Player Matchup

Zeus
Zeus
PeaceManPeyton
Zeus
Level 66
God Stats
1W - 0L
1,470 SR
Queue Stats
13W - 12L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
SCRIN321
Heimdallr
Level 128
God Stats
5W - 4L
1,489 SR
Queue Stats
24W - 19L
1,380 Elo+
Party 1
Pele
Pele
VOID VAP3R
Pele
Level 66
God Stats
3W - 2L
1,443 SR
Queue Stats
20W - 16L
1,378 Elo+
Party 1
Bellona
Bellona
VoidsKING
Bellona
Level 17
God Stats
4W - 4L
1,330 SR
Queue Stats
5W - 7L
1,167 Elo+
Party 1
Team Averages
Level 69
1,433 SR
1,310 Elo+

VS

Team Averages
Level 68
1,374 SR
1,408 Elo+
Sun Wukong
Sun Wukong
AkaAzul
Sun Wukong
Level 106
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Mrmisterr285
Kukulkan
Level 18
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 2L
1,468 Elo+
Party 2
Apollo
Apollo
Ninjet77
Apollo
Level 82
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 14L
1,441 Elo+
Solo
Thanatos
Thanatos
jellyfan1
Thanatos
Level 64
God Stats
0W - 1L
1,441 SR
Queue Stats
38W - 85L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 5
13,174
878
17,880
9,360
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
SCRIN321
Heimdallr
19
8 / 1 / 8
12,835
856
15,920
8,627
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 5 / 9
12,019
801
10,215
13,070
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
VoidsKING
Bellona
17
5 / 5 / 11
12,063
804
8,681
12,071
14,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkaAzul
Sun Wukong
16
3 / 5 / 2
10,605
707
6,663
16,115
7,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
Mrmisterr285
Kukulkan
18
4 / 6 / 4
11,048
737
11,129
14,089
5,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Ninjet77
Apollo
16
5 / 10 / 3
10,878
725
9,972
17,577
6,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
jellyfan1
Thanatos
15
0 / 9 / 5
9,758
651
3,589
13,731
5,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
30
Kills
12
13
Deaths
30
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AkaAzul
Sun Wukong
3
5
2
0.8
L
Kukulkan
Mrmisterr285
Kukulkan
4
6
4
1
L
Apollo
Ninjet77
Apollo
5
10
3
0.65
W
12
2
5
7.25
W
Heimdallr
SCRIN321
Heimdallr
8
1
8
12
W
5
5
9
1.9
W
Bellona
VoidsKING
Bellona
5
5
11
2.1
L
Thanatos
jellyfan1
Thanatos
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,696
Damage
31,353
43,128
Taken
61,512
29,579
Mitigated
25,559
2,846
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AkaAzul
Sun Wukong
6,663
1,960
233
2,128
16,115
7,993
531
5,410
10,705
0
20,423
L
Kukulkan
Mrmisterr285
Kukulkan
11,129
1,068
309
2,560
14,089
5,295
28
3,726
10,362
47,031
0
L
Apollo
Ninjet77
Apollo
9,972
6,452
0
1,294
17,577
6,979
585
6,667
10,906
0
29,158
W
17,880
1,332
0
648
9,360
4,582
882
2,090
7,270
53,070
0
W
Heimdallr
SCRIN321
Heimdallr
15,920
6,906
0
267
8,627
4,477
4,285
2,955
5,672
0
51,281
W
10,215
1,898
0
1,634
13,070
6,079
669
3,533
9,537
0
43,375
W
Bellona
VoidsKING
Bellona
8,681
3,325
0
297
12,071
14,441
772
2,903
9,168
0
24,102
L
Thanatos
jellyfan1
Thanatos
3,589
1,169
84
5,089
13,731
5,292
985
2,643
11,088
0
22,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,091
Gold Earned
42,289
235
Minions Killed
184
17
Camps Cleared
7
1,161,535
Distance Traveled
1,028,389
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,605
707
22
1
2
268,465
1
L
Kukulkan
11,048
737
80
5
2
299,308
0
L
Apollo
10,878
725
46
3
3
239,677
1
W
Zeus
13,174
878
75
5
2
284,682
0
W
Heimdallr
12,835
856
81
5
6
313,905
6
W
Pele
12,019
801
51
3
6
287,885
2
W
Bellona
12,063
804
28
2
3
275,063
1
L
Thanatos
9,758
651
36
2
0
220,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role