Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Crombanex
Thor
Level 108
God Stats
2W - 4L
1,486 SR
Queue Stats
438W - 482L
1,409 Elo+
Party 4
Nu Wa
Nu Wa
KiinggRedd
Nu Wa
Level 128
God Stats
0W - 3L
1,419 SR
Queue Stats
44W - 45L
1,409 Elo+
Party 1
Susano
Susano
Rustled_Jimmies0
Susano
Level 106
God Stats
0W - 1L
1,453 SR
Queue Stats
23W - 25L
1,351 Elo+
Party 4
Chiron
Chiron
babylucipid
Chiron
Level 108
God Stats
12W - 9L
1,498 SR
Queue Stats
435W - 482L
1,411 Elo+
Party 4
Team Averages
Level 121
1,471 SR
1,416 Elo+

VS

Team Averages
Level 101
1,532 SR
1,404 Elo+
Fenrir
Fenrir
AutisticWelfare
Fenrir
Level 103
God Stats
16W - 13L
1,451 SR
Queue Stats
202W - 211L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
Cole93
Ah Puch
Level 122
God Stats
17W - 9L
1,608 SR
Queue Stats
394W - 413L
1,380 Elo+
Party 3
Heimdallr
Heimdallr
EatMyIce
Heimdallr
Level 69
God Stats
13W - 15L
1,477 SR
Queue Stats
54W - 52L
1,429 Elo+
Party 3
Nemesis
Nemesis
KillerBlitz18
Nemesis
Level 104
God Stats
14W - 8L
1,609 SR
Queue Stats
126W - 150L
1,385 Elo+
Party 2
Cabrakan
Cabrakan
julcouts
Cabrakan
Level 107
God Stats
162W - 167L
1,514 SR
Queue Stats
207W - 212L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 6 / 1
5,221
522
2,825
9,648
6,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
9
0 / 4 / 0
5,222
522
3,071
8,539
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
10
1 / 3 / 3
5,815
582
2,933
5,464
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 5 / 1
6,339
634
4,881
7,262
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
10
1 / 1 / 2
5,747
575
3,768
5,134
1,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
6,301
630
3,879
5,788
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Cole93
Ah Puch
12
5 / 1 / 2
7,229
723
4,470
4,499
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
EatMyIce
Heimdallr
9
2 / 2 / 1
5,554
555
3,239
5,810
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
11
5 / 1 / 0
6,807
681
7,816
7,975
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
julcouts
Cabrakan
10
3 / 2 / 5
6,433
643
3,670
5,705
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
19
19
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
1
0.42
W
4
2
4
3
W
Ah Puch
Cole93
Ah Puch
5
1
2
6
L
Thor
0
4
0
0
W
Heimdallr
EatMyIce
Heimdallr
2
2
1
1.25
L
Nu Wa
1
3
3
0.83
W
Nemesis
5
1
0
5
L
4
5
1
0.9
L
Chiron
1
1
2
2
W
Cabrakan
julcouts
Cabrakan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
23,074
36,047
Taken
29,777
14,314
Mitigated
14,238
6,921
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,825
1,146
60
1,388
9,648
6,640
0
4,359
5,179
17,467
0
W
3,879
1,066
0
1,894
5,788
1,946
0
960
4,746
0
27,143
W
Ah Puch
Cole93
Ah Puch
4,470
512
0
985
4,499
1,531
250
1,154
3,251
46,481
0
L
Thor
3,071
857
0
1,421
8,539
2,689
0
0
8,539
0
26,112
W
Heimdallr
EatMyIce
Heimdallr
3,239
1,791
0
2,089
5,810
1,600
792
1,237
4,503
0
22,208
L
Nu Wa
2,933
669
0
1,172
5,464
1,473
588
1,261
4,088
30,211
0
W
Nemesis
7,816
3,866
146
3,988
7,975
4,131
750
499
7,444
0
32,734
L
4,881
477
314
896
7,262
2,070
0
1,712
5,395
0
24,352
L
Chiron
3,768
956
228
1,442
5,134
1,442
0
428
4,706
0
32,832
W
Cabrakan
julcouts
Cabrakan
3,670
592
0
980
5,705
5,030
148
1,562
4,075
22,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
32,324
271
Minions Killed
309
0
Camps Cleared
0
1,000,972
Distance Traveled
1,006,807
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,221
522
36
4
0
166,189
1
W
Fenrir
6,301
630
62
6
0
219,898
0
W
Ah Puch
7,229
723
109
11
0
197,702
2
L
Thor
5,222
522
60
6
0
186,319
0
W
Heimdallr
5,554
555
40
4
0
189,421
1
L
Nu Wa
5,815
582
67
7
0
174,759
5
W
Nemesis
6,807
681
64
6
0
205,579
1
L
Susano
6,339
634
48
5
0
233,321
1
L
Chiron
5,747
575
60
6
0
240,384
3
W
Cabrakan
6,433
643
34
3
0
194,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role