Player Matchup

Scylla
Scylla
Ahkihlya
Scylla
Level 160
God Stats
2W - 1L
1,590 SR
Queue Stats
91W - 63L
1,669 Elo+
Party 2
Mercury
Mercury
Bumbaclot2509
Mercury
Level 148
God Stats
4W - 2L
1,832 SR
Queue Stats
63W - 45L
1,658 Elo+
Party 2
Odin
Odin
DiamondStonk
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,630 Elo+
Party 2
Hou Yi
Hou Yi
SP33DY662
Hou Yi
Level 145
God Stats
0W - 4L
1,604 SR
Queue Stats
25W - 15L
1,662 Elo+
Party 2
Team Averages
Level 125
1,631 SR
1,655 Elo+

VS

Team Averages
Level 92
1,640 SR
1,673 Elo+
Artio
Artio
BrendanM
Artio
Level 79
God Stats
4W - 2L
1,666 SR
Queue Stats
144W - 84L
1,675 Elo+
Party 1
King Arthur
King Arthur
OnionDent
King Arthur
Level 102
God Stats
15W - 15L
1,573 SR
Queue Stats
195W - 142L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
PeterGallagher
Jing Wei
Level 104
God Stats
20W - 4L
1,822 SR
Queue Stats
158W - 100L
1,683 Elo+
Party 1
Aphrodite
Aphrodite
hisser
Aphrodite
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 60L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahkihlya
Scylla
18
3 / 2 / 3
11,149
656
20,542
9,552
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
17
2 / 4 / 1
10,773
634
13,360
15,939
6,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 1 / 1
10,266
604
4,081
18,708
18,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
SP33DY662
Hou Yi
17
3 / 2 / 1
11,193
658
11,023
9,022
3,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BrendanM
Artio
17
3 / 2 / 3
12,693
747
7,140
19,185
27,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
OnionDent
King Arthur
17
2 / 2 / 6
12,051
709
10,422
19,098
25,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
20
4 / 1 / 4
13,333
784
17,643
12,070
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
hisser
Aphrodite
17
0 / 3 / 7
11,970
704
9,928
14,960
7,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
9
9
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahkihlya
Scylla
3
2
3
2.25
W
Artio
BrendanM
Artio
3
2
3
2.25
L
Mercury
2
4
1
0.63
L
0
1
1
0.5
W
King Arthur
OnionDent
King Arthur
2
2
6
2.5
W
Jing Wei
4
1
4
6
L
Hou Yi
SP33DY662
Hou Yi
3
2
1
1.75
W
Aphrodite
hisser
Aphrodite
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
45,133
53,221
Taken
65,313
32,673
Mitigated
65,396
717
Healing
30,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahkihlya
Scylla
20,542
612
0
717
9,552
3,556
0
4,406
4,846
54,126
0
W
Artio
BrendanM
Artio
7,140
335
643
4,105
19,185
27,003
596
2,998
16,061
21,701
0
L
Mercury
13,360
6,513
0
0
15,939
6,638
976
6,454
8,893
0
37,741
L
4,081
1,046
0
0
18,708
18,561
0
5,757
12,756
0
29,136
W
King Arthur
OnionDent
King Arthur
10,422
1,175
795
5,073
19,098
25,221
285
6,840
11,753
1,090
28,772
W
Jing Wei
17,643
13,777
0
4,246
12,070
5,351
6,079
4,933
7,029
0
81,752
L
Hou Yi
SP33DY662
Hou Yi
11,023
5,588
0
0
9,022
3,918
0
1,950
6,881
0
53,852
W
Aphrodite
hisser
Aphrodite
9,928
625
7,315
8,601
14,960
7,821
407
5,412
9,256
43,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
50,047
280
Minions Killed
271
15
Camps Cleared
11
1,272,067
Distance Traveled
1,356,303
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,149
656
68
4
3
296,233
2
W
Artio
12,693
747
11
1
1
350,060
4
L
Mercury
10,773
634
56
3
4
337,214
1
L
Odin
10,266
604
49
3
5
350,288
3
W
King Arthur
12,051
709
42
2
1
350,123
2
W
Jing Wei
13,333
784
137
8
6
345,676
1
L
Hou Yi
11,193
658
107
6
3
288,332
1
W
Aphrodite
11,970
704
81
5
3
310,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role