Player Matchup

Skadi
Skadi
CobraMoose
Skadi
Level 69
God Stats
7W - 9L
1,555 SR
Queue Stats
166W - 162L
1,485 Elo+
Party 2
Persephone
Persephone
HOMESICKatHOME
Persephone
Level 148
God Stats
3W - 7L
1,470 SR
Queue Stats
240W - 230L
1,525 Elo+
Party 2
Chang'e
Chang'e
NotBladezz69
Chang'e
Level 147
God Stats
3W - 1L
1,695 SR
Queue Stats
193W - 203L
1,512 Elo+
Party 2
Thanatos
Thanatos
ZanesMomIsCute
Thanatos
Level 46
God Stats
48W - 45L
1,617 SR
Queue Stats
137W - 108L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
bennamso
Gilgamesh
Level 114
God Stats
3W - 3L
1,597 SR
Queue Stats
165W - 175L
1,477 Elo+
Party 2
Team Averages
Level 105
1,587 SR
1,508 Elo+

VS

Team Averages
Level 88
1,524 SR
1,539 Elo+
Olorun
Olorun
Aimasist
Olorun
Level 45
God Stats
2W - 0L
1,645 SR
Queue Stats
19W - 11L
1,881 Elo+
Party 1
Khepri
Khepri
Arandina
Khepri
Level 104
God Stats
6W - 1L
1,616 SR
Queue Stats
123W - 131L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Deadjitlife
Aphrodite
Level 26
God Stats
2W - 4L
1,205 SR
Queue Stats
4W - 5L
1,363 Elo+
Solo
Danzaburou
Danzaburou
MancoCueva
Danzaburou
Level 160
God Stats
7W - 5L
1,651 SR
Queue Stats
263W - 256L
1,572 Elo+
Party 1
King Arthur
King Arthur
Skullprock
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 8 / 13
13,435
896
16,582
17,328
6,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
HOMESICKatHOME
Persephone
18
4 / 4 / 14
12,494
833
25,720
14,494
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
NotBladezz69
Chang'e
18
4 / 7 / 12
11,640
776
14,670
21,695
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
6 / 7 / 5
11,170
745
10,600
14,652
5,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
bennamso
Gilgamesh
18
2 / 4 / 12
11,688
779
11,761
31,882
19,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aimasist
Olorun
20
19 / 4 / 11
16,337
1,089
39,249
23,708
14,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Arandina
Khepri
18
2 / 5 / 19
12,187
812
6,455
24,932
30,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Deadjitlife
Aphrodite
15
0 / 6 / 6
9,974
665
6,041
14,363
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
MancoCueva
Danzaburou
19
4 / 2 / 15
12,574
838
21,050
17,015
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Skullprock
King Arthur
18
6 / 5 / 9
13,109
874
14,673
17,129
20,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
22
Kills
31
30
Deaths
22
56
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aimasist
Olorun
19
4
11
6.13
W
Khepri
Arandina
Khepri
2
5
19
2.3
L
Skadi
6
8
13
1.56
W
Aphrodite
Deadjitlife
Aphrodite
0
6
6
0.5
L
Persephone
HOMESICKatHOME
Persephone
4
4
14
2.75
W
Danzaburou
MancoCueva
Danzaburou
4
2
15
5.75
L
Chang'e
NotBladezz69
Chang'e
4
7
12
1.43
W
King Arthur
Skullprock
King Arthur
6
5
9
2.1
L
Thanatos
6
7
5
1.21
L
Gilgamesh
bennamso
Gilgamesh
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,333
Damage
87,468
100,051
Taken
97,147
45,055
Mitigated
82,823
29,411
Healing
37,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aimasist
Olorun
39,249
21,317
3,833
14,209
23,708
14,584
4,497
12,166
11,542
77,169
5,229
W
Khepri
Arandina
Khepri
6,455
376
722
4,893
24,932
30,866
439
7,362
17,570
19,764
0
L
Skadi
16,582
7,002
0
176
17,328
6,481
1,447
9,317
7,437
0
56,735
W
Aphrodite
Deadjitlife
Aphrodite
6,041
554
2,772
4,413
14,363
7,649
368
7,297
7,066
29,013
0
L
Persephone
HOMESICKatHOME
Persephone
25,720
931
283
2,199
14,494
5,537
219
5,434
8,665
56,651
0
W
Danzaburou
MancoCueva
Danzaburou
21,050
10,039
0
5,964
17,015
9,071
1,769
8,204
8,811
0
51,503
L
Chang'e
NotBladezz69
Chang'e
14,670
805
5,757
5,497
21,695
8,380
1,144
12,385
8,878
39,286
0
W
King Arthur
Skullprock
King Arthur
14,673
1,059
0
624
17,129
20,653
272
6,874
10,255
0
38,547
L
Thanatos
10,600
3,432
0
4,400
14,652
5,507
0
7,009
7,484
0
19,368
L
Gilgamesh
bennamso
Gilgamesh
11,761
1,603
3,451
7,648
31,882
19,150
595
12,585
18,711
1,545
24,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,427
Gold Earned
64,181
272
Minions Killed
347
1
Camps Cleared
12
1,344,346
Distance Traveled
1,313,972
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,337
1,089
124
8
2
240,506
3
W
Khepri
12,187
812
29
2
2
290,354
2
L
Skadi
13,435
896
88
6
0
255,886
2
W
Aphrodite
9,974
665
63
4
1
223,077
5
L
Persephone
12,494
833
63
4
0
294,327
3
W
Danzaburou
12,574
838
82
5
0
276,831
0
L
Chang'e
11,640
776
53
4
1
279,604
1
W
King Arthur
13,109
874
49
3
7
283,204
1
L
Thanatos
11,170
745
21
1
0
239,174
1
L
Gilgamesh
11,688
779
47
3
0
275,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role