Player Matchup

Gilgamesh
Gilgamesh
Diamond V
Beavis69
Gilgamesh
Diamond V
Level 143
God Stats
4W - 4L
1,503 SR
Queue Stats
86W - 52L
1,926 MMR
Party 1
Medusa
Medusa
Diamond V
SteamyChibi
Medusa
Diamond V
Level 155
God Stats
19W - 3L
1,936 SR
Queue Stats
86W - 52L
1,926 MMR
Party 1
Ares
Ares
Diamond V
ZappyChibi
Ares
Diamond V
Level 144
God Stats
3W - 2L
1,696 SR
Queue Stats
86W - 52L
1,926 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,711 SR
1,926 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,633 SR
1,657 MMR
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Platinum III
TheMonsther
Anhur
Platinum III
Level 125
God Stats
21W - 13L
1,673 SR
Queue Stats
102W - 106L
1,849 MMR
Party 2
Chaac
Chaac
Gold I
ZeroxDark26
Chaac
Gold I
Level 103
God Stats
26W - 12L
1,726 SR
Queue Stats
133W - 122L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beavis69
Gilgamesh
12
3 / 0 / 6
7,734
703
9,332
10,676
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
13
6 / 0 / 3
8,495
772
12,773
5,643
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 8
8,205
746
7,736
7,881
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ah Muzen CabSolKuzenboThothGeb

VS

Bans
AchillesGuan YuNoxOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 0
6,047
550
4,936
12,109
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 3 / 0
6,232
567
4,489
8,305
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
6,282
571
6,720
12,695
8,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Gilgamesh
Beavis69
Gilgamesh
3
0
6
6
W
Medusa
6
0
3
7.5
L
0
3
0
0
W
1
0
8
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
16,145
24,200
Taken
33,109
14,887
Mitigated
20,991
9,102
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,936
97
765
2,953
12,109
10,003
0
4,455
7,386
12,165
0
W
Gilgamesh
Beavis69
Gilgamesh
9,332
2,696
229
4,665
10,676
6,158
830
2,414
7,555
2,360
26,829
W
Medusa
12,773
5,684
0
992
5,643
2,598
1,873
674
4,646
0
51,828
L
4,489
2,378
0
697
8,305
2,983
0
1,089
7,015
0
19,470
W
7,736
553
0
3,216
7,881
6,131
411
2,433
4,666
11,990
0
L
6,720
404
0
3,543
12,695
8,005
0
2,902
9,589
0
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
18,561
129
Minions Killed
104
8
Camps Cleared
2
624,451
Distance Traveled
586,985
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,047
550
12
1
0
201,312
4
W
Gilgamesh
7,734
703
35
3
1
208,367
4
W
Medusa
8,495
772
81
7
6
210,569
5
L
Anhur
6,232
567
46
4
1
184,580
3
W
Ares
8,205
746
13
1
1
205,515
1
L
Chaac
6,282
571
46
4
1
201,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role