Player Matchup

Chernobog
Chernobog
Blazeherb
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 131L
1,539 Elo+
Party 1
Yemoja
Yemoja
CHUGnDIESEL
Yemoja
Level 148
God Stats
1W - 2L
1,495 SR
Queue Stats
322W - 370L
1,426 Elo+
Party 2
Sol
Sol
Imortallic
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,534 Elo+
Party 1
Discordia
Discordia
JamHdez
Discordia
Level 85
God Stats
2W - 5L
1,381 SR
Queue Stats
262W - 254L
1,502 Elo+
Solo
Hades
Hades
WarSpartan9
Hades
Level 127
God Stats
1W - 2L
1,721 SR
Queue Stats
120W - 138L
1,414 Elo+
Party 2
Team Averages
Level 117
1,519 SR
1,483 Elo+

VS

Team Averages
Level 91
1,436 SR
1,467 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Congradulations
Hel
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,460 Elo+
Solo
Khepri
Khepri
DeathDelure
Khepri
Level 144
God Stats
5W - 2L
1,494 SR
Queue Stats
245W - 209L
1,469 Elo+
Solo
Tiamat
Tiamat
Lazyyy67
Tiamat
Level 41
God Stats
3W - 4L
1,462 SR
Queue Stats
159W - 142L
1,451 Elo+
Solo
Hera
Hera
LewdHAIL
Hera
Level 49
God Stats
1W - 1L
1,225 SR
Queue Stats
41W - 55L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blazeherb
Chernobog
14
2 / 9 / 6
8,293
691
14,106
13,723
5,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
13
0 / 4 / 4
7,235
603
854
10,855
10,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 3
8,108
676
7,285
9,879
3,900
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
JamHdez
Discordia
16
2 / 5 / 5
8,532
711
16,837
10,685
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 6 / 1
8,787
732
7,659
12,220
5,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
10 / 2 / 15
10,676
890
20,752
11,370
6,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 2 / 16
9,826
819
9,732
15,072
8,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
0 / 1 / 19
9,611
801
3,746
13,803
13,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Lazyyy67
Tiamat
16
7 / 3 / 15
10,121
843
9,628
11,258
7,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
17
10 / 2 / 11
10,341
862
9,939
11,913
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
9
Kills
31
31
Deaths
10
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
2
15
8.75
L
Chernobog
Blazeherb
Chernobog
2
9
6
0.56
L
Yemoja
0
4
4
0.5
W
4
2
16
6
W
Khepri
0
1
19
9.5
L
1
7
3
0.36
L
Discordia
JamHdez
Discordia
2
5
5
0.9
W
Tiamat
Lazyyy67
Tiamat
7
3
15
4.83
W
Hera
10
2
11
7.75
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
53,797
57,362
Taken
63,416
28,368
Mitigated
43,370
13,403
Healing
42,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,752
579
1,622
1,665
11,370
6,756
2,989
5,917
5,453
0
35,871
L
Chernobog
Blazeherb
Chernobog
14,106
5,429
882
742
13,723
5,066
0
8,869
4,854
0
25,617
L
Yemoja
854
236
2,797
1,346
10,855
10,521
0
5,845
5,010
2,776
0
W
9,732
613
15,800
9,687
15,072
8,707
1,007
8,339
6,733
23,695
0
W
Khepri
3,746
390
1,683
3,875
13,803
13,447
451
4,875
8,928
14,491
0
L
7,285
2,782
0
725
9,879
3,900
0
6,577
3,302
15,052
0
L
Discordia
JamHdez
Discordia
16,837
754
1,322
1,966
10,685
3,680
0
5,761
4,924
35,997
0
W
Tiamat
Lazyyy67
Tiamat
9,628
522
878
3,665
11,258
7,872
313
5,750
5,508
24,139
0
W
Hera
9,939
1,902
2,174
1,560
11,913
6,588
430
7,754
4,159
26,547
0
L
7,659
670
1,243
2,380
12,220
5,201
0
5,993
6,227
19,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
50,575
94
Minions Killed
129
0
Camps Cleared
0
866,583
Distance Traveled
1,197,263
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,676
890
24
2
0
252,455
2
L
Chernobog
8,293
691
28
2
0
153,536
3
L
Yemoja
7,235
603
7
1
0
157,599
0
W
Hel
9,826
819
34
3
0
225,732
0
W
Khepri
9,611
801
22
2
0
242,295
1
L
Sol
8,108
676
13
1
0
176,543
0
L
Discordia
8,532
711
27
2
0
183,188
0
W
Tiamat
10,121
843
26
2
0
248,571
1
W
Hera
10,341
862
23
2
0
228,210
0
L
Hades
8,787
732
19
2
0
195,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role