Player Matchup

Chaac
Chaac
Bradforton
Chaac
Level 87
God Stats
1W - 2L
1,507 SR
Queue Stats
120W - 147L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
Majora258
Hou Yi
Level 68
God Stats
0W - 1L
1,273 SR
Queue Stats
137W - 157L
1,402 Elo+
Party 3
Susano
Susano
RisingPhoenix05
Susano
Level 25
God Stats
2W - 4L
1,366 SR
Queue Stats
7W - 12L
1,415 Elo+
Party 3
Eset
Eset
bub319
Eset
Level 48
God Stats
1W - 3L
1,414 SR
Queue Stats
107W - 120L
1,470 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bwodie
Morgan Le Fay
Level 34
God Stats
0W - 3L
1,315 SR
Queue Stats
107W - 113L
1,529 Elo+
Party 2
Team Averages
Level 52
1,375 SR
1,463 Elo+

VS

Team Averages
Level 91
1,580 SR
1,527 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ECLERHM
Hercules
Level 69
God Stats
9W - 9L
1,611 SR
Queue Stats
312W - 243L
1,607 Elo+
Party 1
Bastet
Bastet
FatPhallus
Bastet
Level 81
God Stats
10W - 13L
1,523 SR
Queue Stats
401W - 450L
1,441 Elo+
Solo
Sylvanus
Sylvanus
ijio
Sylvanus
Level 36
God Stats
6W - 2L
1,768 SR
Queue Stats
27W - 25L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 3 / 2
11,415
544
15,566
20,752
19,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Majora258
Hou Yi
11
1 / 12 / 4
7,841
373
8,523
17,482
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 8 / 6
9,663
460
11,045
18,358
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
bub319
Eset
14
4 / 7 / 7
10,140
483
10,231
19,173
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
bwodie
Morgan Le Fay
16
3 / 7 / 6
10,613
505
14,647
13,760
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 2 / 14
10,831
516
12,283
13,436
5,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
 
Medusa
15
5 / 3 / 7
10,211
486
8,228
13,343
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
ECLERHM
Hercules
18
10 / 1 / 5
11,575
551
20,526
21,976
23,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
FatPhallus
Bastet
16
3 / 6 / 13
10,084
480
9,764
18,926
6,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sylvanus
ijio
Sylvanus
17
13 / 4 / 13
11,661
555
21,495
23,643
18,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
16
Kills
37
37
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
14
6.5
W
Medusa
 
Medusa
5
3
7
2.83
L
Chaac
5
3
2
2
W
Hercules
ECLERHM
Hercules
10
1
5
12.5
W
Bastet
FatPhallus
Bastet
3
6
13
1.58
L
Hou Yi
Majora258
Hou Yi
1
12
4
0.25
L
3
8
6
0.75
L
Eset
bub319
Eset
4
7
7
1.07
L
Morgan Le Fay
bwodie
Morgan Le Fay
3
7
6
0.86
W
Sylvanus
ijio
Sylvanus
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,012
Damage
72,296
89,525
Taken
91,324
55,393
Mitigated
59,290
21,126
Healing
39,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,283
794
2,274
5,539
13,436
5,987
344
4,808
8,481
56,811
0
W
Medusa
 
Medusa
8,228
2,629
0
1,834
13,343
5,017
974
2,877
10,365
0
75,112
L
Chaac
15,566
1,981
0
10,116
20,752
19,936
137
6,492
14,260
0
80,731
W
Hercules
ECLERHM
Hercules
20,526
8,396
0
10,304
21,976
23,252
584
5,428
16,009
11,502
73,568
W
Bastet
FatPhallus
Bastet
9,764
1,876
0
5,285
18,926
6,499
157
2,549
16,068
0
60,549
L
Hou Yi
Majora258
Hou Yi
8,523
3,330
0
1,697
17,482
5,288
47
7,262
10,220
0
33,670
L
11,045
2,647
0
2,933
18,358
6,691
0
7,290
11,068
0
41,003
L
Eset
bub319
Eset
10,231
1,907
1,442
3,379
19,173
17,284
0
11,191
7,982
28,557
0
L
Morgan Le Fay
bwodie
Morgan Le Fay
14,647
1,210
0
1,559
13,760
6,194
0
5,566
8,194
77,883
0
W
Sylvanus
ijio
Sylvanus
21,495
6,850
4,379
9,895
23,643
18,535
1,008
9,374
14,168
69,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,672
Gold Earned
54,362
475
Minions Killed
509
0
Camps Cleared
0
1,780,685
Distance Traveled
1,884,384
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,831
516
79
4
0
330,609
9
W
Medusa
10,211
486
114
5
0
358,482
3
L
Chaac
11,415
544
169
8
0
401,794
5
W
Hercules
11,575
551
145
7
0
438,655
4
W
Bastet
10,084
480
90
4
0
400,695
2
L
Hou Yi
7,841
373
62
3
0
336,250
1
L
Susano
9,663
460
80
4
0
348,921
2
L
Eset
10,140
483
33
2
0
356,408
6
L
Morgan Le Fay
10,613
505
131
6
0
337,312
2
W
Sylvanus
11,661
555
81
4
0
355,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role