Player Matchup

Ne Zha
Ne Zha
DominaterChief
Ne Zha
Level 160
God Stats
4W - 4L
1,627 SR
Queue Stats
83W - 70L
1,513 Elo+
Party 3
Skadi
Skadi
Dustbuster007
Skadi
Level 142
God Stats
5W - 2L
1,640 SR
Queue Stats
75W - 71L
1,505 Elo+
Party 3
Bacchus
Bacchus
Streetsmurf666
Bacchus
Level 84
God Stats
4W - 0L
1,934 SR
Queue Stats
74W - 64L
1,497 Elo+
Party 3
Hades
Hades
ZenAkuYugen
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,348 Elo+
Party 2
Nemesis
Nemesis
retson47
Nemesis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,383 Elo+
Party 2
Team Averages
Level 100
1,640 SR
1,449 Elo+

VS

Team Averages
Level 33
1,380 SR
1,337 Elo+
Chang'e
Chang'e
AlexTheSoap
Chang'e
Level 56
God Stats
25W - 18L
1,647 SR
Queue Stats
55W - 60L
1,519 Elo+
Solo
Danzaburou
Danzaburou
K1ngpac
Danzaburou
Level 45
God Stats
35W - 59L
1,326 SR
Queue Stats
120W - 183L
1,336 Elo+
Party 1
Olorun
Olorun
Last_Adept
Olorun
Level 10
God Stats
5W - 14L
1,223 SR
Queue Stats
11W - 22L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
SightsRhoT
Cthulhu
Level 28
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 8L
1,237 Elo+
Party 1
Vamana
Vamana
Slickhoodlum419
Vamana
Level 24
God Stats
8W - 14L
1,250 SR
Queue Stats
34W - 61L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 26
13,247
1,104
29,210
14,145
6,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 0 / 19
14,901
1,242
30,947
9,711
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 2 / 26
12,128
1,011
13,218
13,361
23,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 29
14,253
1,188
30,319
19,597
25,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
retson47
Nemesis
19
6 / 5 / 24
12,399
1,033
13,926
17,187
6,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlexTheSoap
Chang'e
18
4 / 9 / 7
12,149
1,012
15,985
21,816
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
K1ngpac
Danzaburou
18
3 / 13 / 9
12,031
1,003
20,063
25,863
8,490
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Last_Adept
Olorun
18
1 / 10 / 8
10,750
896
9,652
23,621
16,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SightsRhoT
Cthulhu
18
1 / 6 / 8
11,640
970
11,068
29,188
24,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 7 / 6
11,540
962
10,928
22,704
19,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
51
45
Kills
13
13
Deaths
45
124
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlexTheSoap
Chang'e
4
9
7
0.83
W
10
4
26
5.75
W
15
0
19
24.5
L
Danzaburou
K1ngpac
Danzaburou
3
13
9
0.58
L
Olorun
Last_Adept
Olorun
1
10
8
0.5
L
Cthulhu
SightsRhoT
Cthulhu
1
6
8
0.83
L
4
7
6
1
W
4
2
26
8.5
W
10
2
29
12.25
W
Nemesis
retson47
Nemesis
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,620
Damage
67,696
74,001
Taken
123,192
65,811
Mitigated
75,100
11,306
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlexTheSoap
Chang'e
15,985
1,647
6,001
4,363
21,816
6,163
0
9,419
12,397
38,597
0
W
29,210
5,489
0
1,065
14,145
6,168
0
6,590
7,555
0
54,309
W
30,947
11,856
0
879
9,711
3,964
0
5,293
4,418
0
70,641
L
Danzaburou
K1ngpac
Danzaburou
20,063
11,527
303
3,081
25,863
8,490
0
9,179
16,684
0
40,797
L
Olorun
Last_Adept
Olorun
9,652
6,075
461
3,366
23,621
16,117
0
4,721
18,900
39,826
0
L
Cthulhu
SightsRhoT
Cthulhu
11,068
1,013
0
3,383
29,188
24,580
0
11,648
17,540
32,959
0
L
10,928
4,999
589
2,201
22,704
19,750
0
8,570
14,134
0
20,229
W
13,218
970
0
861
13,361
23,956
0
4,447
8,914
20,196
0
W
30,319
656
476
6,780
19,597
25,324
0
10,851
8,746
54,452
0
W
Nemesis
retson47
Nemesis
13,926
4,092
0
1,245
17,187
6,399
0
9,524
7,663
0
22,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,928
Gold Earned
58,110
221
Minions Killed
223
9
Camps Cleared
5
1,113,019
Distance Traveled
1,091,837
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,149
1,012
66
6
0
221,986
1
W
Ne Zha
13,247
1,104
41
3
2
233,712
0
W
Skadi
14,901
1,242
74
6
7
235,004
0
L
Danzaburou
12,031
1,003
31
3
4
200,532
0
L
Olorun
10,750
896
56
5
1
186,492
0
L
Cthulhu
11,640
970
49
4
0
236,023
0
L
Vamana
11,540
962
21
2
0
246,804
2
W
Bacchus
12,128
1,011
17
1
0
215,801
0
W
Hades
14,253
1,188
68
6
0
218,734
0
W
Nemesis
12,399
1,033
21
2
0
209,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role