Player Matchup

Tyr
Tyr
BubbaFett15
Tyr
Level 86
God Stats
5W - 4L
1,646 SR
Queue Stats
155W - 198L
1,455 Elo+
Party 2
Cerberus
Cerberus
NinjaEliteSniper
Cerberus
Level 65
God Stats
4W - 13L
1,274 SR
Queue Stats
109W - 140L
1,411 Elo+
Party 2
Charybdis
Charybdis
SightlessSkate7
Charybdis
Level 81
God Stats
3W - 3L
1,524 SR
Queue Stats
87W - 90L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tickle_Slayer9
Tsukuyomi
Level 52
God Stats
16W - 20L
1,554 SR
Queue Stats
89W - 113L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
quarve
Ah Puch
Level 69
God Stats
4W - 6L
1,174 SR
Queue Stats
73W - 83L
1,427 Elo+
Party 2
Team Averages
Level 71
1,434 SR
1,447 Elo+

VS

Team Averages
Level 90
1,595 SR
1,466 Elo+
Olorun
Olorun
CrunchySandals
Olorun
Level 106
God Stats
13W - 7L
1,644 SR
Queue Stats
158W - 137L
1,542 Elo+
Solo
Artio
Artio
Theduck7725
Artio
Level 96
God Stats
14W - 18L
1,482 SR
Queue Stats
530W - 555L
1,481 Elo+
Solo
Hachiman
Hachiman
chimmy900
Hachiman
Level 80
God Stats
4W - 3L
1,739 SR
Queue Stats
227W - 273L
1,419 Elo+
Party 1
Sobek
Sobek
lilzushivert
Sobek
Level 64
God Stats
28W - 19L
1,596 SR
Queue Stats
199W - 245L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
puchka
Gilgamesh
Level 104
God Stats
5W - 4L
1,514 SR
Queue Stats
249W - 241L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,487
424
8,677
24,179
12,995
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 3 / 1
8,697
435
3,181
18,314
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SightlessSkate7
Charybdis
13
1 / 9 / 1
7,995
400
7,311
13,370
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Tickle_Slayer9
Tsukuyomi
16
2 / 4 / 2
9,259
463
9,379
17,572
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
quarve
Ah Puch
15
0 / 2 / 2
9,707
485
6,423
7,872
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
11,002
550
11,375
11,301
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 5
10,812
541
18,162
19,940
23,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
chimmy900
Hachiman
18
7 / 0 / 3
11,359
568
9,604
7,477
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 11
9,878
494
5,252
16,457
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
puchka
Gilgamesh
20
12 / 1 / 4
12,443
622
16,422
19,175
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
22
22
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
0
3
4
0.67
L
2
3
1
0.83
L
Charybdis
SightlessSkate7
Charybdis
1
9
1
0.17
W
3
1
5
5.5
L
Tsukuyomi
Tickle_Slayer9
Tsukuyomi
2
4
2
0.75
W
Hachiman
chimmy900
Hachiman
7
0
3
8.5
W
0
1
11
5.5
W
Gilgamesh
puchka
Gilgamesh
12
1
4
14
L
Ah Puch
quarve
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
60,815
81,307
Taken
74,350
37,983
Mitigated
58,645
28,159
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,677
1,615
0
10,879
24,179
12,995
0
14,444
9,735
0
44,130
W
11,375
6,427
139
5,011
11,301
3,961
630
4,816
6,245
74,540
0
L
3,181
401
0
6,125
18,314
13,993
0
5,195
13,119
36,780
0
L
Charybdis
SightlessSkate7
Charybdis
7,311
5,016
0
2,369
13,370
3,047
0
3,403
9,967
0
44,010
W
18,162
1,524
321
9,648
19,940
23,732
912
1,200
18,678
64,005
0
L
Tsukuyomi
Tickle_Slayer9
Tsukuyomi
9,379
2,175
0
5,628
17,572
5,568
0
6,429
11,143
0
71,565
W
Hachiman
chimmy900
Hachiman
9,604
4,988
0
4,993
7,477
2,836
513
350
7,127
0
103,151
W
5,252
198
218
5,513
16,457
18,456
54
1,682
14,733
32,621
0
W
Gilgamesh
puchka
Gilgamesh
16,422
5,394
0
9,123
19,175
9,660
78
1,315
17,788
0
116,373
L
Ah Puch
quarve
Ah Puch
6,423
0
0
3,158
7,872
2,380
0
5,318
2,554
70,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
55,494
575
Minions Killed
630
0
Camps Cleared
0
1,898,236
Distance Traveled
1,922,752
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,487
424
89
4
0
395,120
4
W
Olorun
11,002
550
172
9
0
335,456
4
L
Cerberus
8,697
435
109
5
0
414,786
5
L
Charybdis
7,995
400
95
5
0
333,989
2
W
Artio
10,812
541
101
5
0
403,772
0
L
Tsukuyomi
9,259
463
114
6
0
389,661
9
W
Hachiman
11,359
568
154
8
0
349,877
2
W
Sobek
9,878
494
50
3
0
381,528
1
W
Gilgamesh
12,443
622
153
8
0
452,119
4
L
Ah Puch
9,707
485
168
8
0
364,680
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role