Player Matchup

Zeus
Zeus
Izаnамi
Zeus
Level 123
God Stats
1W - 0L
1,630 SR
Queue Stats
26W - 8L
1,746 Elo+
Party 2
Chaac
Chaac
Kayaya25
Chaac
Level 126
God Stats
1W - 0L
1,548 SR
Queue Stats
21W - 16L
1,545 Elo+
Party 2
Hades
Hades
dorlton
Hades
Level 156
God Stats
2W - 0L
1,731 SR
Queue Stats
136W - 91L
1,714 Elo+
Party 2
Team Averages
Level 135
1,636 SR
1,668 Elo+

VS

Team Averages
Level 76
1,608 SR
1,751 Elo+
Ganesha
Ganesha
Grundee
Ganesha
Level 126
God Stats
0W - 2L
1,395 SR
Queue Stats
71W - 41L
1,703 Elo+
Party 1
Neith
Neith
LastCaress01
Neith
Level 84
God Stats
8W - 3L
1,706 SR
Queue Stats
73W - 46L
1,662 Elo+
Party 1
Ra
Ra
misfirememes
Ra
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 2L
1,887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 6
10,894
838
17,357
6,748
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kayaya25
Chaac
13
1 / 1 / 16
8,873
683
3,476
11,474
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
dorlton
Hades
14
5 / 0 / 10
9,520
732
4,381
8,178
6,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grundee
Ganesha
12
0 / 4 / 3
7,890
607
6,183
9,505
5,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
8,368
644
3,642
8,653
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 9 / 0
8,095
623
5,989
9,916
4,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Grundee
Ganesha
0
4
3
0.38
W
13
2
6
8
W
Chaac
Kayaya25
Chaac
1
1
16
9
L
1
6
1
0.25
W
Hades
dorlton
Hades
5
0
10
10
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,214
Damage
15,814
26,400
Taken
28,074
20,411
Mitigated
13,302
8,554
Healing
2,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Grundee
Ganesha
6,183
450
0
630
9,505
5,448
0
6,922
2,471
23,278
0
W
17,357
426
0
1,448
6,748
2,554
1,493
4,256
2,434
50,593
0
W
Chaac
Kayaya25
Chaac
3,476
520
762
3,151
11,474
11,132
229
5,275
6,095
0
13,455
L
3,642
992
0
752
8,653
3,505
0
6,673
1,840
0
24,105
W
Hades
dorlton
Hades
4,381
584
449
2,744
8,178
6,725
1,417
2,855
5,251
26,764
0
L
5,989
656
284
652
9,916
4,349
0
8,447
1,312
20,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
24,353
146
Minions Killed
126
5
Camps Cleared
6
662,013
Distance Traveled
608,224
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,890
607
10
1
0
218,841
5
W
Zeus
10,894
838
83
6
1
202,849
2
W
Chaac
8,873
683
13
1
1
218,881
2
L
Neith
8,368
644
78
6
5
201,777
2
W
Hades
9,520
732
50
4
3
240,283
2
L
Ra
8,095
623
38
3
1
187,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role