Player Matchup

Chang'e
Chang'e
AlpacaLord
Chang'e
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,352 Elo+
Party 1
Anhur
Anhur
Mandurs
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
The1Wholeman
Sun Wukong
Level 34
God Stats
2W - 2L
1,738 SR
Queue Stats
70W - 67L
1,505 Elo+
Party 2
Thor
Thor
motomotohippo
Thor
Level 43
God Stats
1W - 6L
1,596 SR
Queue Stats
108W - 115L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
the2ecat
Aphrodite
Level 3
God Stats
1W - 5L
1,194 SR
Queue Stats
4W - 10L
1,352 Elo+
Party 1
Team Averages
Level 30
1,506 SR
1,408 Elo+

VS

Team Averages
Level 86
1,677 SR
1,537 Elo+
Izanami
Izanami
GoblinBoyProdigy
Izanami
Level 44
God Stats
6W - 3L
1,457 SR
Queue Stats
150W - 138L
1,519 Elo+
Solo
Thanatos
Thanatos
KEVELECTRON
Thanatos
Level 129
God Stats
3W - 1L
1,688 SR
Queue Stats
92W - 78L
1,549 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Pitosaurio
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,519 Elo+
Party 3
Agni
Agni
YvesOverHeaven
Agni
Level 157
God Stats
2W - 1L
1,692 SR
Queue Stats
101W - 74L
1,581 Elo+
Party 3
Sylvanus
Sylvanus
quiquelopmen
Sylvanus
Level 84
God Stats
2W - 1L
2,048 SR
Queue Stats
28W - 26L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlpacaLord
Chang'e
18
5 / 4 / 11
12,467
1,039
17,178
15,552
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Mandurs
Anhur
18
4 / 10 / 11
11,770
981
19,424
23,848
5,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
The1Wholeman
Sun Wukong
18
2 / 7 / 14
11,220
935
16,243
27,956
23,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 10 / 9
12,912
1,076
12,837
20,766
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
the2ecat
Aphrodite
17
1 / 5 / 9
10,600
883
8,002
13,073
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

54

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 13
13,075
1,090
22,184
13,170
5,673
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
KEVELECTRON
Thanatos
20
14 / 3 / 18
14,622
1,219
29,697
17,507
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Pitosaurio
Ah Muzen Cab
19
2 / 6 / 21
10,996
916
10,071
11,265
4,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 5 / 23
13,148
1,096
23,551
16,779
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
quiquelopmen
Sylvanus
20
1 / 1 / 25
12,762
1,064
10,598
18,715
25,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
136
19
Kills
36
36
Deaths
19
54
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlpacaLord
Chang'e
5
4
11
2.63
W
12
4
13
4.63
W
Thanatos
KEVELECTRON
Thanatos
14
3
18
7.67
L
Anhur
Mandurs
Anhur
4
10
11
0.95
W
Ah Muzen Cab
Pitosaurio
Ah Muzen Cab
2
6
21
2.08
L
Sun Wukong
The1Wholeman
Sun Wukong
2
7
14
1.29
W
7
5
23
3.7
L
7
10
9
1.15
W
Sylvanus
quiquelopmen
Sylvanus
1
1
25
13.5
L
Aphrodite
the2ecat
Aphrodite
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,684
Damage
96,101
101,195
Taken
77,436
48,814
Mitigated
50,291
19,360
Healing
25,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlpacaLord
Chang'e
17,178
1,633
3,429
3,308
15,552
4,181
0
5,298
10,254
49,468
0
W
22,184
16,358
0
0
13,170
5,673
0
5,419
7,417
0
44,038
W
Thanatos
KEVELECTRON
Thanatos
29,697
8,414
0
12,625
17,507
7,467
0
5,858
11,407
0
47,768
L
Anhur
Mandurs
Anhur
19,424
12,483
0
1,585
23,848
5,948
0
8,652
15,196
0
40,789
W
Ah Muzen Cab
Pitosaurio
Ah Muzen Cab
10,071
4,725
0
371
11,265
4,916
0
4,374
6,646
0
19,372
L
Sun Wukong
The1Wholeman
Sun Wukong
16,243
1,427
0
1,941
27,956
23,450
0
8,728
19,228
5,120
22,648
W
23,551
2,058
642
2,454
16,779
6,561
0
5,823
10,774
59,607
0
L
12,837
2,842
0
51
20,766
7,231
0
8,030
12,736
0
26,271
W
Sylvanus
quiquelopmen
Sylvanus
10,598
1,926
2,624
6,950
18,715
25,674
0
5,945
12,421
17,778
0
L
Aphrodite
the2ecat
Aphrodite
8,002
1,085
5,857
3,189
13,073
8,004
0
3,441
9,632
16,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
64,603
224
Minions Killed
201
7
Camps Cleared
7
1,070,951
Distance Traveled
1,078,562
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,467
1,039
84
7
2
235,326
0
W
Izanami
13,075
1,090
55
5
0
194,376
0
W
Thanatos
14,622
1,219
38
3
4
263,976
1
L
Anhur
11,770
981
61
5
0
197,662
0
W
Ah Muzen Cab
10,996
916
16
1
0
194,913
0
L
Sun Wukong
11,220
935
24
2
1
226,769
1
W
Agni
13,148
1,096
76
6
2
206,153
0
L
Thor
12,912
1,076
27
2
3
202,921
0
W
Sylvanus
12,762
1,064
16
1
1
219,144
1
L
Aphrodite
10,600
883
28
2
1
208,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role