Player Matchup

Anubis
Anubis
BobbyBills
Anubis
Level 54
God Stats
21W - 20L
1,615 SR
Queue Stats
64W - 88L
1,436 Elo+
Party 1
Ullr
Ullr
JustChosen
Ullr
Level 69
God Stats
8W - 13L
1,428 SR
Queue Stats
154W - 159L
1,522 Elo+
Party 1
Ymir
Ymir
TheDiabetus
Ymir
Level 49
God Stats
14W - 18L
1,566 SR
Queue Stats
53W - 79L
1,437 Elo+
Party 1
Chaac
Chaac
WillzOnYou
Chaac
Level 138
God Stats
2W - 0L
1,293 SR
Queue Stats
10W - 15L
1,344 Elo+
Solo
Da Ji
Da Ji
Xanzberry
Da Ji
Level 43
God Stats
1W - 5L
1,499 SR
Queue Stats
37W - 52L
1,405 Elo+
Party 1
Team Averages
Level 71
1,480 SR
1,429 Elo+

VS

Team Averages
Level 83
1,512 SR
1,488 Elo+
Agni
Agni
Joeyn1224
Agni
Level 44
God Stats
5W - 2L
1,680 SR
Queue Stats
83W - 96L
1,501 Elo+
Party 3
Osiris
Osiris
MKSHFTmarauder
Osiris
Level 42
God Stats
10W - 9L
1,504 SR
Queue Stats
106W - 93L
1,508 Elo+
Party 2
Ymir
Ymir
MexicanSasuke
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,376 Elo+
Party 3
Achilles
Achilles
agodlypeanut
Achilles
Level 158
God Stats
2W - 2L
1,280 SR
Queue Stats
383W - 369L
1,514 Elo+
Party 2
Hachiman
Hachiman
dja336
Hachiman
Level 145
God Stats
22W - 23L
1,597 SR
Queue Stats
446W - 420L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BobbyBills
Anubis
11
5 / 1 / 3
6,467
647
3,781
4,872
2,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 2
6,423
642
6,229
5,237
1,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 8
5,218
522
1,926
4,572
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
11
3 / 0 / 3
6,104
610
6,718
7,708
7,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Xanzberry
Da Ji
10
4 / 1 / 1
5,840
584
3,340
4,900
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 4 / 1
5,772
577
3,263
4,781
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,277
528
3,798
9,469
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 4 / 0
4,647
465
2,000
7,765
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
agodlypeanut
Achilles
9
1 / 2 / 0
5,345
535
2,994
6,118
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
dja336
Hachiman
9
0 / 3 / 0
5,204
520
2,876
6,098
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
BobbyBills
Anubis
5
1
3
6.5
L
Agni
1
4
1
0.38
W
3
0
2
4
L
0
2
0
0
L
0
4
0
0
W
0
0
8
4
W
Chaac
3
0
3
4.5
W
Da Ji
Xanzberry
Da Ji
4
1
1
4.5
L
Achilles
agodlypeanut
Achilles
1
2
0
0.5
L
Hachiman
dja336
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
14,931
27,289
Taken
34,231
14,614
Mitigated
13,073
9,532
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BobbyBills
Anubis
3,781
274
0
2,398
4,872
2,266
192
2,608
2,264
32,571
0
L
Agni
3,263
308
0
580
4,781
1,053
228
2,248
2,533
32,738
0
W
6,229
2,439
0
528
5,237
1,500
0
610
4,627
0
40,789
L
3,798
1,494
0
4,300
9,469
4,492
68
189
9,280
0
27,310
L
2,000
357
0
792
7,765
4,042
0
1,898
5,867
10,175
0
W
1,926
380
347
1,488
4,572
2,271
0
968
3,604
15,506
0
W
Chaac
6,718
1,216
0
2,783
7,708
7,035
0
869
6,839
0
30,955
W
Da Ji
Xanzberry
Da Ji
3,340
419
0
1,988
4,900
1,542
0
208
4,692
0
24,375
L
Achilles
agodlypeanut
Achilles
2,994
1,142
0
2,931
6,118
2,218
0
857
5,261
0
27,554
L
Hachiman
dja336
Hachiman
2,876
1,268
0
2,049
6,098
1,268
0
515
5,583
0
31,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
26,245
297
Minions Killed
290
0
Camps Cleared
0
995,093
Distance Traveled
953,584
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,467
647
70
7
0
200,549
1
L
Agni
5,772
577
66
7
0
186,828
3
W
Ullr
6,423
642
76
8
0
194,174
3
L
Osiris
5,277
528
61
6
0
178,580
1
L
Ymir
4,647
465
19
2
0
191,373
2
W
Ymir
5,218
522
30
3
0
210,321
4
W
Chaac
6,104
610
67
7
0
170,852
3
W
Da Ji
5,840
584
54
5
0
219,197
2
L
Achilles
5,345
535
71
7
0
222,374
3
L
Hachiman
5,204
520
73
7
0
174,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role