Player Matchup

Horus
Horus
DragonBallJunki
Horus
Level 143
God Stats
8W - 5L
1,547 SR
Queue Stats
203W - 162L
1,639 Elo+
Party 1
Geb
Geb
GallonTalon
Geb
Level 128
God Stats
32W - 17L
1,610 SR
Queue Stats
209W - 162L
1,626 Elo+
Party 1
Poseidon
Poseidon
ROGUEviper10
Poseidon
Level 149
God Stats
9W - 2L
1,697 SR
Queue Stats
245W - 192L
1,639 Elo+
Party 1
Jing Wei
Jing Wei
VeryWarmBepis
Jing Wei
Level 68
God Stats
5W - 3L
1,601 SR
Queue Stats
90W - 86L
1,522 Elo+
Party 1
Team Averages
Level 122
1,614 SR
1,607 Elo+

VS

Team Averages
Level 122
1,541 SR
1,481 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
GEEDupGANGSTA23
Jing Wei
Level 160
God Stats
13W - 19L
1,469 SR
Queue Stats
654W - 773L
1,502 Elo+
Solo
Vulcan
Vulcan
SPIT IN UR FOOD
Vulcan
Level 136
God Stats
11W - 11L
1,500 SR
Queue Stats
11W - 11L
1,510 Elo+
Solo
Chaac
Chaac
tandysummers
Chaac
Level 60
God Stats
1W - 1L
1,696 SR
Queue Stats
57W - 58L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,069
807
4,473
7,410
7,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 5
7,462
746
5,233
12,619
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ROGUEviper10
Poseidon
15
8 / 2 / 1
9,306
931
12,314
6,858
2,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
VeryWarmBepis
Jing Wei
14
2 / 1 / 2
8,009
801
3,783
7,829
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 3 / 3
8,301
830
4,207
9,022
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
13
0 / 2 / 2
7,525
753
3,177
4,648
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 1
7,373
737
7,060
4,764
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
7,710
771
11,042
15,125
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
5
6
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
3
3
1.5
W
1
1
6
4
L
Jing Wei
0
2
2
0.5
W
1
2
5
1.75
W
Poseidon
ROGUEviper10
Poseidon
8
2
1
4.25
L
1
3
1
0.5
W
Jing Wei
VeryWarmBepis
Jing Wei
2
1
2
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
25,486
34,716
Taken
33,559
23,835
Mitigated
19,040
9,263
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,207
259
3,131
4,590
9,022
6,247
744
5,476
3,390
18,263
0
W
4,473
1,980
967
1,679
7,410
7,493
81
2,220
4,954
0
17,146
L
Jing Wei
3,177
2,100
0
757
4,648
1,571
1,712
3,193
1,318
0
20,487
W
5,233
298
0
2,008
12,619
10,657
1,075
4,735
7,717
16,580
0
W
Poseidon
ROGUEviper10
Poseidon
12,314
1,743
0
2,177
6,858
2,483
2,263
1,633
5,087
38,466
0
L
7,060
4,577
195
336
4,764
1,730
129
3,316
1,303
25,264
0
W
Jing Wei
VeryWarmBepis
Jing Wei
3,783
2,125
0
2,432
7,829
3,202
0
3,127
4,481
0
24,776
L
11,042
2,932
205
4,762
15,125
9,492
1,100
5,264
9,652
0
27,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
30,909
150
Minions Killed
158
9
Camps Cleared
8
768,568
Distance Traveled
779,310
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,301
830
43
4
0
180,191
0
W
Horus
8,069
807
29
3
2
208,464
0
L
Jing Wei
7,525
753
39
4
3
173,132
3
W
Geb
7,462
746
18
2
1
199,368
1
W
Poseidon
9,306
931
62
6
2
178,019
1
L
Vulcan
7,373
737
44
4
3
202,353
3
W
Jing Wei
8,009
801
41
4
4
182,717
1
L
Chaac
7,710
771
32
3
2
223,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role