heimdallr
Jhaa
Heimdallr
0
4
0
0
W
Hel
RyhaF
Hel
6
0
2
7
W
1
2
9
2.75
W
Poseidon
SehZuTyp
Poseidon
10
3
4
4
L
Ymir
Tij4k
Ymir
0
2
1
0.25
W
Neith
aAFC
Neith
1
0
7
4.5
L
Mercury
5
4
0
1.25
W
Gilgamesh
zJEEEEEEEEEEEE
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
39,655
54,639
Taken
38,451
24,516
Mitigated
15,948
10,358
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Asauxil
Horus
4,939
2,183
304
2,307
10,279
6,819
0
3,305
6,872
3,174
34,251
L
Morgan Le Fay
HYNKO27
Morgan Le Fay
3,927
310
0
681
9,982
2,764
0
4,157
5,519
26,628
0
L
Heimdallr
Jhaa
Heimdallr
5,045
1,833
0
618
8,126
2,303
0
3,074
4,938
0
37,409
W
Hel
RyhaF
Hel
8,627
1,354
3,769
4,529
6,416
2,610
524
1,479
4,911
30,867
0
W
8,335
2,423
0
5,722
10,665
3,645
439
1,042
9,501
0
40,150
W
Poseidon
SehZuTyp
Poseidon
10,236
1,897
0
1,091
6,459
2,179
967
1,689
4,592
63,948
0
L
Ymir
Tij4k
Ymir
2,733
95
226
3,198
14,389
8,842
0
4,438
9,589
13,497
0
W
Neith
aAFC
Neith
8,378
3,354
0
1,525
7,152
2,402
1,366
1,749
5,363
0
32,383
L
Mercury
4,950
1,874
0
3,024
11,863
3,788
0
3,153
8,538
0
39,094
W
Gilgamesh
zJEEEEEEEEEEEE
Gilgamesh
4,079
1,792
0
3,087
7,759
5,112
0
983
6,692
0
24,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
37,524
314
Minions Killed
343
0
Camps Cleared
0
1,301,335
Distance Traveled
1,388,175
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,759
554
75
5
0
281,255
3
L
Morgan Le Fay
6,578
470
57
4
0
240,413
1
L
Heimdallr
6,238
446
71
5
0
242,130
3
W
Hel
7,123
509
50
4
0
290,642
0
W
Bastet
7,681
549
76
5
0
319,636
2
W
Poseidon
9,578
684
127
9
0
286,180
0
L
Ymir
6,080
434
24
2
0
250,583
4
W
Neith
6,679
477
52
4
0
242,358
0
L
Mercury
7,657
547
87
6
0
286,954
0
W
Gilgamesh
6,463
462
38
3
0
249,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role