Player Matchup

Awilix
Awilix
 
Awilix
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DemonicXDDraGon
Chaac
Level 147
God Stats
4W - 2L
1,674 SR
Queue Stats
71W - 61L
1,565 Elo+
Party 1
Zeus
Zeus
RacingZombie
Zeus
Level 129
God Stats
3W - 3L
1,548 SR
Queue Stats
404W - 330L
1,608 Elo+
Party 1
Atlas
Atlas
SIeepySmugs
Atlas
Level 156
God Stats
2W - 1L
1,593 SR
Queue Stats
255W - 203L
1,624 Elo+
Party 1
Horus
Horus
flyby1289
Horus
Level 147
God Stats
1W - 1L
1,338 SR
Queue Stats
92W - 56L
1,633 Elo+
Party 1
Team Averages
Level 145
1,531 SR
1,586 Elo+

VS

Team Averages
Level 128
1,590 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Duplicatename
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,836 SR
Queue Stats
187W - 193L
1,547 Elo+
Solo
Tyr
Tyr
KinGKonG3773
Tyr
Level 116
God Stats
5W - 7L
1,613 SR
Queue Stats
417W - 394L
1,590 Elo+
Solo
Skadi
Skadi
Neanderballs
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
10 / 1 / 17
9,834
983
10,917
8,501
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 18
9,561
956
14,298
14,052
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 22
9,470
947
11,116
6,046
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 23
9,634
963
6,738
16,380
16,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
flyby1289
Horus
14
3 / 2 / 26
8,800
880
5,847
14,320
17,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 3
7,688
769
6,374
8,820
2,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
 
Mercury
13
3 / 7 / 1
7,612
761
5,627
9,612
3,240
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Duplicatename
Morgan Le Fay
12
1 / 6 / 5
7,411
741
13,090
8,505
2,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 5
7,762
776
6,305
18,261
8,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 7 / 4
6,873
687
5,725
9,347
2,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
24
30
Kills
6
7
Deaths
30
106
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
17
18.5
L
Chang'e
 
Chang'e
1
6
3
0.42
L
Mercury
 
Mercury
3
7
1
0.5
W
8
2
18
8.5
L
Morgan Le Fay
Duplicatename
Morgan Le Fay
1
6
5
0.58
L
1
4
5
0.88
L
0
7
4
0.29
W
4
1
22
15
W
5
1
23
16.5
W
Horus
flyby1289
Horus
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,916
Damage
37,121
59,299
Taken
54,545
51,866
Mitigated
19,012
28,203
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,917
3,462
1,208
1,764
8,501
5,384
1,827
2,611
5,890
0
19,620
L
Chang'e
 
Chang'e
6,374
395
2,935
1,403
8,820
2,478
0
2,483
6,049
16,002
0
L
Mercury
 
Mercury
5,627
2,008
562
806
9,612
3,240
0
3,430
5,903
0
11,363
W
14,298
1,852
1,578
5,933
14,052
9,773
1,506
6,133
7,919
0
26,588
L
Morgan Le Fay
Duplicatename
Morgan Le Fay
13,090
533
329
576
8,505
2,652
0
2,302
6,025
22,487
0
L
6,305
650
0
6,926
18,261
8,593
0
6,593
11,157
0
12,009
L
5,725
2,449
115
242
9,347
2,049
0
3,046
6,143
0
13,471
W
11,116
895
536
67
6,046
2,654
1,632
2,232
3,814
28,513
0
W
6,738
1,942
2,938
4,143
16,380
16,435
736
5,057
11,323
13,780
0
W
Horus
flyby1289
Horus
5,847
2,022
5,886
4,150
14,320
17,620
556
3,431
10,889
0
8,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
37,346
96
Minions Killed
79
0
Camps Cleared
0
967,987
Distance Traveled
825,556
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,834
983
15
2
0
209,669
1
L
Chang'e
7,688
769
27
3
0
140,941
0
L
Mercury
7,612
761
12
1
0
158,852
1
W
Chaac
9,561
956
28
3
0
193,005
1
L
Morgan Le Fay
7,411
741
9
1
0
193,314
0
L
Tyr
7,762
776
11
1
0
200,274
3
L
Skadi
6,873
687
20
2
0
132,175
0
W
Zeus
9,470
947
40
4
0
185,760
0
W
Atlas
9,634
963
6
1
0
184,623
1
W
Horus
8,800
880
7
1
0
194,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role