Player Matchup

Chaac
Chaac
Heroguy824
Chaac
Level 64
God Stats
23W - 26L
1,459 SR
Queue Stats
36W - 56L
1,339 Elo+
Party 2
Baron Samedi
Baron Samedi
SOW248
Baron Samedi
Level 29
God Stats
19W - 7L
1,605 SR
Queue Stats
25W - 12L
1,543 Elo+
Party 2
Atlas
Atlas
code 10 killer
Atlas
Level 105
God Stats
1W - 3L
1,373 SR
Queue Stats
166W - 164L
1,500 Elo+
Party 2
Thanatos
Thanatos
king papa15
Thanatos
Level 105
God Stats
16W - 13L
1,561 SR
Queue Stats
288W - 268L
1,506 Elo+
Party 2
Charybdis
Charybdis
supershadow235
Charybdis
Level 123
God Stats
7W - 10L
1,568 SR
Queue Stats
222W - 217L
1,464 Elo+
Party 2
Team Averages
Level 85
1,513 SR
1,471 Elo+

VS

Team Averages
Level 80
1,516 SR
1,458 Elo+
Ratatoskr
Ratatoskr
AnoxicToxxic
Ratatoskr
Level 87
God Stats
5W - 6L
1,474 SR
Queue Stats
279W - 323L
1,531 Elo+
Party 3
Chang'e
Chang'e
GargantuannDaddy
Chang'e
Level 110
God Stats
3W - 4L
1,471 SR
Queue Stats
816W - 885L
1,495 Elo+
Party 1
Medusa
Medusa
Twiistz0426
Medusa
Level 48
God Stats
34W - 29L
1,507 SR
Queue Stats
41W - 49L
1,403 Elo+
Party 3
King Arthur
King Arthur
viasuspect
King Arthur
Level 45
God Stats
6W - 13L
1,346 SR
Queue Stats
122W - 126L
1,394 Elo+
Party 1
Kali
Kali
wormiefolk
Kali
Level 108
God Stats
3W - 2L
1,785 SR
Queue Stats
435W - 451L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 1 / 0
7,480
534
4,665
8,060
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
SOW248
Baron Samedi
13
5 / 3 / 10
8,486
606
6,751
8,588
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 8
7,830
559
6,356
11,760
7,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
king papa15
Thanatos
14
7 / 1 / 7
8,619
616
10,344
10,471
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
supershadow235
Charybdis
14
9 / 4 / 6
8,872
634
10,783
8,653
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnoxicToxxic
Ratatoskr
9
1 / 7 / 5
6,874
491
7,094
12,898
5,002
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 2
6,825
488
5,505
11,355
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
5 / 4 / 1
7,391
528
5,458
8,351
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
viasuspect
King Arthur
10
0 / 3 / 0
6,233
445
3,429
8,088
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 5 / 1
7,099
507
5,572
11,631
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
27
Kills
10
10
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AnoxicToxxic
Ratatoskr
1
7
5
0.5
L
1
8
2
0.25
W
Chaac
2
1
0
2
W
Baron Samedi
SOW248
Baron Samedi
5
3
10
3.33
L
Medusa
5
4
1
1.38
W
4
1
8
8
W
Thanatos
king papa15
Thanatos
7
1
7
10.5
W
Charybdis
supershadow235
Charybdis
9
4
6
3
L
King Arthur
viasuspect
King Arthur
0
3
0
0
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
27,058
47,532
Taken
52,323
26,350
Mitigated
19,828
21,561
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AnoxicToxxic
Ratatoskr
7,094
1,454
65
1,884
12,898
5,002
0
5,066
7,832
0
24,312
L
5,505
188
225
2,235
11,355
2,818
0
3,776
7,579
33,149
0
W
Chaac
4,665
668
0
3,287
8,060
7,242
156
532
7,131
0
33,371
W
Baron Samedi
SOW248
Baron Samedi
6,751
870
888
3,320
8,588
3,440
1,242
2,596
5,766
40,082
0
L
Medusa
5,458
1,978
0
86
8,351
2,003
1,138
2,458
5,893
0
34,191
W
6,356
1,515
772
2,417
11,760
7,776
73
1,185
10,531
18,851
0
W
Thanatos
king papa15
Thanatos
10,344
2,664
0
9,353
10,471
4,456
1,023
1,303
9,045
0
57,359
W
Charybdis
supershadow235
Charybdis
10,783
3,923
0
1,524
8,653
3,436
2,065
172
8,455
0
56,065
L
King Arthur
viasuspect
King Arthur
3,429
132
0
398
8,088
6,253
0
57
7,552
2,338
25,604
L
5,572
2,592
0
3,463
11,631
3,752
0
1,750
9,845
0
31,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
34,422
342
Minions Killed
269
0
Camps Cleared
0
1,403,909
Distance Traveled
1,402,344
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,874
491
41
3
0
305,645
1
L
Chang'e
6,825
488
63
5
0
252,712
2
W
Chaac
7,480
534
76
5
0
266,767
0
W
Baron Samedi
8,486
606
69
5
0
257,512
0
L
Medusa
7,391
528
63
5
0
267,422
0
W
Atlas
7,830
559
30
2
0
291,390
5
W
Thanatos
8,619
616
80
6
0
330,542
4
W
Charybdis
8,872
634
87
6
0
257,698
2
L
King Arthur
6,233
445
56
4
0
260,221
0
L
Kali
7,099
507
46
3
0
316,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role