Player Matchup

Cthulhu
Cthulhu
KiroJager
Cthulhu
Level 20
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 3
Athena
Athena
Maxq4551
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,278 Elo+
Party 2
Fenrir
Fenrir
TheNameIsSpawn
Fenrir
Level 158
God Stats
5W - 11L
1,525 SR
Queue Stats
430W - 389L
1,588 Elo+
Party 3
He Bo
He Bo
TyrUpp
He Bo
Level 81
God Stats
3W - 4L
1,295 SR
Queue Stats
243W - 271L
1,395 Elo+
Party 2
Charybdis
Charybdis
lvl 12 Duskull
Charybdis
Level 148
God Stats
3W - 1L
1,692 SR
Queue Stats
168W - 151L
1,543 Elo+
Party 3
Team Averages
Level 87
1,539 SR
1,437 Elo+

VS

Team Averages
Level 75
1,491 SR
1,457 Elo+
Baron Samedi
Baron Samedi
BlueStorm01
Baron Samedi
Level 60
God Stats
4W - 3L
1,463 SR
Queue Stats
23W - 31L
1,305 Elo+
Solo
Ymir
Ymir
Kilaxxa
Ymir
Level 104
God Stats
12W - 12L
1,547 SR
Queue Stats
247W - 238L
1,487 Elo+
Party 1
Skadi
Skadi
RasenganCK10
Skadi
Level 44
God Stats
5W - 10L
1,739 SR
Queue Stats
9W - 16L
1,467 Elo+
Party 1
Thor
Thor
ToXxicBacon06
Thor
Level 106
God Stats
2W - 4L
1,348 SR
Queue Stats
154W - 140L
1,578 Elo+
Party 1
Baba Yaga
Baba Yaga
shoot fadez
Baba Yaga
Level 63
God Stats
0W - 4L
1,360 SR
Queue Stats
206W - 217L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiroJager
Cthulhu
7
0 / 0 / 0
4,142
690
0
1,300
683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Maxq4551
Athena
6
2 / 2 / 2
4,165
694
1,446
4,239
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
6 / 1 / 0
4,706
784
4,064
4,438
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
TyrUpp
He Bo
6
0 / 4 / 1
3,703
617
1,226
2,998
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
lvl 12 Duskull
Charybdis
6
1 / 1 / 3
4,040
673
4,815
3,543
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueStorm01
Baron Samedi
1
0 / 0 / 0
1,182
197
0
0
0
Ymir
Kilaxxa
Ymir
5
1 / 2 / 2
3,748
625
1,827
6,376
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 2 / 1
3,989
665
2,290
2,983
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 2 / 2
3,867
645
2,199
4,307
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
shoot fadez
Baba Yaga
7
4 / 3 / 0
4,706
784
3,360
3,898
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
8
8
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlueStorm01
Baron Samedi
0
0
0
0
L
Ymir
Kilaxxa
Ymir
1
2
2
1
W
Cthulhu
KiroJager
Cthulhu
0
0
0
0
W
Athena
Maxq4551
Athena
2
2
2
1.5
L
2
2
1
1.25
W
6
1
0
6
L
1
2
2
1
W
He Bo
TyrUpp
He Bo
0
4
1
0.13
W
Charybdis
lvl 12 Duskull
Charybdis
1
1
3
2.5
L
Baba Yaga
shoot fadez
Baba Yaga
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,551
Damage
9,676
16,518
Taken
17,564
5,062
Mitigated
4,673
3,839
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlueStorm01
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Kilaxxa
Ymir
1,827
546
0
2,357
6,376
2,402
0
1,089
5,287
8,062
0
W
Cthulhu
KiroJager
Cthulhu
0
0
0
0
1,300
683
302
0
1,300
12,128
0
W
Athena
Maxq4551
Athena
1,446
482
0
481
4,239
1,561
0
1,070
3,169
4,952
0
L
2,290
1,150
0
700
2,983
438
0
60
2,923
0
11,052
W
4,064
1,255
0
1,849
4,438
1,274
0
667
3,671
0
13,564
L
2,199
595
0
1,585
4,307
820
0
274
4,001
0
12,870
W
He Bo
TyrUpp
He Bo
1,226
46
0
0
2,998
738
0
1,607
1,148
11,050
0
W
Charybdis
lvl 12 Duskull
Charybdis
4,815
2,298
0
1,509
3,543
806
0
1,446
2,043
0
17,002
L
Baba Yaga
shoot fadez
Baba Yaga
3,360
105
0
1,238
3,898
1,013
0
1,063
2,681
14,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
17,492
128
Minions Killed
98
0
Camps Cleared
0
572,976
Distance Traveled
492,317
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
1,182
197
0
0
0
0
0
L
Ymir
3,748
625
13
2
0
129,033
0
W
Cthulhu
4,142
690
38
6
0
87,677
0
W
Athena
4,165
694
6
1
0
118,737
0
L
Skadi
3,989
665
29
5
0
108,247
1
W
Fenrir
4,706
784
33
6
0
144,946
2
L
Thor
3,867
645
29
5
0
134,051
2
W
He Bo
3,703
617
24
4
0
111,528
1
W
Charybdis
4,040
673
27
5
0
110,088
1
L
Baba Yaga
4,706
784
27
5
0
120,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role