Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DrunkenHeathen
Zeus
Level 46
God Stats
3W - 4L
1,337 SR
Queue Stats
172W - 182L
1,489 Elo+
Party 1
Horus
Horus
OutHouseStew
Horus
Level 42
God Stats
130W - 125L
1,478 SR
Queue Stats
191W - 185L
1,490 Elo+
Party 1
Ares
Ares
johnwickisback
Ares
Level 36
God Stats
0W - 2L
1,412 SR
Queue Stats
18W - 18L
1,506 Elo+
Solo
Da Ji
Da Ji
xNeVeRSToP xL
Da Ji
Level 127
God Stats
37W - 44L
1,520 SR
Queue Stats
635W - 695L
1,478 Elo+
Solo
Team Averages
Level 81
1,449 SR
1,493 Elo+

VS

Team Averages
Level 66
1,588 SR
1,523 Elo+
Freya
Freya
CrossTSaga
Freya
Level 134
God Stats
6W - 7L
1,666 SR
Queue Stats
484W - 514L
1,529 Elo+
Solo
Tiamat
Tiamat
EMANITOBRAVO10
Tiamat
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 185L
1,511 Elo+
Solo
Discordia
Discordia
SeraphsSlayer
Discordia
Level 23
God Stats
5W - 1L
1,714 SR
Queue Stats
67W - 60L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
Splatsonon
Cliodhna
Level 84
God Stats
90W - 102L
1,557 SR
Queue Stats
251W - 256L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
edel-Bengel
Cthulhu
Level 45
God Stats
5W - 5L
1,501 SR
Queue Stats
238W - 237L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 5 / 4
8,843
884
4,588
10,530
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 1
9,582
958
9,784
8,652
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 5
8,457
846
4,657
13,901
15,359
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
0 / 2 / 6
9,688
969
7,304
12,146
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 4 / 2
9,396
940
7,407
11,495
4,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

213

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 0 / 8
9,423
942
5,006
3,861
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 8
9,539
954
7,886
6,510
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
SeraphsSlayer
Discordia
16
3 / 3 / 12
9,883
988
10,986
7,204
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Splatsonon
Cliodhna
16
3 / 0 / 7
9,682
968
9,813
6,774
4,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
edel-Bengel
Cthulhu
16
7 / 3 / 9
11,178
1,118
16,921
11,842
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
7
Kills
19
19
Deaths
7
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
4
0.6
W
Freya
3
0
8
7
L
3
4
1
0.88
W
3
1
8
7
L
0
4
5
0.63
W
Discordia
SeraphsSlayer
Discordia
3
3
12
3
W
Cliodhna
Splatsonon
Cliodhna
3
0
7
6.5
W
Cthulhu
edel-Bengel
Cthulhu
7
3
9
3.83
L
0
2
6
1.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
50,612
56,724
Taken
36,191
43,025
Mitigated
22,817
12,906
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,588
460
0
3,826
10,530
5,431
0
6,200
4,137
0
20,959
W
Freya
5,006
1,625
1,043
1,208
3,861
1,377
0
2,036
1,825
13,424
0
L
9,784
1,354
0
0
8,652
3,681
0
7,155
1,207
34,262
0
W
7,886
498
0
780
6,510
4,203
0
2,214
4,296
16,784
0
L
4,657
1,637
3,759
3,882
13,901
15,359
0
9,911
3,352
0
8,406
W
Discordia
SeraphsSlayer
Discordia
10,986
654
0
1,410
7,204
2,248
0
2,724
4,480
26,129
0
W
Cliodhna
Splatsonon
Cliodhna
9,813
891
0
2,869
6,774
4,572
0
2,585
4,189
0
21,192
W
Cthulhu
edel-Bengel
Cthulhu
16,921
1,324
661
1,757
11,842
10,417
0
7,529
4,313
34,352
0
L
7,304
0
0
1,129
12,146
13,614
0
8,501
2,981
24,460
0
L
7,407
1,603
0
310
11,495
4,940
0
6,871
4,248
0
16,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,966
Gold Earned
49,705
157
Minions Killed
153
6
Camps Cleared
5
933,695
Distance Traveled
983,831
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,843
884
44
4
0
195,310
1
W
Freya
9,423
942
17
2
0
190,767
1
L
Zeus
9,582
958
60
6
0
152,318
0
W
Tiamat
9,539
954
38
4
2
194,818
3
L
Horus
8,457
846
10
1
0
208,049
3
W
Discordia
9,883
988
31
3
1
188,717
0
W
Cliodhna
9,682
968
20
2
0
214,134
0
W
Cthulhu
11,178
1,118
47
5
2
195,395
1
L
Ares
9,688
969
33
3
1
191,772
1
L
Da Ji
9,396
940
10
1
5
186,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role