Player Matchup

Medusa
Medusa
Diamond V
Aphrоditе
Medusa
Diamond V
Level 109
God Stats
2W - 0L
1,760 SR
Queue Stats
9W - 4L
2,438 MMR
Party 1
Kukulkan
Kukulkan
Silver II
MAR1O__03
Kukulkan
Silver II
Level 102
God Stats
2W - 3L
1,208 SR
Queue Stats
13W - 18L
1,179 MMR
Solo
Sobek
Sobek
Diamond II
NVB kakashi
Sobek
Diamond II
Level 54
God Stats
4W - 0L
1,897 SR
Queue Stats
45W - 21L
2,372 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 88
1,621 SR
1,996 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,597 SR
1,414 MMR
Mulan
Mulan
Gold I
SuperGamon14
Mulan
Gold I
Level 160
God Stats
2W - 4L
1,590 SR
Queue Stats
33W - 34L
1,982 MMR
Solo
Cthulhu
Cthulhu
Silver III
ViVoDeFLaShaZoOS
Cthulhu
Silver III
Level 94
God Stats
18W - 32L
1,576 SR
Queue Stats
82W - 130L
1,116 MMR
Party 2
Nu Wa
Nu Wa
Silver I
xXCOBRA_VENONXx
Nu Wa
Silver I
Level 124
God Stats
3W - 5L
1,625 SR
Queue Stats
307W - 349L
1,144 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
15 / 0 / 4
9,453
1,050
17,520
7,651
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MAR1O__03
Kukulkan
11
2 / 3 / 12
7,479
831
4,869
5,051
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 2 / 10
7,518
835
5,170
7,833
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesThothSolGilgameshOdin

VS

Bans
AphroditeGebScyllaArtioZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,081
676
4,395
12,758
7,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 8 / 3
6,723
747
4,026
13,422
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 7 / 2
6,260
696
4,043
6,639
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
5
5
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
15
0
4
17
W
Kukulkan
MAR1O__03
Kukulkan
2
3
12
2.67
W
3
2
10
4
L
1
5
1
0.3
L
2
8
3
0.44
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
12,464
20,535
Taken
32,819
11,933
Mitigated
15,771
7,799
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,520
8,727
0
4,120
7,651
3,491
2,424
3,064
4,426
0
52,382
W
Kukulkan
MAR1O__03
Kukulkan
4,869
428
0
1,036
5,051
1,755
416
2,623
2,391
18,372
0
W
5,170
239
0
2,643
7,833
6,687
221
2,761
4,838
13,289
0
L
4,395
821
0
955
12,758
7,015
0
3,557
8,424
0
13,191
L
4,026
282
145
219
13,422
7,914
0
3,973
8,526
13,226
0
L
4,043
1,132
0
8
6,639
842
0
1,499
4,919
15,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
19,064
113
Minions Killed
74
8
Camps Cleared
0
466,759
Distance Traveled
464,761
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,453
1,050
71
8
7
158,717
3
W
Kukulkan
7,479
831
27
3
0
144,773
2
W
Sobek
7,518
835
15
2
1
163,269
1
L
Mulan
6,081
676
22
2
0
180,946
3
L
Cthulhu
6,723
747
23
3
0
153,664
0
L
Nu Wa
6,260
696
29
3
0
130,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role