Player Matchup

Neith
Neith
AlphoseTruja
Neith
Level 114
God Stats
14W - 18L
1,511 SR
Queue Stats
198W - 169L
1,564 Elo+
Party 2
Skadi
Skadi
GrumpysKitten
Skadi
Level 107
God Stats
74W - 52L
1,652 SR
Queue Stats
210W - 179L
1,570 Elo+
Party 2
Cerberus
Cerberus
HealSloot-TORN
Cerberus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 52L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
PUGGLEZZZZ523
Hun Batz
Level 127
God Stats
6W - 7L
1,476 SR
Queue Stats
634W - 626L
1,513 Elo+
Party 1
Athena
Athena
Serch9610
Athena
Level 37
God Stats
28W - 24L
1,579 SR
Queue Stats
141W - 126L
1,553 Elo+
Party 2
Team Averages
Level 80
1,544 SR
1,527 Elo+

VS

Team Averages
Level 45
1,361 SR
1,503 Elo+
Freya
Freya
DOOM Karious
Freya
Level 44
God Stats
3W - 7L
1,182 SR
Queue Stats
119W - 147L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Depressedeku
Jormungandr
Level 23
God Stats
0W - 1L
1,290 SR
Queue Stats
12W - 9L
1,594 Elo+
Party 3
Mulan
Mulan
NUCL3AR SLOTH
Mulan
Level 29
God Stats
3W - 5L
1,336 SR
Queue Stats
22W - 21L
1,475 Elo+
Party 3
Arachne
Arachne
NUCL3ARTIG3R
Arachne
Level 109
God Stats
2W - 2L
1,619 SR
Queue Stats
137W - 122L
1,511 Elo+
Party 3
Sol
Sol
bsp2598
Sol
Level 21
God Stats
2W - 3L
1,376 SR
Queue Stats
12W - 10L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,195
683
3,300
3,289
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 2 / 4
7,387
616
9,175
7,083
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
2 / 1 / 2
7,487
624
5,388
9,151
6,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
PUGGLEZZZZ523
Hun Batz
13
6 / 1 / 1
7,812
651
4,782
6,439
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Serch9610
Athena
12
1 / 0 / 10
7,454
621
4,691
8,817
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,262
522
1,810
7,435
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Depressedeku
Jormungandr
8
1 / 3 / 0
5,096
425
4,135
9,801
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 2
5,825
485
6,058
9,098
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NUCL3ARTIG3R
Arachne
9
3 / 3 / 1
5,982
499
5,246
9,270
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
8
0 / 6 / 0
5,120
427
3,556
7,239
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
3
0
0
L
Jormungandr
Depressedeku
Jormungandr
1
3
0
0.33
W
7
2
4
4.5
W
Cerberus
2
1
2
3
L
0
3
2
0.33
L
Arachne
NUCL3ARTIG3R
Arachne
3
3
1
1.17
W
Hun Batz
PUGGLEZZZZ523
Hun Batz
6
1
1
6.5
W
Athena
Serch9610
Athena
1
0
10
6
L
Sol
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
20,805
34,779
Taken
42,843
17,941
Mitigated
18,302
13,177
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,300
940
0
2,298
3,289
1,211
1,250
717
2,572
0
54,925
L
1,810
574
0
3,011
7,435
3,043
0
261
7,174
30,724
5,776
L
Jormungandr
Depressedeku
Jormungandr
4,135
1,601
0
1,354
9,801
5,675
0
2,232
7,569
23,564
0
W
9,175
6,354
0
1,060
7,083
2,204
610
3,477
3,417
0
44,188
W
Cerberus
5,388
833
95
4,198
9,151
6,296
86
0
8,623
41,919
0
L
6,058
1,774
0
1,640
9,098
5,415
402
5,115
3,983
0
24,601
L
Arachne
NUCL3ARTIG3R
Arachne
5,246
3,464
0
2,999
9,270
2,626
0
798
8,472
0
22,212
W
Hun Batz
PUGGLEZZZZ523
Hun Batz
4,782
1,228
0
2,384
6,439
2,103
262
785
5,620
0
49,552
W
Athena
Serch9610
Athena
4,691
1,652
0
3,142
8,817
6,127
96
3,858
4,682
28,044
0
L
Sol
3,556
1,899
0
1,401
7,239
1,543
0
1,673
5,566
18,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
28,285
476
Minions Killed
259
0
Camps Cleared
0
1,251,543
Distance Traveled
1,119,619
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,195
683
122
10
0
232,107
3
L
Freya
6,262
522
83
7
0
231,588
0
L
Jormungandr
5,096
425
39
3
0
199,171
2
W
Skadi
7,387
616
81
7
0
225,782
3
W
Cerberus
7,487
624
125
10
0
232,465
2
L
Mulan
5,825
485
55
5
0
207,303
1
L
Arachne
5,982
499
41
3
0
274,551
3
W
Hun Batz
7,812
651
106
9
0
280,297
4
W
Athena
7,454
621
42
4
0
280,892
5
L
Sol
5,120
427
41
3
0
207,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role